本文整理汇总了C#中CodeGeneration.CGenState.MOVL方法的典型用法代码示例。如果您正苦于以下问题:C# CGenState.MOVL方法的具体用法?C# CGenState.MOVL怎么用?C# CGenState.MOVL使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CodeGeneration.CGenState
的用法示例。
在下文中一共展示了CGenState.MOVL方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CGenPrepareIntegralOperands
// %eax = left, %ebx = right, stack unchanged
private void CGenPrepareIntegralOperands(CGenState state) {
// 1. Load Left to EAX.
//
// regs:
// %eax = Left
//
// stack:
// +-----+
// | ... | <- %esp
// +-----+
//
if (this.Left.CGenValue(state) != Reg.EAX) {
throw new InvalidOperationException();
}
// 2. Push Left to stack.
//
// regs:
// %eax = Left
//
// stack:
// +-----+
// | ... |
// +-----+
// | Left | <- %esp has decreased by 4
// +-----+
//
Int32 stack_size = state.CGenPushLong(Reg.EAX);
// 3. Load Right to EAX.
//
// regs:
// %eax = Right
//
// stack:
// +-----+
// | ... |
// +-----+
// | Left | <- %esp
// +-----+
//
if (this.Right.CGenValue(state) != Reg.EAX) {
throw new InvalidOperationException();
}
// 4. Move Right into EBX. Pop Left from stack, into EAX.
//
// regs:
// %eax = Left
// %ebx = Right
//
// stack:
// +-----+
// | ... | <- %esp has moved back.
// +-----+
//
state.MOVL(Reg.EAX, Reg.EBX);
state.CGenPopLong(stack_size, Reg.EAX);
}
示例2: CGenValue
public override Reg CGenValue(CGenState state) {
state.MOVL((Int32)this.Value, Reg.EAX);
return Reg.EAX;
}
示例3: CGenDecln
//.........这里部分代码省略.........
last = offset + expr.Type.SizeOf;
});
} else {
// Global without initialization.
switch (this.scs) {
case StorageClass.AUTO:
// .comm name,size,align
break;
case StorageClass.EXTERN:
break;
case StorageClass.STATIC:
// .local name
// .comm name,size,align
state.LOCAL(this.name);
break;
case StorageClass.TYPEDEF:
// Ignore.
return;
default:
throw new InvalidProgramException();
}
if (this.type.Kind != ExprTypeKind.FUNCTION) {
state.COMM(this.name, this.type.SizeOf, ExprType.ALIGN_LONG);
}
}
state.NEWLINE();
} else {
// stack object
state.CGenExpandStackTo(env.StackSize, ToString());
Int32 stack_size = env.StackSize;
// pos should be equal to stack_size, but whatever...
Int32 pos = env.Find(this.name).Value.Offset;
if (this.initr.IsNone) {
return;
}
Initr initr = this.initr.Value;
initr.Iterate(this.type, (Int32 offset, Expr expr) => {
Reg ret = expr.CGenValue(state);
switch (expr.Type.Kind) {
case ExprTypeKind.CHAR:
case ExprTypeKind.UCHAR:
state.MOVB(Reg.EAX, pos + offset, Reg.EBP);
break;
case ExprTypeKind.SHORT:
case ExprTypeKind.USHORT:
state.MOVW(Reg.EAX, pos + offset, Reg.EBP);
break;
case ExprTypeKind.DOUBLE:
state.FSTPL(pos + offset, Reg.EBP);
break;
case ExprTypeKind.FLOAT:
state.FSTPS(pos + offset, Reg.EBP);
break;
case ExprTypeKind.LONG:
case ExprTypeKind.ULONG:
case ExprTypeKind.POINTER:
state.MOVL(Reg.EAX, pos + offset, Reg.EBP);
break;
case ExprTypeKind.STRUCT_OR_UNION:
state.MOVL(Reg.EAX, Reg.ESI);
state.LEA(pos + offset, Reg.EBP, Reg.EDI);
state.MOVL(expr.Type.SizeOf, Reg.ECX);
state.CGenMemCpy();
break;
case ExprTypeKind.ARRAY:
case ExprTypeKind.FUNCTION:
throw new InvalidProgramException($"How could a {expr.Type.Kind} be in a init list?");
default:
throw new InvalidProgramException();
}
state.CGenForceStackSizeTo(stack_size);
});
} // stack object
}
示例4: CGenValue
public override sealed Reg CGenValue(CGenState state) {
// 1. Get the address of expr.
//
// regs:
// %eax = &expr
//
// stack:
// +-------+
// | ..... | <- %esp
// +-------+
//
this.Expr.CGenAddress(state);
// 2. Push address.
//
// regs:
// %eax = &expr
//
// stack:
// +-------+
// | ..... |
// +-------+
// | &expr | <- %esp
// +-------+
//
Int32 stack_size = state.CGenPushLong(Reg.EAX);
// 3. Get current Value of expr.
//
// 1) If expr is an integral or pointer:
//
// regs:
// %eax = expr
//
// stack:
// +-------+
// | ..... |
// +-------+
// | &expr | <- %esp
// +-------+
//
//
// 2) If expr is a float:
//
// regs:
// %eax = &expr
//
// stack:
// +-------+
// | ..... |
// +-------+
// | &expr | <- %esp
// +-------+
//
// float stack:
// +-------+
// | expr | <- %st(0)
// +-------+
//
Reg ret = this.Expr.CGenValue(state);
switch (ret) {
case Reg.EAX:
// expr is an integral or pointer.
// 4. Pop address to %ecx.
//
// regs:
// %eax = expr
// %ecx = &expr
//
// stack:
// +-------+
// | ..... | <- %esp
// +-------+
//
state.CGenPopLong(stack_size, Reg.ECX);
// 5. Cache current Value of Expr in %ebx.
//
// regs:
// %eax = expr
// %ebx = expr
// %ecx = &expr
//
// stack:
// +-------+
// | ..... | <- %esp
// +-------+
//
state.MOVL(Reg.EAX, Reg.EBX);
// 6. Calculate the new value in %ebx or %eax and save.
// Set %eax to be the return Value.
//
// regs:
// %eax = expr or (expr +- 1)
// %ebx = (expr +- 1) or expr
// %ecx = &expr
//.........这里部分代码省略.........
示例5: CalcAndSavePtr
public override void CalcAndSavePtr(CGenState state) {
state.SUBL(this.Expr.Type.SizeOf, Reg.EAX);
state.MOVL(Reg.EAX, 0, Reg.ECX);
}
示例6: CalcAndSaveLong
public override void CalcAndSaveLong(CGenState state) {
state.SUBL(1, Reg.EAX);
state.MOVL(Reg.EAX, 0, Reg.ECX);
}
示例7: CGenValue
public override Reg CGenValue(CGenState state) {
Reg ret = this.Expr.CGenValue(state);
if (ret != Reg.EAX) {
throw new InvalidProgramException();
}
if (this.Expr.Type.Kind != ExprTypeKind.POINTER) {
throw new InvalidProgramException();
}
ExprType type = ((PointerType)this.Expr.Type).RefType;
switch (type.Kind) {
case ExprTypeKind.ARRAY:
case ExprTypeKind.FUNCTION:
return Reg.EAX;
case ExprTypeKind.CHAR:
state.MOVSBL(0, Reg.EAX, Reg.EAX);
return Reg.EAX;
case ExprTypeKind.UCHAR:
state.MOVZBL(0, Reg.EAX, Reg.EAX);
return Reg.EAX;
case ExprTypeKind.SHORT:
state.MOVSWL(0, Reg.EAX, Reg.EAX);
return Reg.EAX;
case ExprTypeKind.USHORT:
state.MOVZWL(0, Reg.EAX, Reg.EAX);
return Reg.EAX;
case ExprTypeKind.LONG:
case ExprTypeKind.ULONG:
case ExprTypeKind.POINTER:
state.MOVL(0, Reg.EAX, Reg.EAX);
return Reg.EAX;
case ExprTypeKind.FLOAT:
state.FLDS(0, Reg.EAX);
return Reg.ST0;
case ExprTypeKind.DOUBLE:
state.FLDL(0, Reg.EAX);
return Reg.ST0;
case ExprTypeKind.STRUCT_OR_UNION:
//// %esi = src address
//state.MOVL(Reg.EAX, Reg.ESI);
//// %edi = dst address
//state.CGenExpandStackBy(Utils.RoundUp(Type.SizeOf, 4));
//state.LEA(0, Reg.ESP, Reg.EDI);
//// %ecx = nbytes
//state.MOVL(Type.SizeOf, Reg.ECX);
//state.CGenMemCpy();
//return Reg.STACK;
return Reg.EAX;
case ExprTypeKind.VOID:
default:
throw new InvalidProgramException();
}
}
示例8: CGenValue
public override Reg CGenValue(CGenState state) {
Int32 label_set = state.label_idx;
state.label_idx++;
Int32 label_finish = state.label_idx;
state.label_idx++;
Reg ret = this.Left.CGenValue(state);
switch (ret) {
case Reg.EAX:
state.TESTL(Reg.EAX, Reg.EAX);
state.JNZ(label_set);
break;
case Reg.ST0:
state.FLDZ();
state.FUCOMIP();
state.FSTP(Reg.ST0);
state.JNZ(label_set);
break;
default:
throw new InvalidProgramException();
}
ret = this.Right.CGenValue(state);
switch (ret) {
case Reg.EAX:
state.TESTL(Reg.EAX, Reg.EAX);
state.JNZ(label_set);
break;
case Reg.ST0:
state.FLDZ();
state.FUCOMIP();
state.FSTP(Reg.ST0);
state.JNZ(label_set);
break;
default:
throw new InvalidProgramException();
}
state.MOVL(0, Reg.EAX);
state.JMP(label_finish);
state.CGenLabel(label_set);
state.MOVL(1, Reg.EAX);
state.CGenLabel(label_finish);
return Reg.EAX;
}
示例9: OperateULong
public override void OperateULong(CGenState state) {
state.CLTD();
state.DIVL(Reg.EBX);
state.MOVL(Reg.EDX, Reg.EAX);
}
示例10: CGenStmt
public override void CGenStmt(Env env, CGenState state) {
ExprType ret_type = env.GetCurrentFunction().ReturnType;
Int32 stack_size = state.StackSize;
if (this.ExprOpt.IsSome) {
// Evaluate the Value.
this.ExprOpt.Value.CGenValue(state);
// If the function returns a struct, copy it to the address given by 8(%ebp).
if (this.ExprOpt.Value.Type is StructOrUnionType) {
state.MOVL(Reg.EAX, Reg.ESI);
state.MOVL(2 * ExprType.SIZEOF_POINTER, Reg.EBP, Reg.EDI);
state.MOVL(this.ExprOpt.Value.Type.SizeOf, Reg.ECX);
state.CGenMemCpy();
state.MOVL(2 * ExprType.SIZEOF_POINTER, Reg.EBP, Reg.EAX);
}
// Restore stack size.
state.CGenForceStackSizeTo(stack_size);
}
// Jump to end of the function.
state.JMP(state.ReturnLabel);
}