本文整理汇总了C#中ILuaState.GetTop方法的典型用法代码示例。如果您正苦于以下问题:C# ILuaState.GetTop方法的具体用法?C# ILuaState.GetTop怎么用?C# ILuaState.GetTop使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ILuaState
的用法示例。
在下文中一共展示了ILuaState.GetTop方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AuxResume
private static int AuxResume( ILuaState lua, ILuaState co, int narg )
{
if(!co.CheckStack(narg)) {
lua.PushString("too many arguments to resume");
return -1; // error flag
}
if( co.Status == ThreadStatus.LUA_OK && co.GetTop() == 0 )
{
lua.PushString( "cannot resume dead coroutine" );
return -1; // error flag
}
lua.XMove( co, narg );
ThreadStatus status = co.Resume( lua, narg );
if( status == ThreadStatus.LUA_OK || status == ThreadStatus.LUA_YIELD )
{
int nres = co.GetTop();
if(!lua.CheckStack(nres+1)) {
co.Pop(nres); // remove results anyway;
lua.PushString("too many results to resume");
return -1; // error flag
}
co.XMove( lua, nres ); // move yielded values
return nres;
}
else
{
co.XMove( lua, 1 ); // move error message
return -1;
}
}
示例2: AuxResume
private static int AuxResume( ILuaState lua, ILuaState co, int narg )
{
if( co.Status == ThreadStatus.LUA_OK && co.GetTop() == 0 )
{
lua.PushString( "cannot resume dead coroutine" );
return -1; // error flag
}
lua.XMove( co, narg );
ThreadStatus status = co.Resume( lua, narg );
if( status == ThreadStatus.LUA_OK || status == ThreadStatus.LUA_YIELD )
{
int nres = co.GetTop();
co.XMove( lua, nres ); // move yielded values
return nres;
}
else
{
co.XMove( lua, 1 ); // move error message
return -1;
}
}
示例3: CO_AuxWrap
private static int CO_AuxWrap( ILuaState lua )
{
ILuaState co = lua.ToThread( lua.UpvalueIndex(1) );
int r = AuxResume( lua, co, lua.GetTop() );
if( r < 0 )
{
if( lua.IsString( -1 ) ) // error object is a string?
{
lua.L_Where( 1 ); // add extra info
lua.Insert( -2 );
lua.Concat( 2 );
}
lua.Error();
}
return r;
}
示例4: CO_Resume
private static int CO_Resume( ILuaState lua )
{
ILuaState co = lua.ToThread( 1 );
lua.L_ArgCheck( co != null, 1, "coroutine expected" );
int r = AuxResume( lua, co, lua.GetTop() - 1 );
if( r < 0 )
{
lua.PushBoolean( false );
lua.Insert( -2 );
return 2; // return false + error message
}
else
{
lua.PushBoolean( true );
lua.Insert( -(r+1) );
return r+1; // return true + `resume' returns
}
}
示例5: Math_Min
private static int Math_Min( ILuaState lua )
{
int n = lua.GetTop();
double dmin = lua.L_CheckNumber(1);
for( int i=2; i<=n; ++i )
{
double d = lua.L_CheckNumber(i);
if( d < dmin )
dmin = d;
}
lua.PushNumber(dmin);
return 1;
}
示例6: Lua_ImportProperty
/////////////////////////////////////////////////////////////
int Lua_ImportProperty(ILuaState lua)
{
if (lua.Type(2) != LuaType.LUA_TTABLE)
{
Debug.LogWarning("LuaExport:ImportProperty param1 is not table...");
return 0;
}
Debug.Log("Lua_ImportProperty:"+lua.GetTop()+":"+lua.Type(-1));
ImportProperty(2);
Debug.Log("Lua_ImportProperty:"+lua.GetTop()+":"+lua.Type(-1));
return 0;
}
示例7: Str_Char
private static int Str_Char( ILuaState lua )
{
int n = lua.GetTop();
StringBuilder sb = new StringBuilder();
for( int i=1; i<=n; ++i )
{
int c = lua.L_CheckInteger(i);
lua.L_ArgCheck( (char)c == c, i, "value out of range" );
sb.Append( (char)c );
}
lua.PushString( sb.ToString() );
return 1;
}
示例8: B_XPCall
public static int B_XPCall( ILuaState lua )
{
int n = lua.GetTop();
lua.L_ArgCheck( n>=2, 2, "value expected" );
lua.PushValue( 1 ); // exchange function...
lua.Copy( 2, 1); // ...and error handler
lua.Replace( 2 );
ThreadStatus status = lua.PCallK( n-2, LuaDef.LUA_MULTRET,
1, 0, PCallContinuation );
return FinishPCall( lua, status == ThreadStatus.LUA_OK );
}
示例9: FinishPCall
private static int FinishPCall( ILuaState lua, bool status )
{
lua.PushBoolean( status );
lua.Replace( 1 );
return lua.GetTop();
}
示例10: B_PCall
public static int B_PCall( ILuaState lua )
{
lua.L_CheckAny( 1 );
lua.PushNil();
lua.Insert( 1 ); // create space for status result
ThreadStatus status = lua.PCallK( lua.GetTop() - 2,
LuaDef.LUA_MULTRET, 0, 0, PCallContinuation );
return FinishPCall( lua, status == ThreadStatus.LUA_OK );
}
示例11: B_Assert
public static int B_Assert( ILuaState lua )
{
if( !lua.ToBoolean( 1 ) )
return lua.L_Error( "{0}", lua.L_OptString( 2, "assertion failed!" ) );
return lua.GetTop();
}
示例12: SerializeTable
/// <summary>
/// 将Table序列化成为字符串写入文件
/// </summary>
public string SerializeTable(ILuaState _fileLua, int index)
{
//获取LibCore中_SerializeTable函数,然后串行化table, 以后要重写,从而不依赖LibCore(因为有在非运行状态下获取内容)
if (_fileLua.Type(index) != LuaType.LUA_TTABLE)
{
Debug.LogWarning("LuaExport:SerializeTable param must a table.. please check");
return "";
}
int dwStackIndex = _fileLua.GetTop();
_fileLua.PushValue(index);
_fileLua.GetGlobal("_SerializeTable");
_fileLua.Insert(-2);
_fileLua.PushBoolean(false);
if (_fileLua.PCall(2, 1, 0) != 0)
{
Debug.LogWarning(_fileLua.ToString(-1) + " in SerializeTable");
_fileLua.Pop(-1);
return "";
}
string szResult = _fileLua.ToString(-1);
//Debug.Log(m_szResult);
_fileLua.Pop(1);
if (dwStackIndex != _fileLua.GetTop())
Debug.LogWarning("LuaExport:SerializeTable stack Exception:start=" + dwStackIndex + " end=" + _fileLua.GetTop());
return szResult;
}
示例13: CO_Yield
private static int CO_Yield( ILuaState lua )
{
return lua.Yield( lua.GetTop() );
}
示例14: TBL_Pack
private static int TBL_Pack( ILuaState lua )
{
int n = lua.GetTop(); // number of elements to pack
lua.CreateTable( n, 1 ); // create result table
lua.PushInteger( n );
lua.SetField( -2, "n" ); // t.n = number of elements
if( n > 0 ) // at least one element?
{
lua.PushValue( 1 );
lua.RawSetI( -2, 1 ); // insert first element
lua.Replace( 1 ); // move table into index 1
for( int i=n; i>=2; --i ) // assign other elements
lua.RawSetI( 1, i );
}
return 1; // return table
}
示例15: TBL_Insert
private static int TBL_Insert( ILuaState lua )
{
int e = AuxGetN(lua, 1) + 1; // first empty element
int pos; // where to insert new element
switch( lua.GetTop() )
{
case 2: // called with only 2 arguments
{
pos = e; // insert new element at the end
break;
}
case 3:
{
pos = lua.L_CheckInteger(2); // 2nd argument is the position
if( pos > e ) e = pos; // `grow' array if necessary
for( int i=e; i>pos; --i ) // move up elements
{
lua.RawGetI( 1, i-1 );
lua.RawSetI( 1, i ); // t[i] = t[i-1]
}
break;
}
default:
{
return lua.L_Error( "wrong number of arguments to 'insert'" );
}
}
lua.RawSetI( 1, pos ); // t[pos] = v
return 0;
}