本文整理汇总了C#中Emulator.Common.IO.BigEndianWriter.WriteUInt方法的典型用法代码示例。如果您正苦于以下问题:C# BigEndianWriter.WriteUInt方法的具体用法?C# BigEndianWriter.WriteUInt怎么用?C# BigEndianWriter.WriteUInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Emulator.Common.IO.BigEndianWriter
的用法示例。
在下文中一共展示了BigEndianWriter.WriteUInt方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Serialize
public override void Serialize(BigEndianWriter writer)
{
base.Serialize(writer);
writer.WriteSByte(Breed);
writer.WriteBoolean(Sex);
writer.WriteShort(Rank);
writer.WriteDouble(GivenExperience);
writer.WriteSByte(ExperienceGivenPercent);
writer.WriteUInt(Rights);
writer.WriteSByte(Connected);
writer.WriteSByte(AlignmentSide);
writer.WriteUShort(HoursSinceLastConnection);
writer.WriteSByte(MoodSmileyId);
writer.WriteInt(AccountId);
writer.WriteInt(AchievementPoints);
writer.WriteShort(Status.TypeId);
Status.Serialize(writer);
}
示例2: Serialize
public override void Serialize(BigEndianWriter writer)
{
GuildInfo.Serialize(writer);
writer.WriteUInt(MemberRights);
writer.WriteBoolean(Enabled);
}
示例3: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteBoolean(Enable);
writer.WriteUInt(Rights);
}
示例4: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteShort(MsgId);
writer.WriteUInt(TimeStamp);
writer.WriteUTF(Owner);
writer.WriteUInt(ObjectGenericId);
}
示例5: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
writer.WriteInt(HouseId);
writer.WriteShort(ModelId);
writer.WriteInt(OwnerId);
writer.WriteUTF(OwnerName);
writer.WriteShort(WorldX);
writer.WriteShort(WorldY);
writer.WriteUInt(Price);
writer.WriteBoolean(IsLocked);
}
示例6: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteShort(MsgId);
writer.WriteUShort((ushort) Parameters.Length);
foreach (var entry in Parameters)
{
writer.WriteUTF(entry);
}
writer.WriteUInt(LivingObject);
}
示例7: Serialize
public virtual void Serialize(BigEndianWriter writer)
{
writer.WriteInt(HouseId);
writer.WriteInt(ModelId);
writer.WriteUTF(OwnerName);
writer.WriteShort(WorldX);
writer.WriteShort(WorldY);
writer.WriteInt(MapId);
writer.WriteShort(SubAreaId);
writer.WriteUShort((ushort) SkillListIds.Length);
foreach (var entry in SkillListIds)
{
writer.WriteInt(entry);
}
writer.WriteUInt(GuildshareParams);
}
示例8: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteUInt(ReportedId);
writer.WriteSByte(Reason);
}
示例9: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteInt(MemberId);
writer.WriteShort(Rank);
writer.WriteSByte(ExperienceGivenPercent);
writer.WriteUInt(Rights);
}
示例10: Serialize
public override void Serialize(BigEndianWriter writer)
{
writer.WriteShort(HouseId);
GuildInfo.Serialize(writer);
writer.WriteUInt(Rights);
}