本文整理汇总了C#中Device.CreateTexture3D方法的典型用法代码示例。如果您正苦于以下问题:C# Device.CreateTexture3D方法的具体用法?C# Device.CreateTexture3D怎么用?C# Device.CreateTexture3D使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Device
的用法示例。
在下文中一共展示了Device.CreateTexture3D方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Texture3D
/// <summary>
/// Initializes a new instance of the <see cref = "T:SharpDX.Direct3D11.Texture3D" /> class.
/// </summary>
/// <param name = "device">The device with which to associate the texture.</param>
/// <param name = "description">The description of the texture.</param>
/// <param name = "data">An array of initial texture data for each subresource.</param>
public Texture3D(Device device, Texture3DDescription description, DataBox[] data) : base(IntPtr.Zero)
{
device.CreateTexture3D(ref description, data, this);
}