本文整理汇总了C#中ResourceManager.LoadResources方法的典型用法代码示例。如果您正苦于以下问题:C# ResourceManager.LoadResources方法的具体用法?C# ResourceManager.LoadResources怎么用?C# ResourceManager.LoadResources使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ResourceManager
的用法示例。
在下文中一共展示了ResourceManager.LoadResources方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Initialize
/// <summary>
/// Initialize the game: Initialize display, load resources etc.
/// </summary>
/// <param name="width">
/// A <see cref="System.Int32"/>
/// </param>
/// <param name="height">
/// A <see cref="System.Int32"/>
/// </param>
/// <param name="fullscreen">
/// A <see cref="System.Boolean"/>
/// </param>
public void Initialize(int width, int height, bool fullscreen, string windowTitle)
{
Log.Write("Engine initializing at " + DateTime.Now);
gameStates = new List<GameState>();
//Create resource manager and load resources from the main resource file
resourceManager = new ResourceManager();
resourceManager.LoadResources("data");
//resourceManager.LoadResourceXML(ResourceManager.MainResourceFile);
//Create the opengl display
display = new Display();
display.Initialize(width, height, resourceManager, windowTitle);
if (fullscreen)
{
display.Fullscreen = true;
}
input = new InputManager();
audioManager = new AudioManager(resourceManager);
timer.Start();
SimulationSpeed = DefaultSimulationSpeed;
}