本文整理汇总了C#中Craft.Net.Common.MinecraftStream.ReadUInt16方法的典型用法代码示例。如果您正苦于以下问题:C# MinecraftStream.ReadUInt16方法的具体用法?C# MinecraftStream.ReadUInt16怎么用?C# MinecraftStream.ReadUInt16使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Craft.Net.Common.MinecraftStream
的用法示例。
在下文中一共展示了MinecraftStream.ReadUInt16方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction)
{
ProtocolVersion = stream.ReadVarInt();
ServerHostname = stream.ReadString();
ServerPort = stream.ReadUInt16();
NextState = (NetworkMode)stream.ReadVarInt();
return NextState;
}
示例2: ReadPacket
public void ReadPacket(MinecraftStream stream)
{
ChunkCount = stream.ReadInt16();
var length = stream.ReadInt32();
LightIncluded = stream.ReadBoolean();
ChunkData = stream.ReadUInt8Array(length);
ChunkMetadata = new Metadata[ChunkCount];
for (int i = 0; i < ChunkCount; i++)
{
var metadata = new Metadata();
metadata.ChunkX = stream.ReadInt32();
metadata.ChunkZ = stream.ReadInt32();
metadata.PrimaryBitMap = stream.ReadUInt16();
metadata.AddBitMap = stream.ReadUInt16();
ChunkMetadata[i] = metadata;
}
}