本文整理汇总了C#中Craft.Net.Common.MinecraftStream.ReadString方法的典型用法代码示例。如果您正苦于以下问题:C# MinecraftStream.ReadString方法的具体用法?C# MinecraftStream.ReadString怎么用?C# MinecraftStream.ReadString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Craft.Net.Common.MinecraftStream
的用法示例。
在下文中一共展示了MinecraftStream.ReadString方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
{
ProtocolVersion = stream.ReadVarInt();
ServerHostname = stream.ReadString();
ServerPort = stream.ReadUInt16();
NextState = (NetworkMode)stream.ReadVarInt();
return NextState;
}
示例2: ReadPacket
public void ReadPacket(MinecraftStream stream)
{
EntityId = stream.ReadInt32();
LevelType = stream.ReadString();
GameMode = (GameMode)stream.ReadUInt8();
Dimension = (Dimension)stream.ReadInt8();
Difficulty = (Difficulty)stream.ReadUInt8();
Discarded = stream.ReadUInt8();
MaxPlayers = stream.ReadUInt8();
}
示例3: MessageRecieved
public override void MessageRecieved(RemoteClient client, byte[] data)
{
if (ServerPingReceived != null)
{
var stream = new MinecraftStream(new MemoryStream(data));
var eventArgs = new ServerPingEventArgs(
stream.ReadInt32(),
stream.ReadString(),
stream.ReadInt32());
ServerPingReceived(this, eventArgs);
}
}
示例4: ReadPacket
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
{
EntityId = stream.ReadInt32();
var count = stream.ReadInt32();
if (count < 0)
throw new InvalidOperationException("Cannot specify less than zero properties.");
Properties = new EntityProperty[count];
for (int i = 0; i < count; i++)
{
var property = new EntityProperty();
property.Key = stream.ReadString();
property.Value = stream.ReadDouble();
var listLength = stream.ReadInt16();
property.UnknownList = new EntityPropertyListItem[listLength];
for (int j = 0; j < listLength; j++)
{
var item = new EntityPropertyListItem();
item.UnknownMSB = stream.ReadInt64();
item.UnknownLSB = stream.ReadInt64();
item.UnknownDouble = stream.ReadDouble();
item.UnknownByte = stream.ReadUInt8();
property.UnknownList[j] = item;
}
Properties[i] = property;
}
return mode;
}
示例5: FromStream
public override void FromStream(MinecraftStream stream)
{
Value = stream.ReadString();
}