本文整理汇总了C#中CLFramework.PacketWriter.Word方法的典型用法代码示例。如果您正苦于以下问题:C# PacketWriter.Word方法的具体用法?C# PacketWriter.Word怎么用?C# PacketWriter.Word使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CLFramework.PacketWriter
的用法示例。
在下文中一共展示了PacketWriter.Word方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: FriendGroupManage
public static byte[] FriendGroupManage(string type,string groupname, short groupid, int targetid)
{
PacketWriter Writer = new PacketWriter();
switch (type)
{
case "ADD":
Writer.Create(OperationCode.SERVER_FRIEND_GROUP);
Writer.Byte(1);
Writer.Text(groupname);
Writer.Word(groupid);
break;
case "REMOVE":
Writer.Create(OperationCode.SERVER_FRIEND_GROUP_REMOVE);
Writer.Byte(1);
Writer.Word(groupid);
break;
case "MOVE":
Writer.Create(OperationCode.SERVER_FRIEND_GROUP_MANAGE_FRIEND);
Writer.Byte(1);
Writer.DWord(targetid);
Writer.Word(groupid);
break;
}
return Writer.GetBytes();
}
示例2: ServerListPacket
public static byte[] ServerListPacket(int cliVersion)
{
//Create a new packet writer to create our packet
PacketWriter W = new PacketWriter();
//Write the opcode from server to client
W.Create(Opcodes.SERVER.SERVER_SERVERLIST);
//Structure of packet below
W.Word(0x0201);
W.Text("CLOWEN_DEV_PROJECT");
W.Byte(0);
//Repeat the following packet data below for each server in the list
foreach (KeyValuePair<int, Definitions.Serverdef.ServerDetails> Gameservers in Definitions.Serverdef.Serverlist)
{
if (cliVersion == Definitions.Serverdef.SilkroadClientVersion)
{
W.Bool(true);
W.Word(Gameservers.Value.id);
W.Text(Gameservers.Value.name);
W.Word(Gameservers.Value.usedSlots);
W.Word(Gameservers.Value.maxSlots);
W.Byte(Gameservers.Value.status);
}
}
//Static 0 byte
W.Byte(0);
//Send the created packet back to the request (client).
return W.GetBytes();
}
示例3: AlchemyResponse
public static byte[] AlchemyResponse(bool isSuccess, ObjData.slotItem sItem, byte type, byte totalblue)
{
PacketWriter Writer = new PacketWriter();
Writer.Create(OperationCode.SERVER_ALCHEMY);
Writer.Byte(1);
Writer.Byte(2);
Writer.Bool(isSuccess);
Writer.Byte(sItem.Slot);
if (!isSuccess) { Writer.Byte(0); }
Writer.DWord(0);
Writer.DWord(sItem.ID);
Writer.Byte(sItem.PlusValue);
Writer.LWord(0);
Writer.DWord(sItem.Durability);
Writer.Byte(ObjData.Manager.ItemBlue[sItem.dbID].totalblue);
for (int i = 0; i <= ObjData.Manager.ItemBlue[sItem.dbID].totalblue - 1; i++)
{
Writer.DWord(ObjData.Manager.MagicOptions.Find(mg => (mg.Name == Convert.ToString(ObjData.Manager.ItemBlue[sItem.dbID].blue[i]))).ID);
Writer.DWord(ObjData.Manager.ItemBlue[sItem.dbID].blueamount[i]);
}
Writer.Word(1);
Writer.Word(2);
Writer.Word(3);
return Writer.GetBytes();
}
示例4: _3
public static byte[] _3()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(Opcodes.SERVER.SERVER_MAIN);
Writer.Word(0x0101);
Writer.Word(0x0500);
Writer.Byte(0x60);
return Writer.GetBytes();
}
示例5: _4
public static byte[] _4()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(Opcodes.SERVER.SERVER_MAIN);
Writer.Word(0x0300);
Writer.Word(0x0200);
Writer.Word(0x0200);
return Writer.GetBytes();
}
示例6: LoadGame_5
public static byte[] LoadGame_5()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(OperationCode.SERVER_PATCH);
Writer.Word(0x0101);
Writer.Word(0);
Writer.Byte(0xA1);
return Writer.GetBytes();
}
示例7: FriendDecline
public static byte[] FriendDecline(string name)
{
PacketWriter Writer = new PacketWriter();
Writer.Create(OperationCode.SERVER_FRIEND_INVITE);
Writer.Byte(2);
Writer.Word(0x640B);
Writer.Byte(0);
Writer.Word(0x000B);
Writer.Text(name);
return Writer.GetBytes();
}
示例8: _2
public static byte[] _2()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(Opcodes.SERVER.SERVER_MAIN);
Writer.Word(0x0100);
Writer.Word(0x0100);
Writer.Byte(0x69);
Writer.Byte(0x0C);
Writer.DWord(0x00000005);
Writer.Byte(0x02);
return Writer.GetBytes();
}
示例9: LoadGame_2
public static byte[] LoadGame_2()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(OperationCode.SERVER_PATCH);
Writer.Word(0x0100);
Writer.Word(0x0100);
Writer.Byte(0x69);
Writer.Byte(0x0C);
Writer.DWord(0x00000005);
Writer.Byte(0x02);
return Writer.GetBytes();
}
示例10: ConnectSucces
public static byte[] ConnectSucces(string ip, short port, byte type)
{
PacketWriter Writer = new PacketWriter();
Writer.Create(Opcodes.SERVER.SERVER_GATEWAY_LOGIN_RESPONSE);
Writer.Byte(1);
Writer.Byte(type);
Writer.Byte(0);
Writer.Word(0);
Writer.Text(ip);
Writer.Word(port);
Writer.Byte(3);
return Writer.GetBytes();
}
示例11: NewsPacket
public static byte[] NewsPacket()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(Opcodes.SERVER.SERVER_MAIN);
Writer.Byte(0);
Writer.Byte((byte)Definitions.Serverdef.News_List.Count);
foreach (Definitions.Serverdef.NewsList n in Definitions.Serverdef.News_List)
{
Writer.Text(n.Title);
Writer.Text(n.Article);
Writer.Word(n.Year);
Writer.Word(n.Month);
Writer.Word(n.Day);
Writer.Word(0); // Hour
Writer.Word(0); // Minute
Writer.Word(0); // Second
Writer.Word(0); // MiliSecond
}
Writer.Word(0);
return Writer.GetBytes();
}
示例12: Arrow
////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Update arrow amount
////////////////////////////////////////////////////////////////////////////////////////////////////////////
public static byte[] Arrow(short amount)
{
PacketWriter Writer = new PacketWriter();
Writer.Create(OperationCode.SERVER_ARROW_UPDATE);
Writer.Word(amount);
return Writer.GetBytes();
}
示例13: ConnectWrong
public static byte[] ConnectWrong(ushort type)
{
PacketWriter Writer = new PacketWriter();
Writer.Create(Opcodes.SERVER.SERVER_GATEWAY_LOGIN_RESPONSE);
Writer.Word(type);
return Writer.GetBytes();
}
示例14: ActualVersion
public static byte[] ActualVersion()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(Opcodes.SERVER.SERVER_MAIN);
Writer.Word(0x100);
return Writer.GetBytes();
}
示例15: TeleportStart
public static byte[] TeleportStart()
{
PacketWriter Writer = new PacketWriter();
Writer.Create(OperationCode.SERVER_TELEPORTSTART);
Writer.Byte(2);
Writer.Word(1);
return Writer.GetBytes();
}