本文整理汇总了C#中GameScreen.Initialize方法的典型用法代码示例。如果您正苦于以下问题:C# GameScreen.Initialize方法的具体用法?C# GameScreen.Initialize怎么用?C# GameScreen.Initialize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameScreen
的用法示例。
在下文中一共展示了GameScreen.Initialize方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: changeScreens
public void changeScreens(string screenName)
{
newScreen = (GameScreen)Activator.CreateInstance(Type.GetType("SpaceFighter.Screens." + screenName));
currentScreen.UnloadContent();
currentScreen = newScreen;
currentScreen.Initialize();
currentScreen.LoadContent();
}
示例2: AddScreen
/// <summary>
/// Adds a screen to the manager
/// </summary>
/// <param name="screen">The screen to be added</param>
public void AddScreen(GameScreen screen)
{
//Sets the reference to the screen manager on the screen
screen.ScreenManager = this;
//If the screen manager is initialized, perform initialize operations
//for the screens.
if (this.isInitialized)
{
screen.LoadContent();
screen.Initialize();
}
//Finally, add the screen to the list.
screens.Add(screen);
}
示例3: ChangeScreen
private void ChangeScreen(GameScreen newScreen)
{
spriteBatch.Dispose();
if (newScreen == null)
{
settings.Save();
UnloadContent();
Exit();
}
else
{
spriteBatch = new SpriteBatch(graphics.GraphicsDevice);
newScreen.Initialize(spriteBatch, settings);
newScreen.ChangeScreen += new ChangeScreenEventHandler(OnChangeScreen);
newScreen.LoadContent();
currentScreen = newScreen;
}
GC.Collect();
}