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C# IO.ReadAttributeOpt方法代码示例

本文整理汇总了C#中IO.ReadAttributeOpt方法的典型用法代码示例。如果您正苦于以下问题:C# IO.ReadAttributeOpt方法的具体用法?C# IO.ReadAttributeOpt怎么用?C# IO.ReadAttributeOpt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IO的用法示例。


在下文中一共展示了IO.ReadAttributeOpt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: InitializeForExport

			protected void InitializeForExport(ProjectState state, IO.XmlStream s)
			{
				s.ReadAttributeOpt("export", ref mIsExported);

//				if (IsExported)
//					state.Compiler.AddExport(this);
			}
开发者ID:guardian2433,项目名称:open-sauce,代码行数:7,代码来源:Import.cs

示例2: Element

				public Element(VertexBuffers owner, Definition parent, IO.XmlStream s) : base(parent, s)
				{
					UsageIndex = 0;

					string TypeStr = null;
					s.ReadAttribute("type", ref TypeStr);
					s.ReadAttributeOpt("usageIndex", 10, ref UsageIndex);

					Type t = owner.TypeFind(TypeStr) as Type;

					if (t != null) this.Type = t;
					else throw new Debug.ExceptionLog("'{0}' isn't a defined type (Owner: {1}/{2})", TypeStr, parent.Opcode.ToString("X2"), parent.Name);
				}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:13,代码来源:VertexBufferInterface.cs

示例3: ScriptFunction

			public ScriptFunction(ProjectState state, IO.XmlStream s) : base(state, s)
			{
				string return_type_name = null;
				s.ReadAttribute("returnType", ref return_type_name);
				s.ReadAttributeOpt("help", ref helpString);
				s.ReadAttributeOpt("helpArg", ref helpArgString);
				s.ReadAttributeOpt("internal", ref IsInternal);

				foreach (XmlNode n in s.Cursor.ChildNodes)
				{
					if (n.Name != "arg") continue;

					s.SaveCursor(n);
					args.Add(new ScriptFunctionArg(this, state, s));
					s.RestoreCursor();
				}

				if (!state.scriptingInterface.Types.Contains(return_type_name))
					throw new Debug.ExceptionLog("CheApe: value type '{0}' does not exist", return_type_name);

				returnType = state.scriptingInterface.GetValueType(return_type_name);
				help = state.Compiler.Strings.Add(helpString);
				helpArg = state.Compiler.Strings.Add(helpArgString);
			}
开发者ID:guardian2433,项目名称:open-sauce,代码行数:24,代码来源:Import_Scripts.cs

示例4: ScriptGlobal

			public ScriptGlobal(ProjectState state, IO.XmlStream s) : base(state, s)
			{
				string type_name = null;
				s.ReadAttribute("type", ref type_name);
				s.ReadAttributeOpt("internal", ref IsInternal);

				if (!state.scriptingInterface.Types.Contains(type_name))
					throw new Debug.ExceptionLog("CheApe: value type '{0}' does not exist", type_name);

				type = state.scriptingInterface.GetValueType(type_name);
			}
开发者ID:guardian2433,项目名称:open-sauce,代码行数:11,代码来源:Import_Scripts.cs

示例5: TagGroup

			/// <summary>
			/// Constructs a tag group definition from an xml definition node
			/// </summary>
			/// <param name="state"></param>
			/// <param name="s"></param>
			/// <remarks>Construct <see cref="TagGroup.Block"/> in the inheriting class's ctor</remarks>
			protected TagGroup(ProjectState state, IO.XmlStream s) : base(state, s)
			{
				s.ReadAttribute("groupTag", ref groupTag);
				s.ReadAttributeOpt("parentTag", ref parentTag);
				s.ReadAttribute("version", 10, ref version);
			}
开发者ID:guardian2433,项目名称:open-sauce,代码行数:12,代码来源:Import_Tags.cs

示例6: Block

			/// <summary>
			/// Constructs a block definition from an xml definition node
			/// </summary>
			/// <param name="state"></param>
			/// <param name="s"></param>
			protected Block(ProjectState state, IO.XmlStream s) : base(state, s)
			{
				try { state.ImportedBlocks.Add(this.nameString, this); }
				catch (Exception) { }

				#region DisplayName
				if (s.ReadAttributeOpt("displayName", ref displayString)) displayName = state.Compiler.Strings.Add(displayString);
				else { displayName = name; displayString = nameString; }
				#endregion
			}
开发者ID:guardian2433,项目名称:open-sauce,代码行数:15,代码来源:Import_Tags.cs

示例7: FieldAttribute

		/// <summary>
		/// Constructs a tag field description from an xml stream
		/// </summary>
		/// <param name="type"></param>
		/// <param name="s"></param>
		internal protected FieldAttribute(FieldType type, IO.XmlStream s)
		{
			Type = type;
			//s.ReadAttribute("type", ref Type);
			s.ReadAttributeOpt("name", ref Name);
			s.ReadAttributeOpt("help", ref Help);
			s.ReadAttributeOpt("units", ref Units);

			s.ReadAttributeOpt("blockname", ref IsBlockName);
			s.ReadAttributeOpt("readonly", ref IsReadonly);
			s.ReadAttributeOpt("hidden", ref IsHidden);
		}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:17,代码来源:Attributes.cs

示例8: ElementBase

				protected ElementBase(DefinitionBase parent, IO.XmlStream s)
				{
					Name = string.Empty;

					s.ReadAttributeOpt("name", ref Name);
					s.ReadAttribute("declType", ref DeclarationType);
				}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:7,代码来源:VertexBufferInterface.cs

示例9: Type

				public Type(IO.XmlStream s) : base(s)
				{
					s.ReadAttributeOpt("declMethod", ref DeclarationMethod);
					s.ReadAttribute("declUsage", ref DeclarationUsage);
					s.ReadAttributeOpt("usageIndex", 10, ref UsageIndex);
				}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:6,代码来源:VertexBufferInterface.cs

示例10: TagGroup

			/// <summary>
			/// Constructs a tag group definition from an xml definition node
			/// </summary>
			/// <param name="state"></param>
			/// <param name="s"></param>
			public TagGroup(BlamLib.CheApe.ProjectState state, IO.XmlStream s) : base(state, s)
			{
				s.ReadAttributeOpt("isIncludedInTagGroupsChecksum", ref IsIncludedInTagGroupsChecksum);

				block = new TagBlock();
				block.DisplayName = name;
				string tempName = nameString + "_block";
				block.Name = blockName = state.Compiler.Strings.Add(tempName);
				block.Read(state, s);
			}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:15,代码来源:Import.cs

示例11: TagBlock

			public TagBlock(BlamLib.CheApe.ProjectState state, IO.XmlStream s) : base(state, s)
			{
				s.ReadAttribute("maxElements", 10, ref maxElements);
				s.ReadAttributeOpt("dontReadChildren", ref DontReadChildren);

				mFields.Read(state, s);
			}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:7,代码来源:Import.cs

示例12: Fixup

			public Fixup(ProjectState state, IO.XmlStream s) : base(state, s)
			{
				string temp = string.Empty;

				s.ReadAttribute("guerilla", 16, ref addressGuerilla);
				s.ReadAttribute("tool", 16, ref addressTool);
				s.ReadAttribute("sapien", 16, ref addressSapien);

				s.ReadAttribute("type", ref type);

				#region Definition
				if (type != FixupType.Field && s.ReadAttributeOpt("definition", ref temp))
				{
					if (type == FixupType.String || type == FixupType.StringPtr)
														definition = state.Compiler.RamAddString(temp, out definitionLength).ToString("X8");
					else if (type == FixupType.Memory)	definition = state.Compiler.RamAddMemory(temp, out definitionLength).ToString("X8");
					else if (type == FixupType.Pointer)	definition = temp;

					definitionGuerilla =
					definitionTool =
					definitionSapien =
						ToPointer();
				}
				else definition = null;
				#endregion

				if(definition == null) foreach (XmlNode node in s.Cursor.ChildNodes)
				{
					if (node.Name == "definition")
					{
						s.SaveCursor(node);

						if (type != FixupType.Field)
						{
							bool is_string = type == FixupType.String;

							// this will be set to false when not all platforms have a definition
							bool add_def_memory = true;
							if (add_def_memory)	add_def_memory = ReadSingleDefinition(state, s, "guerilla", ref definitionGuerilla);
							else				definitionGuerilla = uint.MaxValue;
							if (add_def_memory)	add_def_memory = ReadSingleDefinition(state, s, "tool", ref definitionTool);
							else				definitionTool = uint.MaxValue;
							if (add_def_memory)	add_def_memory = ReadSingleDefinition(state, s, "sapien", ref definitionSapien);
							else				definitionSapien = uint.MaxValue;

							// Houston, we forgot a platform...
							if (!add_def_memory && definitionGuerilla != uint.MaxValue)
							{
								// TODO: error here
							}
						}
						else
						{
							foreach (XmlNode fnode in s.Cursor.ChildNodes)
								if (fnode.Name == "field")
								{
									s.SaveCursor(fnode);
									field = new Field(state, s);
									s.RestoreCursor();
									break;
								}
						}

						s.RestoreCursor();
						break;
					}
				}
			}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:68,代码来源:Import.cs

示例13: ReadSingleDefinition

			bool ReadSingleDefinition(ProjectState state, IO.XmlStream s, string attr_name, ref uint value)
			{
				string temp = null;
				bool add_def_memory = s.ReadAttributeOpt(attr_name, ref temp);
				if(add_def_memory)
				{
					if (type == FixupType.String || type == FixupType.StringPtr)
														value = state.Compiler.RamAddString(temp, out definitionLength);
					else if (type == FixupType.Memory)	value = state.Compiler.RamAddMemory(temp, out definitionLength);
					else if (type == FixupType.Pointer)	value = Convert.ToUInt32(definition, 16);
				}

				return add_def_memory;
			}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:14,代码来源:Import.cs

示例14: BuildEditorNameString

		internal static string BuildEditorNameString(IO.XmlStream s)
		{
			StringBuilder value = new StringBuilder();
			string temp = string.Empty;

			// HACK: Begins the string with a null terminator, leading the tools to think the field is nameless
			// Nameless fields are always hidden
			if (s.ReadAttributeOpt("hiddenAlways", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append('\0');

			if (s.ReadAttributeOpt("name", ref temp)) value.Append(temp);

			if (s.ReadAttributeOpt("locked", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append(MarkupLocked);

			if (s.ReadAttributeOpt("hidden", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append(MarkupHidden);

			if (s.ReadAttributeOpt("blockname", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append(MarkupBlockname);

			if (s.ReadAttributeOpt("deprecated", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append(MarkupDepricated);

			if (s.ReadAttributeOpt("units", ref temp))
				value.AppendFormat("{0}{1}", MarkupUnits, temp);

			if (s.ReadAttributeOpt("tooltip", ref temp))
				value.AppendFormat("{0}{1}", MarkupTooltip, temp);

			return value.ToString();
		}
开发者ID:guardian2433,项目名称:open-sauce,代码行数:32,代码来源:Definition.cs

示例15: BuildEditorNameString

		internal static string BuildEditorNameString(IO.XmlStream s)
		{
			StringBuilder value = new StringBuilder();
			string temp = string.Empty;

			if (s.ReadAttributeOpt("name", ref temp)) value.Append(temp);

			if (s.ReadAttributeOpt("locked", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append(MarkupLocked);

			if (s.ReadAttributeOpt("hidden", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append(MarkupHidden);

			if (s.ReadAttributeOpt("blockname", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append(MarkupBlockname);

			if (s.ReadAttributeOpt("deprecated", ref temp) && Util.ParseBooleanLazy(temp))
				value.Append(MarkupDepricated);

			if (s.ReadAttributeOpt("units", ref temp))
				value.AppendFormat("{0}{1}", MarkupUnits, temp);

			if (s.ReadAttributeOpt("tooltip", ref temp))
				value.AppendFormat("{0}{1}", MarkupTooltip, temp);

			return value.ToString();
		}
开发者ID:CodeAsm,项目名称:open-sauce,代码行数:27,代码来源:Definition.cs


注:本文中的IO.ReadAttributeOpt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。