本文整理汇总了C#中PlayerScript.setPoisoned方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerScript.setPoisoned方法的具体用法?C# PlayerScript.setPoisoned怎么用?C# PlayerScript.setPoisoned使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerScript
的用法示例。
在下文中一共展示了PlayerScript.setPoisoned方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: apply
/// <summary>
/// Called when the Miasma debuff is first applied to the character, decreasing movement speed by
/// a set percentage.
/// </summary>
/// <param name='player'>
/// The Player hit by Miasma.
/// </param>
public void apply(PlayerScript player)
{
originalSpeed = player.MovementSpeed;
player.MovementSpeed = player.MovementSpeed * (1 - slowAmount);
player.setPoisoned(true);
}
示例2: apply
public void apply(PlayerScript player)
{
player.setPoisoned(true);
}
示例3: expire
/// <summary>
/// Called when the Miasma buff has expired, restoring the original Player movement speed.
/// </summary>
/// <param name='player'>
/// The Player currently afflicted by Miasma.
/// </param>
public void expire(PlayerScript player)
{
player.MovementSpeed = originalSpeed;
player.setPoisoned(false);
}
示例4: expire
public void expire(PlayerScript player)
{
player.setPoisoned(false);
}