本文整理汇总了C#中Piece.SetPositionOneAbove方法的典型用法代码示例。如果您正苦于以下问题:C# Piece.SetPositionOneAbove方法的具体用法?C# Piece.SetPositionOneAbove怎么用?C# Piece.SetPositionOneAbove使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Piece
的用法示例。
在下文中一共展示了Piece.SetPositionOneAbove方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DeclarePiece
public Piece DeclarePiece(Piece.Type type, int x, int y)
{
Piece piece = new Piece();
switch (type)
{
case Piece.Type.PAWN:
piece.gameObject = (GameObject)Instantiate(piecePawn, Vector3.zero, Quaternion.identity);
piece.type = Piece.Type.PAWN;
break;
case Piece.Type.BISHOP:
piece.gameObject = (GameObject)Instantiate(pieceBishop, Vector3.zero, Quaternion.identity);
piece.type = Piece.Type.BISHOP;
break;
case Piece.Type.KNIGHT:
piece.gameObject = (GameObject)Instantiate(pieceKnight, Vector3.zero, Quaternion.identity);
piece.type = Piece.Type.KNIGHT;
break;
case Piece.Type.ROOK:
piece.gameObject = (GameObject)Instantiate(pieceRook, Vector3.zero, Quaternion.identity);
piece.type = Piece.Type.ROOK;
break;
case Piece.Type.QUEEN:
piece.gameObject = (GameObject)Instantiate(pieceQueen, Vector3.zero, Quaternion.identity);
piece.type = Piece.Type.QUEEN;
break;
case Piece.Type.KING:
piece.gameObject = (GameObject)Instantiate(pieceKing, Vector3.zero, Quaternion.identity);
piece.type = Piece.Type.KING;
break;
}
piece.SetPositionOneAbove(tiles[x,y].gameObject);
return piece;
}