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C# InputHelper.IsCurPress方法代码示例

本文整理汇总了C#中InputHelper.IsCurPress方法的典型用法代码示例。如果您正苦于以下问题:C# InputHelper.IsCurPress方法的具体用法?C# InputHelper.IsCurPress怎么用?C# InputHelper.IsCurPress使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在InputHelper的用法示例。


在下文中一共展示了InputHelper.IsCurPress方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: IsUpperCase

        /// <summary>
        /// Returns true if shift is currently being pressed.
        /// </summary>
        /// <param name="PressedKeys">A list of keys currently being pressed.</param>
        /// <returns>True if it is being pressed, false otherwise.</returns>
        private bool IsUpperCase(InputHelper Helper)
        {
            if (Helper.IsCurPress(Keys.LeftShift) || Helper.IsCurPress(Keys.RightShift))
                return true;

            return false;
        }
开发者ID:Afr0Games,项目名称:Project-Dollhouse,代码行数:12,代码来源:UITextEdit.cs

示例2: Update

        public override void Update(InputHelper Input, GameTime GTime)
        {
            base.Update(Input, GTime);

            if (m_Mode != TextEditMode.ReadOnly)
            {
                m_VerticalTextBoundary = (int)(Position.X + m_Font.MeasureString(m_Lines[m_Cursor.LineIndex].SBuilder.ToString()).X);
                m_IsUpperCase = IsUpperCase(Input);

                if (m_HasFocus)
                {
                    Keys[] PressedKeys = Input.CurrentKeyboardState.GetPressedKeys();

                    foreach (Keys K in PressedKeys)
                    {
                        if (Input.IsNewPress(K))
                        {
                            switch (K)
                            {
                                case Keys.Divide:
                                    if (m_Cursor.CharacterIndex < m_Lines[m_Cursor.LineIndex].SBuilder.Length)
                                        m_Lines[m_Cursor.LineIndex].SBuilder[m_Cursor.CharacterIndex] = '/';
                                    else
                                        m_Lines[m_Cursor.LineIndex].SBuilder.Append("/");

                                    m_Cursor.Position.X += m_Font.MeasureString("/").X;
                                    m_Cursor.CharacterIndex++;

                                    m_RemovingTxt = false;
                                    break;
                                case Keys.OemSemicolon:
                                    if (Input.InputRegion != null)
                                    {
                                        switch (Input.InputRegion.LayoutName)
                                        {
                                            case "English":
                                                if (m_Cursor.CharacterIndex < m_Lines[m_Cursor.LineIndex].SBuilder.Length)
                                                    m_Lines[m_Cursor.LineIndex].SBuilder[m_Cursor.CharacterIndex] = ';';
                                                else
                                                    m_Lines[m_Cursor.LineIndex].SBuilder.Append(";");

                                                m_Cursor.CharacterIndex++;
                                                m_MovingCursor = false;
                                                m_RemovingTxt = false;
                                                m_Cursor.Position.X += m_Font.MeasureString(";").X;
                                                break;
                                        }
                                    }
                                    break;
                                case Keys.OemQuotes:
                                    if (Input.InputRegion != null)
                                    {
                                        switch (Input.InputRegion.LayoutName)
                                        {
                                            case "English": //TODO: Should this be double quote if upper??
                                                if (m_Cursor.CharacterIndex < m_Lines[m_Cursor.LineIndex].SBuilder.Length)
                                                    m_Lines[m_Cursor.LineIndex].SBuilder[m_Cursor.CharacterIndex] = '\'';
                                                else
                                                    m_Lines[m_Cursor.LineIndex].SBuilder.Append("'");

                                                m_Cursor.CharacterIndex++;
                                                m_MovingCursor = false;
                                                m_RemovingTxt = false;
                                                m_Cursor.Position.X += m_Font.MeasureString("'").X;
                                                break;
                                        }
                                    }
                                    break;
                                case Keys.OemCloseBrackets:
                                    if (Input.InputRegion != null)
                                    {
                                        switch (Input.InputRegion.LayoutName)
                                        {
                                            case "English":
                                                if (m_Cursor.CharacterIndex < m_Lines[m_Cursor.LineIndex].SBuilder.Length)
                                                    m_Lines[m_Cursor.LineIndex].SBuilder[m_Cursor.CharacterIndex] = '}';
                                                else
                                                    m_Lines[m_Cursor.LineIndex].SBuilder.Append("}");

                                                m_Cursor.Position.X += m_Font.MeasureString("}").X;
                                                break;
                                            case "Norwegian":
                                            case "Swedish":
                                            case "Finnish":
                                            case "Danish":
                                                if (IsUpperCase(Input))
                                                {
                                                    if (m_Cursor.CharacterIndex < m_Lines[m_Cursor.LineIndex].SBuilder.Length)
                                                        m_Lines[m_Cursor.LineIndex].SBuilder[m_Cursor.CharacterIndex] = '^';
                                                    else
                                                        m_Lines[m_Cursor.LineIndex].SBuilder.Append("^");

                                                    m_Cursor.Position.X += m_Font.MeasureString("^").X;
                                                }
                                                else if (Input.IsCurPress(Keys.RightAlt))
                                                {
                                                    if (m_Cursor.CharacterIndex < m_Lines[m_Cursor.LineIndex].SBuilder.Length)
                                                        m_Lines[m_Cursor.LineIndex].SBuilder[m_Cursor.CharacterIndex] = '~';
                                                    else
                                                        m_Lines[m_Cursor.LineIndex].SBuilder.Append("~");
//.........这里部分代码省略.........
开发者ID:Afr0Games,项目名称:Project-Dollhouse,代码行数:101,代码来源:UITextEdit.cs


注:本文中的InputHelper.IsCurPress方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。