本文整理汇总了C#中Socket.Poll方法的典型用法代码示例。如果您正苦于以下问题:C# Socket.Poll方法的具体用法?C# Socket.Poll怎么用?C# Socket.Poll使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Socket
的用法示例。
在下文中一共展示了Socket.Poll方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetNTPTime
/// <summary>
/// Get time from NTP server
/// </summary>
/// <param name="timeServer">Time server to use</param>
/// <param name="gmtOffset">GMT offset in minutes</param>
/// <returns>NTP date-time or DateTime.MinValue when an error has occured.</returns>
public DateTime GetNTPTime(string timeServer, int gmtOffset = 0)
{
this.lastErrorMsg = "";
Socket s = null;
try
{
// init socket
EndPoint remoteEP = new IPEndPoint(Dns.GetHostEntry(timeServer).AddressList[0], 123);
s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
// init request
byte[] ntpData = new byte[48];
Array.Clear(ntpData, 0, 48);
ntpData[0] = 0x1B; // set protocol version
// send request
s.SendTo(ntpData, remoteEP);
// wait 30s if no response, timeout
if (s.Poll(30 * 1000 * 1000, SelectMode.SelectRead))
{
// get response
s.ReceiveFrom(ntpData, ref remoteEP);
s.Close();
// parse time value
byte offsetTransmitTime = 40;
ulong intpart = 0;
ulong fractpart = 0;
for (int i = 0; i <= 3; i++) intpart = (intpart << 8) | ntpData[offsetTransmitTime + i];
for (int i = 4; i <= 7; i++) fractpart = (fractpart << 8) | ntpData[offsetTransmitTime + i];
ulong milliseconds = (intpart * 1000 + (fractpart * 1000) / 0x100000000L);
DateTime ntpTime = new DateTime(1900, 1, 1) + TimeSpan.FromTicks((long)milliseconds * TimeSpan.TicksPerMillisecond);
return ntpTime.AddMinutes(gmtOffset);
}
else
{
// timeout
s.Close();
this.lastErrorMsg = "Timed out.";
}
}
catch (Exception e)
{
try
{
s.Close();
}
catch { }
this.lastErrorMsg = e.Message;
}
return DateTime.MinValue;
}
示例2: GetResponse
private string GetResponse(Socket s, string query) {
s.Send(new ASCIIEncoding().GetBytes(query));
if (!s.Poll(10000000, SelectMode.SelectRead)) { // 10 seconds
ErrorText.text = "Failed to connect to the server.";
return null;
}
byte[] buffer = new byte[2048];
int received = s.Receive(buffer);
string response = new ASCIIEncoding().GetString(buffer, 0, received);
SplitData data = response.GetFirst();
if (data.CommandType == "Error") {
ErrorText.text = "Invalid login credentials.";
return null;
}
return data.Values.GetFirst().Values;
}
示例3: ReceiveData
// -------------------------------------------------------------------------
void ReceiveData()
{
IPEndPoint anyIP = new IPEndPoint(IPAddress.Any, multicastPort);
EndPoint wtf = (EndPoint) anyIP;
try {
Socket udpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
udpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
udpSocket.SetSocketOption(SocketOptionLevel.IP,SocketOptionName.AddMembership,
new MulticastOption(IPAddress.Parse(multicastIP)));
udpSocket.Bind(anyIP);
while (Thread.CurrentThread.IsAlive)
{
if (udpSocket.Poll(1, SelectMode.SelectRead)) {
dataMutex.WaitOne();
byte[] buffer = new byte[1500];
int trueSize = udpSocket.ReceiveFrom(buffer, ref wtf);
byte[] trimmedBuffer = new byte[trueSize];
Array.Copy(buffer, trimmedBuffer, trueSize);
dataList.Add(trimmedBuffer);
dataMutex.ReleaseMutex();
}
Thread.Sleep(10);
}
} catch(Exception e) {
print(e.ToString());
}
}
示例4: SendRecvPollSync_TcpListener_Socket
public void SendRecvPollSync_TcpListener_Socket(IPAddress listenAt, bool pollBeforeOperation)
{
const int BytesToSend = 123456;
const int ListenBacklog = 1;
const int TestTimeout = 30000;
var listener = new TcpListener(listenAt, 0);
listener.Start(ListenBacklog);
try
{
int bytesReceived = 0;
var receivedChecksum = new Fletcher32();
Task serverTask = Task.Run(async () =>
{
using (Socket remote = await listener.AcceptSocketAsync())
{
var recvBuffer = new byte[256];
while (true)
{
if (pollBeforeOperation)
{
Assert.True(remote.Poll(-1, SelectMode.SelectRead), "Read poll before completion should have succeeded");
}
int received = remote.Receive(recvBuffer, 0, recvBuffer.Length, SocketFlags.None);
if (received == 0)
{
Assert.True(remote.Poll(0, SelectMode.SelectRead), "Read poll after completion should have succeeded");
break;
}
bytesReceived += received;
receivedChecksum.Add(recvBuffer, 0, received);
}
}
});
int bytesSent = 0;
var sentChecksum = new Fletcher32();
Task clientTask = Task.Run(async () =>
{
var clientEndpoint = (IPEndPoint)listener.LocalEndpoint;
using (var client = new Socket(clientEndpoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp))
{
await client.ConnectAsync(clientEndpoint.Address, clientEndpoint.Port);
if (pollBeforeOperation)
{
Assert.False(client.Poll(TestTimeout, SelectMode.SelectRead), "Expected writer's read poll to fail after timeout");
}
var random = new Random();
var sendBuffer = new byte[512];
for (int remaining = BytesToSend, sent = 0; remaining > 0; remaining -= sent)
{
random.NextBytes(sendBuffer);
if (pollBeforeOperation)
{
Assert.True(client.Poll(-1, SelectMode.SelectWrite), "Write poll should have succeeded");
}
sent = client.Send(sendBuffer, 0, Math.Min(sendBuffer.Length, remaining), SocketFlags.None);
bytesSent += sent;
sentChecksum.Add(sendBuffer, 0, sent);
}
}
});
Assert.True(Task.WaitAll(new[] { serverTask, clientTask }, TestTimeout), "Wait timed out");
Assert.Equal(bytesSent, bytesReceived);
Assert.Equal(sentChecksum.Sum, receivedChecksum.Sum);
}
finally
{
listener.Stop();
}
}
示例5: PollError_Single_Timeout
public void PollError_Single_Timeout()
{
using (var receiver = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp))
{
receiver.BindToAnonymousPort(IPAddress.Loopback);
Assert.False(receiver.Poll(SelectTimeout, SelectMode.SelectError));
}
}
示例6: PollWrite_Single_Timeout
public void PollWrite_Single_Timeout()
{
using (var listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
{
listener.BindToAnonymousPort(IPAddress.Loopback);
listener.Listen(1);
listener.AcceptAsync();
Assert.False(listener.Poll(SelectTimeout, SelectMode.SelectWrite));
}
}
示例7: PollWrite_Single_Success
public void PollWrite_Single_Success()
{
using (var sender = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp))
{
Assert.True(sender.Poll(SelectSuccessTimeoutMicroseconds, SelectMode.SelectWrite));
}
}
示例8: PollRead_Single_Success
public void PollRead_Single_Success()
{
using (var receiver = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp))
using (var sender = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp))
{
int receiverPort = receiver.BindToAnonymousPort(IPAddress.Loopback);
var receiverEndpoint = new IPEndPoint(IPAddress.Loopback, receiverPort);
sender.SendTo(new byte[1], SocketFlags.None, receiverEndpoint);
Assert.True(receiver.Poll(SelectSuccessTimeoutMicroseconds, SelectMode.SelectRead));
}
}
示例9: SocketConnected
private bool SocketConnected(Socket s)
{
bool part1 = s.Poll(1000, SelectMode.SelectRead);
bool part2 = (s.Available == 0);
if (part1 && part2)
return false;
else
return true;
}
示例10: GetResponse
public string GetResponse(Socket socket, string query) {
socket.Send(new ASCIIEncoding().GetBytes(query));
if (!socket.Poll(1000000, SelectMode.SelectRead)) {
Debug.LogError("Socket did not respond within 1000000 Micro seconds");
return null;
}
byte[] buffer = new byte[4096];
int received = socket.Receive(buffer);
return new ASCIIEncoding().GetString(buffer, 0, received);
}
示例11: DownloadCertificates
static X509CertificateCollection DownloadCertificates (string site)
{
Uri uri = new Uri (site);
#if NET_2_0
IPHostEntry host = Dns.GetHostEntry (uri.Host);
#else
IPHostEntry host = Dns.Resolve (uri.Host);
#endif
IPAddress ip = host.AddressList [0];
Socket socket = new Socket (ip.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
socket.Connect (new IPEndPoint (ip, uri.Port));
NetworkStream ns = new NetworkStream (socket, false);
SslClientStream ssl = new SslClientStream (ns, uri.Host, false, Mono.Security.Protocol.Tls.SecurityProtocolType.Default, null);
ssl.ServerCertValidationDelegate += new CertificateValidationCallback (CertificateValidation);
try {
// we don't really want to write to the server (as we don't know
// the protocol it using) but we must send something to be sure the
// SSL handshake is done (so we receive the X.509 certificates).
StreamWriter sw = new StreamWriter (ssl);
sw.WriteLine (Environment.NewLine);
sw.Flush ();
socket.Poll (30000, SelectMode.SelectRead);
} finally {
socket.Close ();
}
// we need a little reflection magic to get this information
PropertyInfo pi = typeof (SslStreamBase).GetProperty ("ServerCertificates", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
if (pi == null) {
throw new ArgumentException ("Sorry but you need a newer version of Mono.Security.dll to use this feature.");
}
return (X509CertificateCollection) pi.GetValue (ssl, null);
}