本文整理汇总了C#中Face.GetNormalX方法的典型用法代码示例。如果您正苦于以下问题:C# Face.GetNormalX方法的具体用法?C# Face.GetNormalX怎么用?C# Face.GetNormalX使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Face
的用法示例。
在下文中一共展示了Face.GetNormalX方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: BuildWall
/// <summary>
/// Sets the wall indices of a row of adjacent tiles to build a wall
/// </summary>
/// <param name="x">Horizontal position of the wall</param>
/// <param name="y">Vertical position of the wall</param>
/// <param name="face">Direction the exterior of the wall is facing</param>
/// <param name="width">Width of the wall</param>
/// <param name="offset">Distance from the ground</param>
/// <param name="height">Height of the wall</param>
/// <param name="textureFunc">Function deciding which texture to apply to a wall tile.
/// Params are: int horzpos, int level, Face face, bool isInterior</param>
/// <param name="tiles">Tile array to build the wall in</param>
public static void BuildWall(TileBuilder[,] tiles, int x, int y, Face face,
int width, int offset, int height, Func<int, int, Face, bool, ResourceLocator> textureFunc)
{
Face opp = face.GetOpposite();
int tw = tiles.GetLength(0);
int th = tiles.GetLength(1);
for (int j = 0; j < width; ++j) {
int tx = x + (face == Face.North || face == Face.South ? j : 0);
int ty = y + (face == Face.East || face == Face.West ? j : 0);
if (tx >= 0 && tx < tw && ty >= 0 && ty < th) {
for (int i = 0; i < height; ++i) {
ResourceLocator tex = textureFunc(j, i + offset, face, true);
if (tex != null)
tiles[tx, ty].SetWall(face, i + offset, tex);
}
}
tx += face.GetNormalX();
ty += face.GetNormalY();
if (tx >= 0 && tx < tw && ty >= 0 && ty < th) {
for (int i = 0; i < height; ++i) {
ResourceLocator tex = textureFunc(j, i + offset, face, false);
if (tex != null)
tiles[tx, ty].SetWall(opp, i + offset, tex);
}
}
}
}