当前位置: 首页>>代码示例>>C#>>正文


C# GameScreen.UnloadContent方法代码示例

本文整理汇总了C#中GameScreen.UnloadContent方法的典型用法代码示例。如果您正苦于以下问题:C# GameScreen.UnloadContent方法的具体用法?C# GameScreen.UnloadContent怎么用?C# GameScreen.UnloadContent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameScreen的用法示例。


在下文中一共展示了GameScreen.UnloadContent方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RemoveScreen

        /// <summary>
        /// Removes a screen from the screen manager. You should normally
        /// use GameScreen.ExitScreen instead of calling this directly, so
        /// the screen can gradually transition off rather than just being
        /// instantly removed.
        /// </summary>
        public void RemoveScreen(GameScreen screen)
        {
            // If we have a graphics device, tell the screen to unload content.
            if (isInitialized)
            {
                screen.UnloadContent();
            }

            screens.Remove(screen);
            screensToUpdate.Remove(screen);

            // if there is a screen still in the manager, update TouchPanel
            // to respond to gestures that screen is interested in.
            if (screens.Count > 0)
            {
                TouchPanel.EnabledGestures = screens[screens.Count - 1].EnabledGestures;
            }
        }
开发者ID:Nailz,项目名称:MonoGame-Samples,代码行数:24,代码来源:ScreenManager.cs

示例2: RemoveScreen

        /// <summary>
        /// Removes a screen from the screen manager. You should normally
        /// use GameScreen.ExitScreen instead of calling this directly, so
        /// the screen can gradually transition off rather than just being
        /// instantly removed.
        /// </summary>
        public void RemoveScreen(GameScreen screen)
        {
            // If we have a graphics device, tell the screen to unload content.
            if (isInitialized)
            {
                screen.UnloadContent();
            }

            screens.Remove(screen);
            screensToUpdate.Remove(screen);
        }
开发者ID:scottal,项目名称:CityMania,代码行数:17,代码来源:GUIManager.cs

示例3: RemoveScreen

		/// <summary>
		/// Removes a Screen from the List
		/// </summary>
		/// <param name="screen"></param>
		public void RemoveScreen( GameScreen screen ) {
			if( mIsInitialized == true )
				screen.UnloadContent();

			lock( mScreens ) {
				mScreens.Remove( screen.Name );
			}
		}
开发者ID:GodLesZ,项目名称:svn-dump,代码行数:12,代码来源:ScreenManager.cs

示例4: RemoveScreen

        /// <summary>
        /// Removes a screen from the screen manager. You should normally
        /// use GameScreen.ExitScreen instead of calling this directly, so
        /// the screen can gradually transition off rather than just being
        /// instantly removed.
        /// </summary>
        public void RemoveScreen(GameScreen screen)
        {
            screen.FinalizeScreen();

            // If we have a graphics device, tell the screen to unload content.
            if (GraphicsDevice != null)
            {
                screen.UnloadContent();
            }

            if (currentScreen == screen)
                currentScreen = null; 
            
            screens.Remove(screen);
            screensToUpdate.Remove(screen);
        }
开发者ID:GodLesZ,项目名称:svn-dump,代码行数:22,代码来源:GameScreenManager.cs

示例5: RemoveScreen

        /// <summary>
        /// Removed the desired screen from the system
        /// </summary>
        /// <param name="screen">The screen we wish to remove</param>
        public void RemoveScreen(GameScreen screen)
        {
            //If the screen manager is initialized, unload the screen content.
            if (this.isInitialized)
            {
                screen.UnloadContent();
            }

            //Finally, remove the screen from both lists.
            screens.Remove(screen);
            screensToUpdate.Remove(screen);
        }
开发者ID:WINPROG20142015,项目名称:Selfie-Killer,代码行数:16,代码来源:ScreenManager.cs


注:本文中的GameScreen.UnloadContent方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。