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C# BigEndianWriter.WriteSByte方法代码示例

本文整理汇总了C#中Emulator.Common.IO.BigEndianWriter.WriteSByte方法的典型用法代码示例。如果您正苦于以下问题:C# BigEndianWriter.WriteSByte方法的具体用法?C# BigEndianWriter.WriteSByte怎么用?C# BigEndianWriter.WriteSByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Emulator.Common.IO.BigEndianWriter的用法示例。


在下文中一共展示了BigEndianWriter.WriteSByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     base.Serialize(writer);
     writer.WriteSByte(PlayerState);
     writer.WriteInt(LastConnection);
     writer.WriteInt(AchievementPoints);
 }
开发者ID:Riul,项目名称:emulator,代码行数:7,代码来源:FriendInformations.cs

示例2: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteUShort((ushort) EmoteIds.Length);
     foreach (var entry in EmoteIds)
     {
         writer.WriteSByte(entry);
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:8,代码来源:EmoteListMessage.cs

示例3: Serialize

 public virtual void Serialize(BigEndianWriter writer)
 {
     writer.WriteSByte(Type);
     writer.WriteUShort((ushort) Coords.Length);
     foreach (var entry in Coords)
     {
         entry.Serialize(writer);
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:9,代码来源:AtlasPointsInformations.cs

示例4: Serialize

 public virtual void Serialize(BigEndianWriter writer)
 {
     writer.WriteInt(Id);
     writer.WriteUShort((ushort) Steps.Length);
     foreach (var entry in Steps)
     {
         writer.WriteSByte(entry);
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:9,代码来源:EntityMovementInformations.cs

示例5: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteSByte(NbPaddockMax);
     writer.WriteUShort((ushort) PaddocksInformations.Length);
     foreach (var entry in PaddocksInformations)
     {
         entry.Serialize(writer);
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:9,代码来源:GuildInformationsPaddocksMessage.cs

示例6: Serialize

 public virtual void Serialize(BigEndianWriter writer)
 {
     writer.WriteSByte(JobId);
     writer.WriteUShort((ushort) Skills.Length);
     foreach (var entry in Skills)
     {
         writer.WriteShort(entry.TypeId);
         entry.Serialize(writer);
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:10,代码来源:JobDescription.cs

示例7: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteSByte(BarType);
     writer.WriteUShort((ushort) Shortcuts.Length);
     foreach (var entry in Shortcuts)
     {
         writer.WriteShort(entry.TypeId);
         entry.Serialize(writer);
     }
 }
开发者ID:Riul,项目名称:emulator,代码行数:10,代码来源:ShortcutBarContentMessage.cs

示例8: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteSByte(ResultCode);
     writer.WriteSByte(SmileyId);
 }
开发者ID:Riul,项目名称:emulator,代码行数:5,代码来源:MoodSmileyResultMessage.cs

示例9: Serialize

 public virtual void Serialize(BigEndianWriter writer)
 {
     writer.WriteInt(GuestId);
     writer.WriteInt(HostId);
     writer.WriteUTF(Name);
     GuestLook.Serialize(writer);
     writer.WriteSByte(Breed);
     writer.WriteBoolean(Sex);
     writer.WriteShort(Status.TypeId);
     Status.Serialize(writer);
 }
开发者ID:Riul,项目名称:emulator,代码行数:11,代码来源:PartyGuestInformations.cs

示例10: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteShort(ActionId);
     writer.WriteInt(AuthorId);
     writer.WriteSByte(SequenceType);
 }
开发者ID:Riul,项目名称:emulator,代码行数:6,代码来源:SequenceEndMessage.cs

示例11: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteSByte(Reason);
 }
开发者ID:Riul,项目名称:emulator,代码行数:4,代码来源:NicknameRefusedMessage.cs

示例12: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     base.Serialize(writer);
     writer.WriteSByte(Breed);
     writer.WriteBoolean(Sex);
     writer.WriteShort(Rank);
     writer.WriteDouble(GivenExperience);
     writer.WriteSByte(ExperienceGivenPercent);
     writer.WriteUInt(Rights);
     writer.WriteSByte(Connected);
     writer.WriteSByte(AlignmentSide);
     writer.WriteUShort(HoursSinceLastConnection);
     writer.WriteSByte(MoodSmileyId);
     writer.WriteInt(AccountId);
     writer.WriteInt(AchievementPoints);
     writer.WriteShort(Status.TypeId);
     Status.Serialize(writer);
 }
开发者ID:Riul,项目名称:emulator,代码行数:18,代码来源:GuildMember.cs

示例13: Serialize

 public virtual void Serialize(BigEndianWriter writer)
 {
     writer.WriteInt(PlayerId);
     writer.WriteUTF(PlayerName);
     writer.WriteSByte(AlignmentSide);
     writer.WriteSByte(Breed);
     writer.WriteBoolean(Sex);
     writer.WriteBoolean(IsInWorkshop);
     writer.WriteShort(WorldX);
     writer.WriteShort(WorldY);
     writer.WriteInt(MapId);
     writer.WriteShort(SubAreaId);
 }
开发者ID:Riul,项目名称:emulator,代码行数:13,代码来源:JobCrafterDirectoryEntryPlayerInfo.cs

示例14: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     base.Serialize(writer);
     writer.WriteShort(StaticInfos.TypeId);
     StaticInfos.Serialize(writer);
     writer.WriteShort(AgeBonus);
     writer.WriteSByte(LootShare);
     writer.WriteSByte(AlignmentSide);
     writer.WriteBoolean(KeyRingBonus);
 }
开发者ID:Riul,项目名称:emulator,代码行数:10,代码来源:GameRolePlayGroupMonsterInformations.cs

示例15: Serialize

 public override void Serialize(BigEndianWriter writer)
 {
     writer.WriteUTF(Uid);
     writer.WriteSByte(Failure);
 }
开发者ID:Riul,项目名称:emulator,代码行数:5,代码来源:KrosmasterTransferMessage.cs


注:本文中的Emulator.Common.IO.BigEndianWriter.WriteSByte方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。