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C# IState.Render方法代码示例

本文整理汇总了C#中IState.Render方法的典型用法代码示例。如果您正苦于以下问题:C# IState.Render方法的具体用法?C# IState.Render怎么用?C# IState.Render使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IState的用法示例。


在下文中一共展示了IState.Render方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Run

		public void Run(IState initialState)
		{
			_state = initialState;

			while (true)
			{
				_state.Render();
				var command = _state.GetCommand();
				command.Execute();
			}
		}
开发者ID:Knoz,项目名称:Learning,代码行数:11,代码来源:StateManager.cs

示例2: Initialize

        /// <summary>
        /// Initializes the player with a default state and provides its network connection for storage.
        /// </summary>
        /// <param name="initialState"></param>
        /// <param name="connection"></param>
        public virtual void Initialize(IState initialState, Socket connection, IServerDirector director)
        {
            this.Connection = connection;
            Director = director;

            // Store reference to the initial state.
            CurrentState = initialState;

            // Call the login event.
            OnLoginEvent();

            // Render the state after the login event.  This allows scripts to replace the initialState
            // if they want with something custom and have the engine render it.

            if (CurrentState == null)
            {
                Log.Error(string.Format("Failed to locate the current state for character '{0}'", Name));

            }
            else
                CurrentState.Render(this);
        }
开发者ID:ramseur,项目名称:MudDesigner,代码行数:27,代码来源:BasePlayer.cs


注:本文中的IState.Render方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。