本文整理汇总了C#中MiswGame2007.GraphicsDevice.DrawImage2方法的典型用法代码示例。如果您正苦于以下问题:C# GraphicsDevice.DrawImage2方法的具体用法?C# GraphicsDevice.DrawImage2怎么用?C# GraphicsDevice.DrawImage2使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MiswGame2007.GraphicsDevice
的用法示例。
在下文中一共展示了GraphicsDevice.DrawImage2方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Draw2
public void Draw2(GraphicsDevice graphics)
{
if (playerExited)
{
int drawX = (int)Math.Round(position.X - game.IntCameraX);
int drawY = (int)Math.Round(position.Y - game.IntCameraY);
if (slideCount > 0)
{
graphics.DrawImage2(GameImage.Block, 76 + slideCount, 196, 20 - slideCount, 60, drawX + 12, drawY + 4);
graphics.DrawImage2(GameImage.Block, 96, 196, 20 - slideCount, 60, drawX + 32 + slideCount, drawY + 4);
}
}
}
示例2: Draw
public void Draw(GraphicsDevice graphics)
{
int drawX = (int)Math.Round(position.X) - game.IntCameraX;
int drawY = (int)Math.Round(position.Y) - game.IntCameraY;
if (visible)
{
if (fadeCount < 64)
{
graphics.DrawImageAlpha(GameImage.Block, 64, 64, 3, 0, drawX, drawY, 4 * fadeCount);
graphics.DrawImageAlpha(GameImage.Block, 64, 64, 3, 1, drawX, drawY, 4 * fadeCount);
}
else if (slideCount < 20)
{
graphics.DrawImage(GameImage.Block, 64, 64, 3, 0, drawX, drawY);
graphics.DrawImage2(GameImage.Block, 76 + slideCount, 196, 20 - slideCount, 60, drawX + 12, drawY + 4);
graphics.DrawImage2(GameImage.Block, 96, 196, 20 - slideCount, 60, drawX + 32 + slideCount, drawY + 4);
}
else
{
graphics.DrawImage(GameImage.Block, 64, 64, 3, 0, drawX, drawY);
}
}
}