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C# IClientAPI.SendPayPrice方法代码示例

本文整理汇总了C#中IClientAPI.SendPayPrice方法的典型用法代码示例。如果您正苦于以下问题:C# IClientAPI.SendPayPrice方法的具体用法?C# IClientAPI.SendPayPrice怎么用?C# IClientAPI.SendPayPrice使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IClientAPI的用法示例。


在下文中一共展示了IClientAPI.SendPayPrice方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: requestPayPrice

        public void requestPayPrice(IClientAPI client, UUID objectID)
        {
            Scene scene = LocateSceneClientIn(client.AgentId);
            if (scene == null)
                return;

            SceneObjectPart task = scene.GetSceneObjectPart(objectID);
            if (task == null)
                return;
            SceneObjectGroup group = task.ParentGroup;
            SceneObjectPart root = group.RootPart;

            client.SendPayPrice(objectID, root.PayPrice);
        }
开发者ID:zwagoth,项目名称:halcyon,代码行数:14,代码来源:AvatarCurrency.cs

示例2: ObjectRequestPayPrice

        protected void ObjectRequestPayPrice(IClientAPI client, UUID objectID)
        {
            ISceneChildEntity task = client.Scene.GetSceneObjectPart (objectID);
            if (task == null)
                return;

            client.SendPayPrice(objectID, task.ParentEntity.RootChild.PayPrice);
        }
开发者ID:LOG123,项目名称:Aurora-Sim-PhysX,代码行数:8,代码来源:BuySellModule.cs

示例3: requestPayPrice

 public void requestPayPrice(IClientAPI client, UUID objectID)
 {
     SceneObjectPart prim = SceneHandler.Instance.FindPrim(objectID);
     if (prim != null)
     {
         SceneObjectPart root = prim.ParentGroup.RootPart;
         client.SendPayPrice(objectID, root.PayPrice);
     }
 }
开发者ID:PixelTomsen,项目名称:OMEconomy-Modules,代码行数:9,代码来源:OMCurrency.cs

示例4: OnRequestPayPrice

        private void OnRequestPayPrice(IClientAPI client, UUID objectID)
        {
            //m_log.InfoFormat("[MONEY] OnRequestPayPrice:");

            Scene scene = GetLocateScene(client.AgentId);
            if (scene == null) return;
            SceneObjectPart sceneObj = scene.GetSceneObjectPart(objectID);
            if (sceneObj == null) return;
            SceneObjectGroup group = sceneObj.ParentGroup;
            SceneObjectPart root = group.RootPart;

            client.SendPayPrice(objectID, root.PayPrice);
        }
开发者ID:johnfelipe,项目名称:Mod-DTL_NSL-MoneyServer,代码行数:13,代码来源:MoneyModule.cs

示例5: ObjectRequestPayPrice

        protected void ObjectRequestPayPrice(IClientAPI client, UUID objectID)
        {
            SceneObjectPart task = ((Scene)client.Scene).GetSceneObjectPart(objectID);
            if (task == null)
                return;

            client.SendPayPrice(objectID, task.ParentGroup.RootPart.PayPrice);
        }
开发者ID:mugginsm,项目名称:Aurora-Sim,代码行数:8,代码来源:BuySellModule.cs

示例6: requestPayPrice

        public void requestPayPrice(IClientAPI client, UUID objectID)
        {
            Scene scene = (Scene)client.Scene;
            if (scene == null)
                return;

            SceneObjectPart task = scene.GetSceneObjectPart (objectID);
            if (task == null)
                return;
            SceneObjectGroup @group = task.ParentGroup;
            SceneObjectPart root = @group.RootPart;

            client.SendPayPrice (objectID, root.PayPrice);
        }
开发者ID:SnoopyPfeffer,项目名称:Mod-PayPal,代码行数:14,代码来源:PayPalModule.cs

示例7: OnRequestPayPrice

		private void OnRequestPayPrice(IClientAPI client, UUID objectID)
		{
			Scene scene = LocateSceneClientIn(client.AgentId);
			if (scene == null) return;
			SceneObjectPart sceneObj = scene.GetSceneObjectPart(objectID);
			if (sceneObj == null) return;
			SceneObjectGroup group = sceneObj.ParentGroup;
			SceneObjectPart root = group.RootPart;

			client.SendPayPrice(objectID, root.PayPrice);
		}
开发者ID:phantasmagoric,项目名称:InfiniteGrid-Opensim,代码行数:11,代码来源:MoneyModule.cs


注:本文中的IClientAPI.SendPayPrice方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。