本文整理汇总了C#中Game.Server.GameObjects.GamePlayer.RemoveMoney方法的典型用法代码示例。如果您正苦于以下问题:C# GamePlayer.RemoveMoney方法的具体用法?C# GamePlayer.RemoveMoney怎么用?C# GamePlayer.RemoveMoney使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Game.Server.GameObjects.GamePlayer
的用法示例。
在下文中一共展示了GamePlayer.RemoveMoney方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: HandleCommand
public bool HandleCommand(TankHotSpringLogicProcessor process, GamePlayer player, GSPacketIn packet)
{
if (player.CurrentHotSpringRoom != null)
{
int num = packet.ReadInt();
if (num <= 0)
{
return false;
}
if (player.PlayerCharacter.Money >= num)
{
player.RemoveMoney(num);
LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_Gift, player.PlayerCharacter.ID, num, player.PlayerCharacter.Money, 0, 0, 0, "", "", "");
using (PlayerBussiness bussiness = new PlayerBussiness())
{
string translation = LanguageMgr.GetTranslation("LargessCommand.Content", new object[] { player.PlayerCharacter.NickName, num / 2 });
string str2 = LanguageMgr.GetTranslation("LargessCommand.Title", new object[] { player.PlayerCharacter.NickName });
MailInfo mail = new MailInfo {
Annex1 = "",
Content = translation,
Gold = 0,
IsExist = true,
Money = num / 2,
Receiver = player.CurrentHotSpringRoom.Info.playerName,
ReceiverID = player.CurrentHotSpringRoom.Info.playerID,
Sender = LanguageMgr.GetTranslation("LargessCommand.Sender", new object[0]),
SenderID = 0,
Title = str2,
Type = 14
};
bussiness.SendMail(mail);
player.Out.SendMailResponse(mail.ReceiverID, eMailRespose.Receiver);
MailInfo info2 = new MailInfo {
Annex1 = "",
Content = translation,
Gold = 0,
IsExist = true,
Money = num / 2,
Receiver = player.CurrentHotSpringRoom.Info.GroomName,
ReceiverID = player.CurrentHotSpringRoom.Info.GroomID,
Sender = LanguageMgr.GetTranslation("LargessCommand.Sender", new object[0]),
SenderID = 0,
Title = str2,
Type = 14
};
bussiness.SendMail(info2);
player.Out.SendMailResponse(info2.ReceiverID, eMailRespose.Receiver);
}
player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("LargessCommand.Succeed", new object[0]));
GSPacketIn @in = player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("LargessCommand.Notice", new object[] { player.PlayerCharacter.NickName, num }));
player.CurrentHotSpringRoom.SendToPlayerExceptSelf(@in, player);
return true;
}
player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserFirecrackersCommand.MoneyNotEnough", new object[0]));
}
return false;
}
示例2: HandleCommand
public bool HandleCommand(TankMarryLogicProcessor process, GamePlayer player, GSPacketIn packet)
{
if (player.CurrentMarryRoom != null/* && player.CurrentMarryRoom.RoomState == eRoomState.FREE*/)
{
int userID = packet.ReadInt();
int templateID = packet.ReadInt();
//ItemTemplateInfo template = ItemMgr.FindItemTemplate(templateID);
ShopItemInfo temp = ShopMgr.FindShopbyTemplatID(templateID).FirstOrDefault();
if (temp != null)
{
if(temp.APrice1 == -2)
{
if(player.PlayerCharacter.Gold >= temp.AValue1)
{
player.RemoveGold(temp.AValue1);
//0 player.CurrentMarryRoom.ReturnPacket(player, packet);
player.CurrentMarryRoom.ReturnPacketForScene(player, packet);
player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("UserFirecrackersCommand.Successed1", temp.AValue1));
return true;
}
else
{
player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserFirecrackersCommand.GoldNotEnough"));
}
}
if (temp.APrice1 == -1)
{
if (player.PlayerCharacter.Money >= temp.AValue1)
{
player.RemoveMoney(temp.AValue1);
LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_Flower, player.PlayerCharacter.ID, temp.AValue1, player.PlayerCharacter.Money, 0, 0, 0,0, "", "", "");
player.CurrentMarryRoom.ReturnPacketForScene(player, packet);
player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("UserFirecrackersCommand.Successed2", temp.AValue1));
return true;
}
else
{
player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserFirecrackersCommand.MoneyNotEnough"));
}
}
}
}
return false;
}
示例3: HandleCommand
public bool HandleCommand(TankMarryLogicProcessor process, GamePlayer player, GSPacketIn packet)
{
if (player.CurrentMarryRoom == null)
{
return false;
}
if (player.PlayerCharacter.ID != player.CurrentMarryRoom.Info.GroomID && player.PlayerCharacter.ID != player.CurrentMarryRoom.Info.BrideID)
{
return false;
}
int hour = packet.ReadInt();
string[] money = GameProperties.PRICE_MARRY_ROOM.Split(',');
if (money.Length < 3)
{
if (log.IsErrorEnabled)
log.Error("MarryRoomCreateMoney node in configuration file is wrong");
return false;
}
int needMoney = 0;
switch (hour)
{
case 2:
needMoney = int.Parse(money[0]);
break;
case 3:
needMoney = int.Parse(money[1]);
break;
case 4:
needMoney = int.Parse(money[2]);
break;
default:
needMoney = int.Parse(money[2]);
hour = 4;
break;
}
if (player.PlayerCharacter.Money < needMoney)
{
player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg1"));
return false;
}
//player.SetMoney(-needMoney, MoneyRemoveType.Marry);
player.RemoveMoney(needMoney);
LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_RoomAdd, player.PlayerCharacter.ID, needMoney, player.PlayerCharacter.Money, 0, 0, 0, "", "", "");
CountBussiness.InsertSystemPayCount(player.PlayerCharacter.ID, needMoney, 0, (int)eConsumerType.Marry, (int)eSubConsumerType.Marry_MarryRoom);
player.CurrentMarryRoom.RoomContinuation(hour);
GSPacketIn pkg = player.Out.SendContinuation(player, player.CurrentMarryRoom.Info);
int spouseID = 0;
if (player.PlayerCharacter.ID == player.CurrentMarryRoom.Info.GroomID)
{
spouseID = player.CurrentMarryRoom.Info.BrideID;
}
else
{
spouseID = player.CurrentMarryRoom.Info.GroomID;
}
GamePlayer spouse = WorldMgr.GetPlayerById(spouseID);
if (spouse != null)
{
spouse.Out.SendTCP(pkg);
}
player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ContinuationCommand.Successed"));
return true;
}
示例4: HandleCommand
//.........这里部分代码省略.........
pb.AddGoods(ring1);
string content = LanguageMgr.GetTranslation("HymenealCommand.Content", Bride.PlayerCharacter.NickName);
MailInfo mail = new MailInfo();
mail.Annex1 = ring1.ItemID.ToString();
mail.Content = content;
mail.Gold = 0;
mail.IsExist = true;
mail.Money = 0;
mail.Receiver = Groom.PlayerCharacter.NickName;
mail.ReceiverID = Groom.PlayerCharacter.ID;
mail.Sender = LanguageMgr.GetTranslation("HymenealCommand.Sender");
mail.SenderID = 0;
mail.Title = LanguageMgr.GetTranslation("HymenealCommand.Title");
mail.Type = (int)eMailType.Marry;
if (pb.SendMail(mail))
{
result = true;
}
player.Out.SendMailResponse(mail.ReceiverID, eMailRespose.Receiver);
}
ItemInfo ring2 = ItemInfo.CreateFromTemplate(ringTemplate, 1, (int)ItemAddType.webing);
ring2.IsBinds = true;
//Bride.CurrentInventory.AddItem(ring2, 11);
using (PlayerBussiness pb = new PlayerBussiness())
{
ring2.UserID = 0;
pb.AddGoods(ring2);
string content = LanguageMgr.GetTranslation("HymenealCommand.Content", Groom.PlayerCharacter.NickName);
MailInfo mail = new MailInfo();
mail.Annex1 = ring2.ItemID.ToString();
mail.Content = content;
mail.Gold = 0;
mail.IsExist = true;
mail.Money = 0;
mail.Receiver = Bride.PlayerCharacter.NickName;
mail.ReceiverID = Bride.PlayerCharacter.ID;
mail.Sender = LanguageMgr.GetTranslation("HymenealCommand.Sender");
mail.SenderID = 0;
mail.Title = LanguageMgr.GetTranslation("HymenealCommand.Title");
mail.Type = (int)eMailType.Marry;
if (pb.SendMail(mail))
{
result = true;
}
player.Out.SendMailResponse(mail.ReceiverID, eMailRespose.Receiver);
}
player.CurrentMarryRoom.Info.IsHymeneal = true;
using (PlayerBussiness db = new PlayerBussiness())
{
db.UpdateMarryRoomInfo(player.CurrentMarryRoom.Info);
//更新IsGotRing的数据库
db.UpdatePlayerGotRingProp(Groom.PlayerCharacter.ID,Bride.PlayerCharacter.ID);
//通过数据库读入PlayerCharacter内存
Groom.LoadMarryProp();
Bride.LoadMarryProp();
}
//Groom.PlayerCharacter.IsGotRing = true;
//Bride.PlayerCharacter.IsGotRing = true;
}
else
{
isFirst = false;
result = true;
}
if (!isFirst)
{
//player.SetMoney(-needMoney, MoneyRemoveType.Marry);
player.RemoveMoney(needMoney);
LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_Hymeneal, player.PlayerCharacter.ID, needMoney, player.PlayerCharacter.Money, 0, 0, 0,0, "", "", "");
CountBussiness.InsertSystemPayCount(player.PlayerCharacter.ID, needMoney, 0, (int)eConsumerType.Marry, (int)eSubConsumerType.Marry_Hymeneal);
}
pkg.WriteInt(player.CurrentMarryRoom.Info.ID);
pkg.WriteBoolean(result);
//0 player.CurrentMarryRoom.SendToAll(pkg);
//0 player.CurrentMarryRoom.SendToAllForScene(pkg,1);
player.CurrentMarryRoom.SendToAll(pkg);
if(result)
{
string msg = LanguageMgr.GetTranslation("HymenealCommand.Succeed", Groom.PlayerCharacter.NickName, Bride.PlayerCharacter.NickName);
GSPacketIn message = player.Out.SendMessage(eMessageType.ChatNormal, msg);
player.CurrentMarryRoom.SendToPlayerExceptSelfForScene(message, player);
}
}
return true;
}
示例5: HandleCommand
public bool HandleCommand(TankHotSpringLogicProcessor process, GamePlayer player, GSPacketIn packet)
{
if (player.CurrentHotSpringRoom == null /*|| player.CurrentHotSpringRoom.RoomState != eRoomState.FREE*/)
{
return false;
}
//if (player.PlayerCharacter.ID == player.CurrentHotSpringRoom.Info.GroomID || player.PlayerCharacter.ID == player.CurrentHotSpringRoom.Info.BrideID)
//{
// return false;
//}
int num = packet.ReadInt();
if (num > 0)
{
if (player.PlayerCharacter.Money >= num)
{
//player.SetMoney(-num, MoneyAddType.Marry);
player.RemoveMoney(num);
LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_Gift, player.PlayerCharacter.ID, num, player.PlayerCharacter.Money, 0, 0, 0, "", "", "");
}
else
{
player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserFirecrackersCommand.MoneyNotEnough"));
return false;
}
using (PlayerBussiness pb = new PlayerBussiness())
{
string content = LanguageMgr.GetTranslation("LargessCommand.Content",player.PlayerCharacter.NickName,num / 2);
string title = LanguageMgr.GetTranslation("LargessCommand.Title",player.PlayerCharacter.NickName);
MailInfo mail1 = new MailInfo();
mail1.Annex1 = "";
mail1.Content = content;
mail1.Gold = 0;
mail1.IsExist = true;
mail1.Money = num / 2;
mail1.Receiver = player.CurrentHotSpringRoom.Info.BrideName;
mail1.ReceiverID = player.CurrentHotSpringRoom.Info.BrideID;
mail1.Sender = LanguageMgr.GetTranslation("LargessCommand.Sender");
mail1.SenderID = 0;
mail1.Title = title;
mail1.Type = (int)eMailType.Marry;
pb.SendMail(mail1);
player.Out.SendMailResponse(mail1.ReceiverID, eMailRespose.Receiver);
MailInfo mail2 = new MailInfo();
mail2.Annex1 = "";
mail2.Content = content;
mail2.Gold = 0;
mail2.IsExist = true;
mail2.Money = num / 2;
mail2.Receiver = player.CurrentHotSpringRoom.Info.GroomName;
mail2.ReceiverID = player.CurrentHotSpringRoom.Info.GroomID;
mail2.Sender = LanguageMgr.GetTranslation("LargessCommand.Sender");
mail2.SenderID = 0;
mail2.Title = title;
mail2.Type = (int)eMailType.Marry;
pb.SendMail(mail2);
player.Out.SendMailResponse(mail2.ReceiverID, eMailRespose.Receiver);
}
player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("LargessCommand.Succeed"));
GSPacketIn msg = player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("LargessCommand.Notice", player.PlayerCharacter.NickName, num));
player.CurrentHotSpringRoom.SendToPlayerExceptSelf(msg,player);
return true;
}
return false;
}
示例6: HandleCommand
public bool HandleCommand(TankHotSpringLogicProcessor process, GamePlayer player, GSPacketIn packet)
{
if (player.CurrentHotSpringRoom == null)
{
return false;
}
if ((player.PlayerCharacter.ID != player.CurrentHotSpringRoom.Info.GroomID) && (player.PlayerCharacter.ID != player.CurrentHotSpringRoom.Info.playerID))
{
return false;
}
int time = packet.ReadInt();
string[] strArray = GameProperties.PRICE_MARRY_ROOM.Split(new char[] { ',' });
if (strArray.Length < 3)
{
if (log.IsErrorEnabled)
{
log.Error("HotSpringRoomCreateMoney node in configuration file is wrong");
}
return false;
}
int num2 = 0;
switch (time)
{
case 2:
num2 = int.Parse(strArray[0]);
break;
case 3:
num2 = int.Parse(strArray[1]);
break;
case 4:
num2 = int.Parse(strArray[2]);
break;
default:
num2 = int.Parse(strArray[2]);
time = 4;
break;
}
if (player.PlayerCharacter.Money < num2)
{
player.Out.SendMessage(eMessageType.ChatNormal, LanguageMgr.GetTranslation("MarryApplyHandler.Msg1", new object[0]));
return false;
}
player.RemoveMoney(num2);
//LogMgr.LogMoneyAdd(LogMoneyType.Marry, LogMoneyType.Marry_RoomAdd, player.PlayerCharacter.ID, num2, player.PlayerCharacter.Money, 0, 0, 0, "", "", "");
CountBussiness.InsertSystemPayCount(player.PlayerCharacter.ID, num2, 0, 0, 6);
player.CurrentHotSpringRoom.RoomContinuation(time);
GSPacketIn pkg = player.Out.SendContinuation(player, player.CurrentHotSpringRoom.Info);
int playerId = 0;
if (player.PlayerCharacter.ID == player.CurrentHotSpringRoom.Info.GroomID)
{
playerId = player.CurrentHotSpringRoom.Info.playerID;
}
else
{
playerId = player.CurrentHotSpringRoom.Info.GroomID;
}
GamePlayer playerById = WorldMgr.GetPlayerById(playerId);
if (playerById != null)
{
playerById.Out.SendTCP(pkg);
}
player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ContinuationCommand.Successed"));
return true;
}