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C# Team.TakeDamage方法代码示例

本文整理汇总了C#中Team.TakeDamage方法的典型用法代码示例。如果您正苦于以下问题:C# Team.TakeDamage方法的具体用法?C# Team.TakeDamage怎么用?C# Team.TakeDamage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Team的用法示例。


在下文中一共展示了Team.TakeDamage方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Cast

	public override void Cast (Team myTeam, Team enemyTeam) {
		Debug.Log("I cast magic missile at the darkness!");
		enemyTeam.TakeDamage(damage);

		GameObject cast = Instantiate(castTemplate);
		cast.transform.position = myTeam.gameObject.transform.position;
		cast.GetComponent<SpellSling>().target = enemyTeam.gameObject;
	}
开发者ID:vvega,项目名称:PewPewWars,代码行数:8,代码来源:MagicMissile.cs

示例2: Cast

	public override void Cast (Team myTeam, Team enemyTeam) {
		Debug.Log("I HAVE THE SHINIEST MEAT BICYCLE!");
		enemyTeam.TakeDamage(damage);
		myTeam.TakeDamage(damage/2);

		GameObject cast = Instantiate(castTemplate);
		cast.transform.position = myTeam.gameObject.transform.position;
		cast.GetComponent<SpellSling>().target = enemyTeam.gameObject;
	}
开发者ID:vvega,项目名称:PewPewWars,代码行数:9,代码来源:BloodMagic.cs

示例3: Cast

	public override void Cast(Team myTeam, Team enemyTeam) {
		Debug.Log("BOOM");
		enemyTeam.TakeDamage(damage);
		int killCount = Mathf.Max(enemyTeam.members.Count/10, 1);
		int startIndex = Random.Range(0, enemyTeam.members.Count-(killCount-1));
		foreach (string enemyName in enemyTeam.members.GetRange(startIndex, killCount)) {
			gameObject.GetComponent<GameMaster>().GetPlayerObject(enemyName).GetComponent<Player>().DealDamage(damage);
		}

		GameObject cast = Instantiate(castTemplate);
		cast.transform.position = myTeam.gameObject.transform.position;
		cast.GetComponent<SpellSling>().target = enemyTeam.gameObject;
    }
开发者ID:vvega,项目名称:PewPewWars,代码行数:13,代码来源:Fireball.cs


注:本文中的Team.TakeDamage方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。