本文整理汇总了C#中Craft.Net.Common.MinecraftStream.WriteInt8方法的典型用法代码示例。如果您正苦于以下问题:C# MinecraftStream.WriteInt8方法的具体用法?C# MinecraftStream.WriteInt8怎么用?C# MinecraftStream.WriteInt8使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Craft.Net.Common.MinecraftStream
的用法示例。
在下文中一共展示了MinecraftStream.WriteInt8方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WritePacket
public void WritePacket(MinecraftStream stream)
{
stream.WriteUInt8(Id);
stream.WriteInt32(EntityId);
stream.WriteString(LevelType);
stream.WriteUInt8((byte)GameMode);
stream.WriteInt8((sbyte)Dimension);
stream.WriteUInt8((byte)Difficulty);
stream.WriteUInt8(Discarded);
stream.WriteUInt8(MaxPlayers);
}
示例2: WriteTo
public override void WriteTo(MinecraftStream stream, byte index)
{
stream.WriteUInt8(GetKey(index));
stream.WriteInt16(Value.Id);
if (Value.Id != -1)
{
stream.WriteInt8(Value.Count);
stream.WriteInt16(Value.Metadata);
if (Value.Nbt != null)
{
var file = new NbtFile(Value.Nbt);
var data = file.SaveToBuffer(NbtCompression.GZip);
stream.WriteInt16((short)data.Length);
stream.WriteUInt8Array(data);
}
else
stream.WriteInt16(-1);
}
}
示例3: WritePacket
public NetworkMode WritePacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
{
if (direction == PacketDirection.Clientbound)
stream.WriteInt8((sbyte)Slot);
else
stream.WriteInt16(Slot);
return mode;
}
示例4: WritePacket
public NetworkMode WritePacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
{
stream.WriteInt8(Slot);
return mode;
}