本文整理汇总了C#中InputHandler.CheckMouseIn方法的典型用法代码示例。如果您正苦于以下问题:C# InputHandler.CheckMouseIn方法的具体用法?C# InputHandler.CheckMouseIn怎么用?C# InputHandler.CheckMouseIn使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类InputHandler
的用法示例。
在下文中一共展示了InputHandler.CheckMouseIn方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetInteracting
public override DragDropElement GetInteracting(InputHandler handler)
{
if(handler.CheckMouseIn(holder))
{
return holder.GetInteracting(handler);
}
return this;
}
示例2: Update
public void Update(InputHandler handler)
{
if(handler.CheckMouseIn(this))
{
col = Color.Gold;
} else
{
col = Color.Yellow;
}
}
示例3: GetInteracting
public override DragDropElement GetInteracting(InputHandler handler)
{
if(handler.CheckMouseIn(holderA))
{
holderB.TellSelected(false);
return holderA.GetInteracting(handler);
}
else
if(handler.CheckMouseIn(holderB))
{
holderA.TellSelected(false);
return holderB.GetInteracting(handler);
}
return this;
}
示例4: GetTopInteracting
public override DragDropElement GetTopInteracting(InputHandler handler)
{
if (handler.CheckMouseIn(holderA))
{
return holderA;
}
else
if (handler.CheckMouseIn(holderB))
{
return holderB;
}
return this;
}
示例5: Update
public override void Update(InputHandler handler)
{
this.height = GetWidth();
if (editing)
{
point.SetX(this.GetX() + this.GetWidth());
point.SetY(this.GetY());
if(handler.CheckLeftMouseJustPressed() && handler.CheckMouseIn(point))
{
dragging = true;
original = point.GetPoint();
oRadius = GetRadius();
}
if(handler.CheckLeftMouseJustReleased())
{
dragging = false;
}
else
if(dragging)
{
point.SetX(original.X + handler.LeftMouseDraggedBy().X);
this.SetRadius(oRadius + handler.LeftMouseDraggedBy().X);
}
}
}
示例6: Update
public void Update(InputHandler handler, int x, int y)
{
if (!neverEditAgain)
{
if (handler.CheckJustPressedKey(Keys.H))
{
showMode = !showMode;
}
if (handler.CheckLeftMouseJustPressed())
{
if (handler.CheckMouseIn(c.ScalePosition(start)))
{
dragPointC = true;
original = c.GetPoint();
}
else
if (handler.CheckMouseIn(b.ScalePosition(start)))
{
dragPointB = true;
original = b.GetPoint();
}
else
if (handler.CheckMouseIn(a.ScalePosition(start)))
{
dragPointA = true;
original = a.GetPoint();
}
}
else
if (handler.CheckLeftMouseJustReleased())
{
dragPointA = dragPointB = dragPointC = false;
}
if (dragPointA)
{
a.SetPoint(original + handler.LeftMouseDraggedBy());
}
else
if (dragPointB)
{
b.SetPoint(original + handler.LeftMouseDraggedBy());
}
else
if (dragPointC)
{
c.SetPoint(original + handler.LeftMouseDraggedBy());
}
}
start.X = x;
start.Y = y;
}
示例7: GetTopInteracting
public override DragDropElement GetTopInteracting(InputHandler handler)
{
if(handler.CheckMouseIn(holder))
return holder;
return this;
//throw new NotImplementedException();
}
示例8: UpdateScrolling
private void UpdateScrolling(InputHandler handler)
{
#region Check if the Mouse was pressed in the button.
if (handler.CheckLeftMouseJustPressed())
{
if(handler.CheckMouseIn(scrollUp))
{
scrollUp.TellSelected(true);
}
else
if(handler.CheckMouseIn(scrollDown))
{
scrollDown.TellSelected(true);
}
}
#endregion
#region If mouse released, it knows both buttons are not pressed.
if (handler.CheckLeftMouseJustReleased())
{
scrollDown.TellSelected(false);
scrollUp.TellSelected(false);
}
#endregion
}
示例9: UpdateSuggestions
private void UpdateSuggestions(InputHandler handler)
{
if (draggedElement != null) return;
if(handler.CheckLeftMouseJustPressed())
foreach(LooseDragDropLink link in suggestions)
{
if(handler.CheckMouseIn(link))
{
suggestedElement = link;
break;
}
}
if (handler.CheckLeftMouseJustReleased())
{
suggestedElement = null;
}
if(suggestedElement != null)
if (!(handler.LeftMouseDraggedBy().X == 0 && handler.LeftMouseDraggedBy().Y == 0))
{
elements.Add(new LooseDragDropLink(suggestedElement.GetElement().Clone()));
draggedElement = elements[elements.Count - 1];
Point XY = handler.GetMouseXY();
originalPoint = XY;
elements[elements.Count - 1].SetPoint(ref XY);
}
}
示例10: UpdateMode
private void UpdateMode(InputHandler inputHandler)
{
if(inputHandler.CheckLeftMouseJustPressed())
{
foreach (ModeToggleButton button in modes)
{
if (inputHandler.CheckMouseIn(button))
{
selectedMode.TellSelected(false);
button.TellSelected(true);
selectedMode = button;
break;
}
}
}
}
示例11: UpdateInteraction
private void UpdateInteraction(InputHandler handler)
{
#region Check if released element is in the same area as another element
foreach (LooseDragDropLink element in elements)
{
if (element == draggedElement) continue;
if (handler.CheckMouseIn(element))
{
#region If the Current Element Dropped in is a Variable Placeholder
if (element.GetElement() is DragDropVariablePlaceholder)
{
bool rep = ((DragDropVariablePlaceholder)element.GetElement()).AddVariable(draggedElement);
if (rep)
{
elements.Remove(draggedElement);
draggedElement = null;
}
}
#endregion
else
#region If the Current Element being Interacted with is a Variable Placeholder
if (element.GetElement().GetInteracting(handler) is DragDropVariablePlaceholder)
{
bool rep = ((DragDropVariablePlaceholder)element.GetElement().GetInteracting(handler)).AddVariable(draggedElement);
if (rep)
{
elements.Remove(draggedElement);
draggedElement = null;
}
}
#endregion
break;
}
}
#endregion
}
示例12: UpdateElements
private void UpdateElements(InputHandler handler)
{
if (draggedElement == null)
{
#region If Mouse Pressed
if (handler.CheckLeftMouseJustPressed())
{
#region Check if an Element was Clicked
for (int i = 0;i < elements.Count; i++)
{
var element = elements[elements.Count - i - 1];
if (handler.CheckMouseIn(element))
{
#region Set as Dragged Object
draggedElement = element;
originalPoint = element.GetPoint();
elements.Remove(element);
elements.Add(element);
#endregion
break;
}
}
#endregion
}
#endregion
}
else
{
if (dragging)
{
if (handler.CheckLeftMouseJustReleased())
{
//Just in case stuff needs to be done.
#region Release Dragged Object
UpdateInteraction(handler);
if (draggedElement != null && draggedElement.GetX() < widthOfMenu)
{
RemoveElement(draggedElement);
}
draggedElement = null;
dragging = false;
#endregion
}
else
{
#region Set the X and Y of the Dragged Object
draggedElement.SetX(originalPoint.X + handler.LeftMouseDraggedBy().X);
draggedElement.SetY(originalPoint.Y + handler.LeftMouseDraggedBy().Y);
#endregion
}
}
else
{
#region Detect if Dragged Piece was actually moved.
if (!(handler.LeftMouseDraggedBy().X == 0 && handler.LeftMouseDraggedBy().Y == 0))
{
dragging = true;
#region Removes the element from a slot.
if (draggedElement.GetElement() is DragDropVariablePlaceholder)
{
if (((DragDropVariablePlaceholder)draggedElement.GetElement()).HasVariable())
{
elements.Add(((DragDropVariablePlaceholder)draggedElement.GetElement()).PopVariable());
draggedElement = elements[elements.Count - 1];
originalPoint = handler.GetMouseXY();
}
}
#endregion
else
#region Removes the element from a slot that is contained in another piece
if (draggedElement.GetElement().GetTopInteracting(handler) is DragDropVariablePlaceholder)
{
DragDropVariablePlaceholder slot = (DragDropVariablePlaceholder)((DragDropVariablePlaceholder)draggedElement.GetElement().GetTopInteracting(handler)).GetInnerMostDragDrop(handler);
if ((slot).HasVariable())
{
elements.Add((slot).PopVariable());
draggedElement = elements[elements.Count - 1];
originalPoint = handler.GetMouseXY();
}
}
#endregion
}
#endregion
else
#region If the piece is released, select it.
if (handler.CheckLeftMouseJustReleased())
{
if (selectedElement != null && selectedElement != draggedElement) selectedElement.GetElement().TellSelected(false);
draggedElement.GetElement().GetInteracting(handler).TellSelected(true);
selectedElement = draggedElement;
draggedElement = null;
}
#endregion
}
//.........这里部分代码省略.........
示例13: Update
//.........这里部分代码省略.........
}
if (handler.CheckJustPressedKey(Keys.G))
{
//Load an animation onto a person.
//loop it to test.
if (couldDrag != null && couldDrag is LevelPerson)
{
fileMode = 3;
textBox.TellSelected(true);
}
}
if (handler.CheckJustPressedKey(Keys.C))
if (!modifyingOne && couldDrag != null && !dragging && colorize == null)
{
originX = handler.GetMouseX();
originY = handler.GetMouseY();
r.SetX(originX);
g.SetX(originX);
b.SetX(originX);
r.SetY(originY);
g.SetY(originY);
b.SetY(originY);
colorize = couldDrag;
}
}
if (handler.CheckLeftMouseJustPressed())
{
if (handler.CheckMouseIn(r))
{
draggingColor = 1;
original = r.GetPoint();
}
else
if (handler.CheckMouseIn(g))
{
draggingColor = 2;
original = g.GetPoint();
}
else
if (handler.CheckMouseIn(b))
{
draggingColor = 3;
original = b.GetPoint();
}
else
if (!modifyingOne && couldDrag != null && !dragging && draggingColor == 0 && colorize == null)
{
dragging = true;
original = couldDrag.GetPoint();
dragged = couldDrag;
if (bringToFront)
{
objects.Remove(dragged);
objects.Add(dragged);
}
dragged.SetEditing(!hideEditing);
}
示例14: Update
//.........这里部分代码省略.........
lleft.LoadFrame(ff);
}
if (handler.CheckPressedKey(Keys.LeftShift) || handler.CheckPressedKey(Keys.RightShift))
{
if (handler.CheckPressedKey(Keys.Down))
{
testingRectangle.ModifyHeight(SPEED);
}
if (handler.CheckPressedKey(Keys.Up))
{
testingRectangle.ModifyHeight(-SPEED);
}
if (handler.CheckPressedKey(Keys.Left))
{
testingRectangle.ModifyWidth(-SPEED);
}
if (handler.CheckPressedKey(Keys.Right))
{
testingRectangle.ModifyWidth(SPEED);
}
}
else
{
if (handler.CheckPressedKey(Keys.Down))
{
testingRectangle.ModifyY(SPEED);
}
if (handler.CheckPressedKey(Keys.Up))
{
testingRectangle.ModifyY(-SPEED);
}
if (handler.CheckPressedKey(Keys.Left))
{
testingRectangle.ModifyX(-SPEED);
}
if (handler.CheckPressedKey(Keys.Right))
{
testingRectangle.ModifyX(SPEED);
}
}
#region Check if the mouse is in the body.
if (dragBody)
if (handler.CheckMouseIn(testingRectangle))
{
if (handler.CheckLeftMousePressed())
{
if (!dragging && handler.LeftMouseDraggedBy().X == 0 && handler.LeftMouseDraggedBy().Y == 0)
{
this.originalPoint = testingRectangle.GetPoint();
if (mode) this.originalPoint = testingRectangle.GetSize();
dragging = true;
}
}
else
{
color = Color.Red;
dragging = false;
}
}
else
{
color = Color.DarkGray;
}
if (dragging)
{
color = Color.DarkRed;
Point fix = originalPoint + handler.LeftMouseDraggedBy();
if (mode)
{
testingRectangle.SetSize(ref fix);
}
else
{
testingRectangle.SetPoint(ref fix);
}
}
#endregion
blink++;
} catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
fileMode = 0;
}
}