本文整理汇总了C#中Device.CreateUnorderedAccessView方法的典型用法代码示例。如果您正苦于以下问题:C# Device.CreateUnorderedAccessView方法的具体用法?C# Device.CreateUnorderedAccessView怎么用?C# Device.CreateUnorderedAccessView使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Device
的用法示例。
在下文中一共展示了Device.CreateUnorderedAccessView方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: UnorderedAccessView
/// <summary>
/// Creates a <see cref = "T:SharpDX.Direct3D11.UnorderedAccessView" /> for accessing resource data.
/// </summary>
/// <param name = "device">The device to use when creating this <see cref = "T:SharpDX.Direct3D11.UnorderedAccessView" />.</param>
/// <param name = "resource">The resource that represents the render-target surface. This surface must have been created with the <see cref = "T:SharpDX.Direct3D11.BindFlags">UnorderedAccess</see> flag.</param>
/// <param name = "description">A structure describing the <see cref = "T:SharpDX.Direct3D11.UnorderedAccessView" /> to be created.</param>
/// <unmanaged>ID3D11Device::CreateUnorderedAccessView</unmanaged>
public UnorderedAccessView(Device device, Resource resource, UnorderedAccessViewDescription description)
: base(IntPtr.Zero)
{
device.CreateUnorderedAccessView(resource, description, this);
}