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C# PacketWriter.Byte方法代码示例

本文整理汇总了C#中PacketWriter.Byte方法的典型用法代码示例。如果您正苦于以下问题:C# PacketWriter.Byte方法的具体用法?C# PacketWriter.Byte怎么用?C# PacketWriter.Byte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PacketWriter的用法示例。


在下文中一共展示了PacketWriter.Byte方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: News

        public static byte[] News()
        {
            PacketWriter Writer = new PacketWriter();

            Writer.Create(SERVER.SERVER_MAIN);
            Writer.Byte(0);
            Writer.Byte((byte)Systems.News_List.Count);

            foreach (NewsList n in Systems.News_List)
            {
                Writer.Text(n.Head);
                Writer.Text(n.Msg);
                Writer.Word(0);

                Writer.Word(n.Month);
                Writer.Word(n.Day);

                Writer.Word(0);
                Writer.LWord(0);
            }

            Writer.Word(0);

            return Writer.GetBytes();
        }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:25,代码来源:Packet_News.cs

示例2: ServerListPacket

        public static byte[] ServerListPacket(int cliVersion)
        {
            PacketWriter Writer = new PacketWriter();

            Writer.Create(SERVER.SERVER_SERVERLIST);

            Writer.Word(0x0201);
            Writer.Text("SRX_DARKEMU");
            Writer.Byte(0);

            foreach (KeyValuePair<int, Systems.SRX_Serverinfo> GS in Systems.GSList)
            {
                if (GS.Value.Version == 0 || cliVersion == GS.Value.Version)
                {
                    Writer.Bool(true);
                    Writer.Word(GS.Value.id);
                    Writer.Text("1"+GS.Value.name);
                    Writer.Word(GS.Value.usedSlots);
                    Writer.Word(GS.Value.maxSlots);
                    Writer.Byte(GS.Value.status);
                }
            }

            Writer.Byte(0);
            return Writer.GetBytes();
        }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:26,代码来源:Packet_Serverlist.cs

示例3: ServerIsFull

 public static byte[] ServerIsFull()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(SERVER.SERVER_AUTH);
     Writer.Byte(0x02);
     Writer.Byte(0x04);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:Packet_Login.cs

示例4: AllreadyConnected

 public static byte[] AllreadyConnected()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(SERVER.SERVER_AUTH);
     Writer.Byte(0x02);
     Writer.Byte(0x03);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:Packet_Login.cs

示例5: UserFail

 public static byte[] UserFail(byte _code)
 {
     PacketWriter pack = new PacketWriter();
     pack.Create(0x03);
     pack.Byte(0x00);
     pack.Byte(_code);
     return pack.GetBytes();
 }
开发者ID:CarlosX,项目名称:TestProjects,代码行数:8,代码来源:Function_UserLogin.cs

示例6: NoSuchUser

 public static byte[] NoSuchUser()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(0xA102);
     Writer.Byte(3);
     Writer.Byte(0x0F);
     Writer.Byte(2);
     Writer.Text("[DARKEMU] Account not found");
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:10,代码来源:Packet_Login.cs

示例7: LoadGame_2

 public static byte[] LoadGame_2()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(SERVER.SERVER_MAIN);
     Writer.Word(0x0100);
     Writer.Word(0x0100);
     Writer.Byte(0x69);
     Writer.Byte(0x0C);
     Writer.DWord(0x00000005);
     Writer.Byte(0x02);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:12,代码来源:Packet_Load.cs

示例8: BannedUser

        public static byte[] BannedUser(string sReason)
        {
            PacketWriter Writer = new PacketWriter();
            Writer.Create(SERVER.SERVER_AUTH);

            Writer.Byte(3);
            Writer.Byte(0x0F);
            Writer.Byte(2);
            Writer.Text(string.Format("[DARKEMU] Banned: {0}", sReason));
            Writer.Word(0);

            return Writer.GetBytes();
        }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:13,代码来源:Packet_Login.cs

示例9: GateWayPacket

 public static byte[] GateWayPacket()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(SERVER.SERVER_INFO);
     Writer.Text("GatewayServer");
     Writer.Byte(0);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:8,代码来源:Packet_Gateway.cs

示例10: LoadGame_5

 public static byte[] LoadGame_5()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(SERVER.SERVER_MAIN);
     Writer.Word(0x0101);
     Writer.Word(0);
     Writer.Byte(0xA1);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:9,代码来源:Packet_Load.cs

示例11: ConnectSucces

        public static byte[] ConnectSucces(string ip, ushort port, byte type)
        {
            PacketWriter Writer = new PacketWriter();
            Writer.Create(SERVER.SERVER_AUTH);
            Writer.Byte(0x01);
            Writer.DWord(0x1234); // Session
            Writer.Text(ip);
            Writer.Word(port);

            //Console.WriteLine("Connect Succes to: Ip:{0} Port:{1}",ip,port);

            return Writer.GetBytes();
        }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:13,代码来源:Packet_Login.cs

示例12: SomethingWentWrong

 public static byte[] SomethingWentWrong()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(SERVER.SERVER_AUTH);
     Writer.Byte(3);
     Writer.Byte(0x0F);
     Writer.Byte(2);
     Writer.Text("[DARKEMU]: Account not found");
     Writer.Word(0);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:11,代码来源:Packet_Login.cs

示例13: WrongInformation

 public byte[] WrongInformation()
 {
     PacketWriter Writer = new PacketWriter();
     Writer.Create(SERVER.SERVER_AUTH);
     Writer.Byte(3);
     Writer.Byte(0x0F);
     Writer.Byte(2);
     Writer.Text(string.Format("[DARKEMU]: Incorrect password: {0}/3 times.", WrongPassword));
     Writer.Word(0);
     return Writer.GetBytes();
 }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:11,代码来源:Packet_Login.cs

示例14: Patch

        public void Patch()
        {
            //PacketReader Reader = new PacketReader(PacketInformation.buffer);
            //Reader.Skip(1);
            try
            {
                PacketWriter writer = new PacketWriter();
                writer.Create(SERVER.SERVER_MAIN);
                writer.DWord(0x05000101);
                writer.Byte(0x20);
                client.Send(writer.GetBytes());

                writer.Create(SERVER.SERVER_MAIN);
                writer.DWord(0x01000100);
                writer.DWord(0x00050628);
                writer.Word(0x00);
                writer.Byte(0x02);
                client.Send(writer.GetBytes());

                writer.Create(SERVER.SERVER_MAIN);
                writer.DWord(0x05000101);
                writer.Byte(0x60);
                client.Send(writer.GetBytes());

                writer.Create(SERVER.SERVER_MAIN);
                writer.DWord(0x02000300);
                writer.Word(0x0200);
                client.Send(writer.GetBytes());

                writer.Create(SERVER.SERVER_MAIN);
                writer.DWord(0x00000101);
                writer.Byte(0xA1);
                client.Send(writer.GetBytes());

                writer.Create(SERVER.SERVER_MAIN);
                writer.Word(0x0100);
                client.Send(writer.GetBytes());

                /*if (Reader.Text() == "SR_Client")
                {
                    int version = Reader.Int32();
                    client.Version = version;
                    //We must keep the version equal to implent patch server later on in development.
                    //When a client isnt equal to our server information, disconnect or update.
                    if (version == LoginServer.Global.Versions.clientVersion)
                    {
                        client.Send(LoadGame_1());
                        client.Send(LoadGame_2());
                        client.Send(LoadGame_3());
                        client.Send(LoadGame_4());
                        client.Send(LoadGame_5());
                        client.Send(Clientok());
                    }
                    else
                    {
                        // client.Send(PatchRequest());
                    }
                }*/
            }
            catch (Exception)
            {
            }
        }
开发者ID:CarlosX,项目名称:DarkEmu,代码行数:63,代码来源:Function_Patch.cs


注:本文中的PacketWriter.Byte方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。