本文整理汇总了C#中Piece.KnightMoves方法的典型用法代码示例。如果您正苦于以下问题:C# Piece.KnightMoves方法的具体用法?C# Piece.KnightMoves怎么用?C# Piece.KnightMoves使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Piece
的用法示例。
在下文中一共展示了Piece.KnightMoves方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ClickedPieceMoves
//I now notice that passing the origin or piece.position is completly un needed
//I'll leave it be for now but it may get moved out on the server split.
List<Vector2> ClickedPieceMoves(Piece clickedPiece)
{
List<Vector2> possibleMoves = new List<Vector2>();
switch (clickedPiece.type)
{
case Piece.Type.PAWN:
possibleMoves = clickedPiece.PawnMoves(clickedPiece.position, clickedPiece.player, tiles,
pieces);
break;
case Piece.Type.BISHOP:
possibleMoves = clickedPiece.BishopMoves(clickedPiece.position, clickedPiece.player,
tiles, pieces);
break;
case Piece.Type.KNIGHT:
possibleMoves = clickedPiece.KnightMoves(clickedPiece.position, clickedPiece.player,
tiles, pieces);
break;
case Piece.Type.ROOK:
possibleMoves = clickedPiece.RookMoves(clickedPiece.position, clickedPiece.player,
tiles, pieces);
break;
case Piece.Type.QUEEN:
possibleMoves = clickedPiece.QueenMoves(clickedPiece.position, clickedPiece.player,
tiles, pieces);
break;
case Piece.Type.KING:
KingStuff(clickedPiece);
possibleMoves = clickedPiece.KingMoves(clickedPiece.position, clickedPiece.player,
tiles, pieces);
break;
default:
Debug.Log("Something wrong in piece type");
break;
}
return possibleMoves;
}