本文整理汇总了C#中IState.Render方法的典型用法代码示例。如果您正苦于以下问题:C# IState.Render方法的具体用法?C# IState.Render怎么用?C# IState.Render使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IState
的用法示例。
在下文中一共展示了IState.Render方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Run
public void Run(IState initialState)
{
_state = initialState;
while (true)
{
_state.Render();
var command = _state.GetCommand();
command.Execute();
}
}
示例2: Initialize
/// <summary>
/// Initializes the player with a default state and provides its network connection for storage.
/// </summary>
/// <param name="initialState"></param>
/// <param name="connection"></param>
public virtual void Initialize(IState initialState, Socket connection, IServerDirector director)
{
this.Connection = connection;
Director = director;
// Store reference to the initial state.
CurrentState = initialState;
// Call the login event.
OnLoginEvent();
// Render the state after the login event. This allows scripts to replace the initialState
// if they want with something custom and have the engine render it.
if (CurrentState == null)
{
Log.Error(string.Format("Failed to locate the current state for character '{0}'", Name));
}
else
CurrentState.Render(this);
}