本文整理汇总了C#中KBEngine.Bundle.writeBlob方法的典型用法代码示例。如果您正苦于以下问题:C# Bundle.writeBlob方法的具体用法?C# Bundle.writeBlob怎么用?C# Bundle.writeBlob使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类KBEngine.Bundle
的用法示例。
在下文中一共展示了Bundle.writeBlob方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: login_loginapp
/*
登录到服务端(loginapp), 登录成功后还必须登录到网关(baseapp)登录流程才算完毕
*/
public void login_loginapp(bool noconnect)
{
if(noconnect)
{
reset();
_networkInterface.connectTo(_args.ip, _args.port, onConnectTo_loginapp_callback, null);
}
else
{
Dbg.DEBUG_MSG("KBEngine::login_loginapp(): send login! username=" + username);
Bundle bundle = new Bundle();
bundle.newMessage(Message.messages["Loginapp_login"]);
bundle.writeInt8((sbyte)_args.clientType);
bundle.writeBlob(KBEngineApp.app._clientdatas);
bundle.writeString(username);
bundle.writeString(password);
bundle.send(_networkInterface);
}
}
示例2: createAccount_loginapp
/*
创建账号,通过loginapp
*/
public void createAccount_loginapp(bool noconnect)
{
if(noconnect)
{
reset();
_networkInterface.connectTo(_args.ip, _args.port, onConnectTo_createAccount_callback, null);
}
else
{
Bundle bundle = new Bundle();
bundle.newMessage(Message.messages["Loginapp_reqCreateAccount"]);
bundle.writeString(username);
bundle.writeString(password);
bundle.writeBlob(KBEngineApp.app._clientdatas);
bundle.send(_networkInterface);
}
}
示例3: hello
/*
与服务端握手,与任何一个进程连接之后应该第一时间进行握手
*/
public void hello()
{
Bundle bundle = new Bundle();
if(currserver == "loginapp")
bundle.newMessage(Message.messages["Loginapp_hello"]);
else
bundle.newMessage(Message.messages["Baseapp_hello"]);
bundle.writeString(clientVersion);
bundle.writeString(clientScriptVersion);
bundle.writeBlob(_encryptedKey);
bundle.send(_networkInterface);
}
示例4: login_loginapp
public bool login_loginapp(bool noconnect)
{
if(noconnect)
{
reset();
if(!networkInterface_.connect(loginappIP, loginappPort))
{
Dbg.ERROR_MSG(string.Format("KBEngine::login_loginapp(): connect {0}:{1} is error!", loginappIP, loginappPort));
return false;
}
onLogin_loginapp();
Dbg.DEBUG_MSG(string.Format("KBEngine::login_loginapp(): connect {0}:{1} is successfylly!", loginappIP, loginappPort));
}
else
{
Dbg.DEBUG_MSG("KBEngine::login_loginapp(): send login! username=" + username);
Bundle bundle = new Bundle();
bundle.newMessage(Message.messages["Loginapp_login"]);
bundle.writeInt8(3); // clientType
bundle.writeBlob(new byte[0]);
bundle.writeString(username);
bundle.writeString(password);
bundle.send(networkInterface_);
}
return true;
}
示例5: hello
public void hello()
{
Bundle bundle = new Bundle();
if(currserver_ == "loginapp")
bundle.newMessage(Message.messages["Loginapp_hello"]);
else
bundle.newMessage(Message.messages["Baseapp_hello"]);
bundle.writeString(clientVersion_);
bundle.writeBlob(clientdatas_);
bundle.send(networkInterface_);
}
示例6: createAccount_loginapp
public bool createAccount_loginapp(bool noconnect)
{
if(noconnect)
{
reset();
if(!networkInterface_.connect(ip, port))
{
Dbg.ERROR_MSG(string.Format("KBEngine::createAccount_loginapp(): connect {0}:{1} is error!", ip, port));
return false;
}
onOpenLoginapp_createAccount();
Dbg.DEBUG_MSG(string.Format("KBEngine::createAccount_loginapp(): connect {0}:{1} is successfylly!", ip, port));
}
else
{
Bundle bundle = new Bundle();
bundle.newMessage(Message.messages["Loginapp_reqCreateAccount"]);
bundle.writeString(username);
bundle.writeString(password);
bundle.writeBlob(new byte[0]);
bundle.send(networkInterface_);
}
return true;
}
示例7: addToStream
public override void addToStream(Bundle stream, object v)
{
stream.writeBlob((byte[])v);
}