当前位置: 首页>>代码示例>>C#>>正文


C# CGenState.FSTPL方法代码示例

本文整理汇总了C#中CodeGeneration.CGenState.FSTPL方法的典型用法代码示例。如果您正苦于以下问题:C# CGenState.FSTPL方法的具体用法?C# CGenState.FSTPL怎么用?C# CGenState.FSTPL使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CodeGeneration.CGenState的用法示例。


在下文中一共展示了CGenState.FSTPL方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CalcAndSaveDouble

 public override void CalcAndSaveDouble(CGenState state) {
     state.FSUB(1, 0);
     state.FSTPL(0, Reg.ECX);
 }
开发者ID:phisiart,项目名称:C-Compiler,代码行数:4,代码来源:UnaryOperators.cs

示例2: CGenDecln


//.........这里部分代码省略.........
                        last = offset + expr.Type.SizeOf;
                    });

                } else {

                    // Global without initialization.

                    switch (this.scs) {
                        case StorageClass.AUTO:
                            // .comm name,size,align
                            break;

                        case StorageClass.EXTERN:
                            break;

                        case StorageClass.STATIC:
                            // .local name
                            // .comm name,size,align
                            state.LOCAL(this.name);
                            break;

                        case StorageClass.TYPEDEF:
                            // Ignore.
                            return;

                        default:
                            throw new InvalidProgramException();
                    }

                    if (this.type.Kind != ExprTypeKind.FUNCTION) {
                        state.COMM(this.name, this.type.SizeOf, ExprType.ALIGN_LONG);
                    }

                    
                }

                state.NEWLINE();

            } else {
                // stack object

                state.CGenExpandStackTo(env.StackSize, ToString());

                Int32 stack_size = env.StackSize;

                // pos should be equal to stack_size, but whatever...
                Int32 pos = env.Find(this.name).Value.Offset;
                if (this.initr.IsNone) {
                    return;
                }

                Initr initr = this.initr.Value;
                initr.Iterate(this.type, (Int32 offset, Expr expr) => {
                    Reg ret = expr.CGenValue(state);
                    switch (expr.Type.Kind) {
                        case ExprTypeKind.CHAR:
                        case ExprTypeKind.UCHAR:
                            state.MOVB(Reg.EAX, pos + offset, Reg.EBP);
                            break;

                        case ExprTypeKind.SHORT:
                        case ExprTypeKind.USHORT:
                            state.MOVW(Reg.EAX, pos + offset, Reg.EBP);
                            break;

                        case ExprTypeKind.DOUBLE:
                            state.FSTPL(pos + offset, Reg.EBP);
                            break;

                        case ExprTypeKind.FLOAT:
                            state.FSTPS(pos + offset, Reg.EBP);
                            break;

                        case ExprTypeKind.LONG:
                        case ExprTypeKind.ULONG:
                        case ExprTypeKind.POINTER:
                            state.MOVL(Reg.EAX, pos + offset, Reg.EBP);
                            break;

                        case ExprTypeKind.STRUCT_OR_UNION:
                            state.MOVL(Reg.EAX, Reg.ESI);
                            state.LEA(pos + offset, Reg.EBP, Reg.EDI);
                            state.MOVL(expr.Type.SizeOf, Reg.ECX);
                            state.CGenMemCpy();
                            break;

                        case ExprTypeKind.ARRAY:
                        case ExprTypeKind.FUNCTION:
                            throw new InvalidProgramException($"How could a {expr.Type.Kind} be in a init list?");

                        default:
                            throw new InvalidProgramException();
                    }

                    state.CGenForceStackSizeTo(stack_size);

                });

            } // stack object
        }
开发者ID:phisiart,项目名称:C-Compiler,代码行数:101,代码来源:Declarations.cs

示例3: CGenValue


//.........这里部分代码省略.........

                // add an extra argument and move all other arguments upwards.
                pack_size += ExprType.SIZEOF_POINTER;
                offsets = offsets.Select(_ => _ + ExprType.SIZEOF_POINTER).ToList();
            }

            // Allocate space for arguments.
            // If returning struct, the extra pointer is included.
            state.COMMENT($"Arguments take {pack_size} bytes.");
            state.CGenExpandStackBy(pack_size);
            state.NEWLINE();

            // Store the address as the first argument.
            if (this.Type is StructOrUnionType) {
                state.COMMENT("Putting extra argument for struct return address.");
                state.MOVL(Reg.EAX, 0, Reg.ESP);
                state.NEWLINE();
            }

            // This is the stack size before calling the function.
            Int32 header_base = -state.StackSize;

            // Push the arguments onto the stack in reverse order
            for (Int32 i = this.Args.Count; i-- > 0;) {
                Expr arg = this.Args[i];
                Int32 pos = header_base + offsets[i];

                state.COMMENT($"Argument {i} is at {pos}");

                Reg ret = arg.CGenValue(state);
                switch (arg.Type.Kind) {
                    case ExprTypeKind.ARRAY:
                    case ExprTypeKind.CHAR:
                    case ExprTypeKind.UCHAR:
                    case ExprTypeKind.SHORT:
                    case ExprTypeKind.USHORT:
                    case ExprTypeKind.LONG:
                    case ExprTypeKind.ULONG:
                    case ExprTypeKind.POINTER:
                        if (ret != Reg.EAX) {
                            throw new InvalidProgramException();
                        }
                        state.MOVL(Reg.EAX, pos, Reg.EBP);
                        break;

                    case ExprTypeKind.DOUBLE:
                        if (ret != Reg.ST0) {
                            throw new InvalidProgramException();
                        }
                        state.FSTPL(pos, Reg.EBP);
                        break;

                    case ExprTypeKind.FLOAT:
                        if (ret != Reg.ST0) {
                            throw new InvalidProgramException();
                        }
                        state.FSTPL(pos, Reg.EBP);
                        break;

                    case ExprTypeKind.STRUCT_OR_UNION:
                        if (ret != Reg.EAX) {
                            throw new InvalidProgramException();
                        }
                        state.MOVL(Reg.EAX, Reg.ESI);
                        state.LEA(pos, Reg.EBP, Reg.EDI);
                        state.MOVL(arg.Type.SizeOf, Reg.ECX);
                        state.CGenMemCpy();
                        break;

                    default:
                        throw new InvalidProgramException();
                }

                state.NEWLINE();

            }

            // When evaluating arguments, the stack might be changed.
            // We must restore the stack.
            state.CGenForceStackSizeTo(-header_base);

            // Get function address
            if (this.Func.Type is FunctionType) {
                this.Func.CGenAddress(state);
            } else if (this.Func.Type is PointerType) {
                this.Func.CGenValue(state);
            } else {
                throw new InvalidProgramException();
            }

            state.CALL("*%eax");

            state.COMMENT("Function returned.");
            state.NEWLINE();

            if (this.Type.Kind == ExprTypeKind.FLOAT || this.Type.Kind == ExprTypeKind.DOUBLE) {
                return Reg.ST0;
            }
            return Reg.EAX;
        }
开发者ID:phisiart,项目名称:C-Compiler,代码行数:101,代码来源:Expressions.cs


注:本文中的CodeGeneration.CGenState.FSTPL方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。