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C# AstarSerializer.OpenDeserialize方法代码示例

本文整理汇总了C#中Pathfinding.AstarSerializer.OpenDeserialize方法的典型用法代码示例。如果您正苦于以下问题:C# AstarSerializer.OpenDeserialize方法的具体用法?C# AstarSerializer.OpenDeserialize怎么用?C# AstarSerializer.OpenDeserialize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Pathfinding.AstarSerializer的用法示例。


在下文中一共展示了AstarSerializer.OpenDeserialize方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DeserializeGraphs_oldInternal

        /** Main deserializer function (old). Loads from \a bytes variable \deprecated */
        public void DeserializeGraphs_oldInternal(AstarSerializer serializer, byte[] bytes)
        {
            System.DateTime startTime = System.DateTime.UtcNow;

            if (bytes == null || bytes.Length == 0) {
                Debug.Log ("No previous data, assigning default");
                graphs = new NavGraph[0];
                return;
            }

            Debug.Log ("Deserializing...");

            serializer = serializer.OpenDeserialize (bytes);

            DeserializeGraphsPart (serializer);

            serializer.Close ();

            System.DateTime endTime = System.DateTime.UtcNow;
            Debug.Log ("Deserialization complete - Process took "+((endTime-startTime).Ticks*0.0001F).ToString ("0.00")+" ms");
        }
开发者ID:rmkeezer,项目名称:fpsgame,代码行数:22,代码来源:AstarData.cs

示例2: DeserializeGraphs

    public void DeserializeGraphs(AstarSerializer serializer, byte[] data)
    {
        serializer = serializer.OpenDeserialize (data);

        //Deserialize the main bulk of the data
        script.astarData.DeserializeGraphsPart (serializer);

        CheckGraphEditors ();

        //Deserialize editor data
        for (int i=0;i<script.graphs.Length;i++) {
            NavGraph graph = script.graphs[i];

            GraphEditor graphEditor = graphEditors[i];

            if (serializer.MoveToAnchor ("EditorSettings_"+i)) {
                ISerializableGraphEditor serializableEditor = graphEditor as ISerializableGraphEditor;
                if (serializableEditor != null) {
                    //Set an unique prefix for all variables in this graph
                    serializer.sPrefix = i.ToString ()+"E";
                    serializer.DeSerializeEditorSettings (graph,serializableEditor,script);
                    //serializableEditor.DeSerializeSettings (graph,serializer);
                }
            }
        }

        serializer.Close ();
    }
开发者ID:AlexisHenriquezB,项目名称:SpaceMooney,代码行数:28,代码来源:AstarPathEditor.cs


注:本文中的Pathfinding.AstarSerializer.OpenDeserialize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。