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C# GraphicsDevice.DrawImageAlphaFixFlip方法代码示例

本文整理汇总了C#中MiswGame2007.GraphicsDevice.DrawImageAlphaFixFlip方法的典型用法代码示例。如果您正苦于以下问题:C# GraphicsDevice.DrawImageAlphaFixFlip方法的具体用法?C# GraphicsDevice.DrawImageAlphaFixFlip怎么用?C# GraphicsDevice.DrawImageAlphaFixFlip使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MiswGame2007.GraphicsDevice的用法示例。


在下文中一共展示了GraphicsDevice.DrawImageAlphaFixFlip方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Draw

 public override void Draw(GraphicsDevice graphics)
 {
     int drawX = (int)Math.Round(position.X) - game.IntCameraX;
     int drawY = (int)Math.Round(position.Y) - game.IntCameraY;
     if (!ghost)
     {
         if (direction == Direction.Left)
         {
             if (!attacking)
             {
                 graphics.DrawImageFix(GameImage.Norio, 128, 128, 0, 0, drawX, drawY, this);
             }
             else
             {
                 if (attackCount < 32 && (attackCount / 4) % 2 == 0)
                 {
                     graphics.DrawImageFix(GameImage.Norio, 128, 128, 0, 0, drawX, drawY, this);
                 }
                 else
                 {
                     graphics.DrawImageFix(GameImage.Norio, 128, 128, 1, 0, drawX, drawY, this);
                 }
             }
         }
         else
         {
             if (!attacking)
             {
                 graphics.DrawImageFixFlip(GameImage.Norio, 128, 128, 0, 0, drawX, drawY, this);
             }
             else
             {
                 if (attackCount < 32 && (attackCount / 4) % 2 == 0)
                 {
                     graphics.DrawImageFixFlip(GameImage.Norio, 128, 128, 0, 0, drawX, drawY, this);
                 }
                 else
                 {
                     graphics.DrawImageFixFlip(GameImage.Norio, 128, 128, 1, 0, drawX, drawY, this);
                 }
             }
         }
     }
     else
     {
         if (direction == Direction.Left)
         {
             if (!attacking)
             {
                 graphics.DrawImageAlphaFix(GameImage.Norio, 128, 128, 0, 0, drawX, drawY, this, 128);
             }
             else
             {
                 if (attackCount < 32 && (attackCount / 4) % 2 == 0)
                 {
                     graphics.DrawImageAlphaFix(GameImage.Norio, 128, 128, 0, 0, drawX, drawY, this, 128);
                 }
                 else
                 {
                     graphics.DrawImageAlphaFix(GameImage.Norio, 128, 128, 1, 0, drawX, drawY, this, 128);
                 }
             }
         }
         else
         {
             if (!attacking)
             {
                 graphics.DrawImageAlphaFixFlip(GameImage.Norio, 128, 128, 0, 0, drawX, drawY, this, 128);
             }
             else
             {
                 if (attackCount < 32 && (attackCount / 4) % 2 == 0)
                 {
                     graphics.DrawImageAlphaFixFlip(GameImage.Norio, 128, 128, 0, 0, drawX, drawY, this, 128);
                 }
                 else
                 {
                     graphics.DrawImageAlphaFixFlip(GameImage.Norio, 128, 128, 1, 0, drawX, drawY, this, 128);
                 }
             }
         }
     }
 }
开发者ID:sinshu,项目名称:chaos,代码行数:83,代码来源:Norio.cs


注:本文中的MiswGame2007.GraphicsDevice.DrawImageAlphaFixFlip方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。