本文整理汇总了C#中Craft.Net.Common.MinecraftStream.WriteString方法的典型用法代码示例。如果您正苦于以下问题:C# MinecraftStream.WriteString方法的具体用法?C# MinecraftStream.WriteString怎么用?C# MinecraftStream.WriteString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Craft.Net.Common.MinecraftStream
的用法示例。
在下文中一共展示了MinecraftStream.WriteString方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WritePacket
public NetworkMode WritePacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
{
stream.WriteVarInt(ProtocolVersion);
stream.WriteString(ServerHostname);
stream.WriteUInt16(ServerPort);
stream.WriteVarInt((int)NextState);
return NextState;
}
示例2: WritePacket
public void WritePacket(MinecraftStream stream)
{
stream.WriteUInt8(Id);
stream.WriteInt32(EntityId);
stream.WriteString(LevelType);
stream.WriteUInt8((byte)GameMode);
stream.WriteInt8((sbyte)Dimension);
stream.WriteUInt8((byte)Difficulty);
stream.WriteUInt8(Discarded);
stream.WriteUInt8(MaxPlayers);
}
示例3: WriteTo
public override void WriteTo(MinecraftStream stream, byte index)
{
stream.WriteUInt8(GetKey(index));
stream.WriteString(Value);
}
示例4: WritePacket
public NetworkMode WritePacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
{
stream.WriteInt32(EntityId);
stream.WriteInt32(Properties.Length);
for (int i = 0; i < Properties.Length; i++)
{
stream.WriteString(Properties[i].Key);
stream.WriteDouble(Properties[i].Value);
stream.WriteInt16((short)Properties[i].UnknownList.Length);
for (int j = 0; j < Properties[i].UnknownList.Length; j++)
{
stream.WriteInt64(Properties[i].UnknownList[j].UnknownMSB);
stream.WriteInt64(Properties[i].UnknownList[j].UnknownLSB);
stream.WriteDouble(Properties[i].UnknownList[j].UnknownDouble);
stream.WriteUInt8(Properties[i].UnknownList[j].UnknownByte);
}
}
return mode;
}