本文整理汇总了C#中CodeGen.PopTargets方法的典型用法代码示例。如果您正苦于以下问题:C# CodeGen.PopTargets方法的具体用法?C# CodeGen.PopTargets怎么用?C# CodeGen.PopTargets使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CodeGen
的用法示例。
在下文中一共展示了CodeGen.PopTargets方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Emit
public override void Emit(CodeGen cg) {
Label startTarget = cg.DefineLabel();
Label breakTarget = cg.DefineLabel();
Label continueTarget = cg.DefineLabel();
cg.MarkLabel(startTarget);
cg.PushTargets(breakTarget, continueTarget, this);
_body.Emit(cg);
cg.MarkLabel(continueTarget);
// TODO: Check if we need to emit position somewhere else also.
//cg.EmitPosition(Start, _header);
_test.Emit(cg);
cg.Emit(OpCodes.Brtrue, startTarget);
cg.PopTargets();
cg.MarkLabel(breakTarget);
}
示例2: Emit
public override void Emit(CodeGen cg)
{
if (_statement == null) {
throw new InvalidOperationException("Incomplete LabelStatement");
}
Label label = cg.DefineLabel();
Label label2 = cg.DefineLabel();
cg.MarkLabel(label2);
cg.PushTargets(label, label2, this);
_statement.Emit(cg);
cg.MarkLabel(label);
cg.PopTargets();
}
示例3: Emit
internal override void Emit(CodeGen cg)
{
Label eol = cg.DefineLabel();
Label breakTarget = cg.DefineLabel();
Label continueTarget = cg.DefineLabel();
cg.EmitPosition(Start, header);
list.Emit(cg);
cg.EmitCall(typeof(Ops), "GetEnumeratorForIteration");
Slot iter;
if (cg.IsGenerator()) {
iter = cg.Names.GetTempSlot("iter", typeof(IEnumerator));
} else {
iter = cg.GetLocalTmp(typeof(IEnumerator));
}
iter.EmitSet(cg);
cg.MarkLabel(continueTarget);
iter.EmitGet(cg);
cg.EmitCall(typeof(IEnumerator), "MoveNext");
cg.Emit(OpCodes.Brfalse, eol);
cg.PushTargets(breakTarget, continueTarget);
iter.EmitGet(cg);
cg.EmitCall(typeof(IEnumerator).GetProperty("Current").GetGetMethod());
lhs.EmitSet(cg);
body.Emit(cg);
cg.Emit(OpCodes.Br, continueTarget);
cg.PopTargets();
cg.MarkLabel(eol);
if (elseStmt != null) {
elseStmt.Emit(cg);
}
cg.MarkLabel(breakTarget);
if (!cg.IsGenerator()) {
cg.FreeLocalTmp(iter);
}
}
示例4: EmitWithFinallyBlock
private void EmitWithFinallyBlock(CodeGen cg, Slot exc, Slot exit, Slot isTryYielded)
{
// we are certain that Finally will never yield
cg.PushFinallyBlock(null, null);
cg.BeginFinallyBlock();
//finally body
Label endOfFinally = cg.DefineLabel();
// isTryYielded == True ?
isTryYielded.EmitGet(cg);
cg.EmitTestTrue();
cg.Emit(OpCodes.Brtrue, endOfFinally);
// exc == False ?
exc.EmitGet(cg);
cg.EmitTestTrue();
cg.Emit(OpCodes.Brfalse, endOfFinally);
//exit(None, None, None)
cg.EmitCallerContext();
exit.EmitGet(cg);
cg.Emit(OpCodes.Ldnull);
cg.Emit(OpCodes.Ldnull);
cg.Emit(OpCodes.Ldnull);
cg.EmitCall(typeof(Ops), "CallWithContext", new Type[] { typeof(ICallerContext), typeof(object), typeof(object), typeof(object), typeof(object) });
cg.Emit(OpCodes.Pop);
cg.MarkLabel(endOfFinally);
cg.PopTargets();
// finally end
}
示例5: EmitWithCatchBlock
private void EmitWithCatchBlock(CodeGen cg, Slot exc, Slot exit)
{
cg.BeginCatchBlock(typeof(Exception));
// Extract state from the carrier exception
cg.EmitCallerContext();
cg.EmitCall(typeof(Ops), "ExtractException",
new Type[] { typeof(Exception), typeof(ICallerContext) });
cg.Emit(OpCodes.Pop);
// except body
cg.PushExceptionBlock(Targets.TargetBlockType.Catch, null, null);
cg.EmitConstantBoxed(false);
exc.EmitSet(cg);
cg.EmitCallerContext();
exit.EmitGet(cg);
cg.EmitObjectArray(new Expression[0]);
cg.EmitCallerContext();
cg.EmitCall(typeof(Ops), "ExtractSysExcInfo");
cg.EmitCall(typeof(Ops), "CallWithArgsTupleAndContext", new Type[] { typeof(ICallerContext), typeof(object), typeof(object[]), typeof(object) });
Label afterRaise = cg.DefineLabel();
cg.EmitTestTrue();
cg.Emit(OpCodes.Brtrue, afterRaise);
cg.EmitCall(typeof(Ops), "Raise", new Type[0]); //, new Type[] { typeof(object), typeof(SymbolId) });
cg.MarkLabel(afterRaise);
cg.EmitCallerContext();
cg.EmitCall(typeof(Ops), "ClearException", new Type[] { typeof(ICallerContext) });
cg.PopTargets();
}
示例6: EmitGenerator
private void EmitGenerator(CodeGen ncg)
{
YieldTarget[] targets = YieldLabelBuilder.BuildYieldTargets(this, ncg);
Label[] jumpTable = new Label[yieldCount];
for (int i = 0; i < yieldCount; i++) jumpTable[i] = targets[i].TopBranchTarget;
ncg.yieldLabels = jumpTable;
// Generator will ofcourse yield, but we are not interested in the isBlockYielded value
// hence push a dummySlot to pass the Assertion.
Slot dummySlot = ncg.GetLocalTmp(typeof(object));
ncg.PushTryBlock(dummySlot);
ncg.BeginExceptionBlock();
ncg.Emit(OpCodes.Ldarg_0);
ncg.EmitFieldGet(typeof(Generator), "location");
ncg.Emit(OpCodes.Switch, jumpTable);
// fall-through on first pass
// yield statements will insert the needed labels after their returns
Body.Emit(ncg);
//free the dummySlot
ncg.FreeLocalTmp(dummySlot);
// fall-through is almost always possible in generators, so this
// is almost always needed
ncg.EmitReturnInGenerator(null);
// special handling for StopIteration thrown in body
ncg.BeginCatchBlock(typeof(StopIterationException));
ncg.EndExceptionBlock();
ncg.EmitReturnInGenerator(null);
ncg.PopTargets();
ncg.Finish();
}
示例7: Emit
public override void Emit(CodeGen cg)
{
if (_statement != null) {
cg.CheckAndPushTargets(_statement);
}
cg.EmitBreak();
if (_statement != null) {
cg.PopTargets();
}
}
示例8: Emit
public override void Emit(CodeGen cg)
{
Nullable<Label> firstTime = null;
Label eol = cg.DefineLabel();
Label breakTarget = cg.DefineLabel();
Label continueTarget = cg.DefineLabel();
if (_increment != null) {
firstTime = cg.DefineLabel();
cg.Emit(OpCodes.Br, firstTime.Value);
}
if (_header.IsValid) {
//cg.EmitPosition(Start, _header);
}
cg.MarkLabel(continueTarget);
if (_increment != null) {
_increment.EmitAs(cg, typeof(void));
cg.MarkLabel(firstTime.Value);
}
if (_test != null) {
_test.Emit(cg);
cg.Emit(OpCodes.Brfalse, eol);
}
cg.PushTargets(breakTarget, continueTarget, this);
_body.Emit(cg);
cg.Emit(OpCodes.Br, continueTarget);
cg.PopTargets();
cg.MarkLabel(eol);
if (_else != null) {
_else.Emit(cg);
}
cg.MarkLabel(breakTarget);
}
示例9: EmitSimpleTry
private void EmitSimpleTry(CodeGen cg, TryFlowResult flow)
{
//
// Initialize the flow control flag
//
Slot flowControlFlag = null;
if (flow.Any) {
Debug.Assert(_finally != null);
flowControlFlag = cg.GetLocalTmp(typeof(int));
cg.EmitInt(CodeGen.FinallyExitsNormally);
flowControlFlag.EmitSet(cg);
// If there is a control flow in finally, emit outer:
// try {
// // try block body and all catch handling
// } catch (Exception all) {
// saved = all;
// } finally {
// finally_body
// if (saved != null) {
// throw saved;
// }
// }
if (HaveHandlers()) {
cg.PushExceptionBlock(TargetBlockType.Try, flowControlFlag);
cg.BeginExceptionBlock();
}
}
//******************************************************************
// 1. ENTERING TRY
//******************************************************************
cg.PushExceptionBlock(TargetBlockType.Try, flowControlFlag);
cg.BeginExceptionBlock();
//******************************************************************
// 2. Emit the try statement body
//******************************************************************
_body.Emit(cg);
//cg.EmitSequencePointNone();
//******************************************************************
// 3. Emit the catch blocks
//******************************************************************
if (HaveHandlers()) {
cg.PushExceptionBlock(TargetBlockType.Catch, flowControlFlag);
foreach (CatchBlock cb in _handlers) {
// Begin the strongly typed exception block
cg.BeginCatchBlock(cb.Test);
// Save the exception (if the catch block asked for it) or pop
EmitSaveExceptionOrPop(cg, cb);
//
// Emit the catch block body
//
cb.Body.Emit(cg);
}
cg.PopTargets(TargetBlockType.Catch);
}
//******************************************************************
// 4. Emit the finally block
//******************************************************************
if (_finally != null) {
Slot rethrow = null;
if (flow.Any) {
// If there is a control flow in finally, end the catch
// statement and emit the catch-all and finally clause
// with rethrow at the end.
if (HaveHandlers()) {
cg.EndExceptionBlock();
cg.PopTargets(TargetBlockType.Try);
}
cg.PushExceptionBlock(TargetBlockType.Catch, flowControlFlag);
cg.BeginCatchBlock(typeof(Exception));
rethrow = cg.GetLocalTmp(typeof(Exception));
rethrow.EmitSet(cg);
cg.PopTargets(TargetBlockType.Catch);
}
cg.PushExceptionBlock(TargetBlockType.Finally, flowControlFlag);
cg.BeginFinallyBlock();
//
// Emit the finally block body
//
_finally.Emit(cg);
//.........这里部分代码省略.........
示例10: EmitGeneratorTry
//.........这里部分代码省略.........
// First, emit the dispatch within the try block
EmitYieldDispatch(_tryYields, cg);
// Then, emit the actual body
_body.Emit(cg);
//cg.EmitSequencePointNone();
//******************************************************************
// Emit the catch blocks
//******************************************************************
if (HaveHandlers()) {
List<CatchRecord> catches = new List<CatchRecord>();
cg.PushExceptionBlock(TargetBlockType.Catch, flowControlFlag);
foreach (CatchBlock cb in _handlers) {
cg.BeginCatchBlock(cb.Test);
if (cb.Yield) {
// The catch block body contains yield, therefore
// delay the body emit till after the try block.
Slot slot = cg.GetLocalTmp(cb.Test);
slot.EmitSet(cg);
catches.Add(new CatchRecord(slot, cb));
} else {
// Save the exception (if the catch block asked for it) or pop
EmitSaveExceptionOrPop(cg, cb);
// Emit the body right now, since it doesn't contain yield
cb.Body.Emit(cg);
}
}
cg.PopTargets(TargetBlockType.Catch);
cg.EndExceptionBlock();
cg.PopTargets(TargetBlockType.Try);
//******************************************************************
// Emit the postponed catch block bodies (with yield in them)
//******************************************************************
foreach (CatchRecord cr in catches) {
Label next = cg.DefineLabel();
cr.Slot.EmitGet(cg);
cg.EmitNull();
cg.Emit(OpCodes.Beq, next);
if (cr.Block.Slot != null) {
cr.Block.Slot.EmitSet(cg, cr.Slot);
}
cg.FreeLocalTmp(cr.Slot);
cr.Block.Body.Emit(cg);
cg.MarkLabel(next);
//cg.EmitSequencePointNone();
}
}
//******************************************************************
// Emit the finally body
//******************************************************************
if (_finally != null) {
cg.MarkLabel(endFinallyBlock);
cg.PushExceptionBlock(TargetBlockType.Catch, flowControlFlag);
cg.BeginCatchBlock(typeof(Exception));
exception.EmitSet(cg);
示例11: Emit
public override void Emit(CodeGen cg)
{
//cg.EmitPosition(Start, _header);
Label breakTarget = cg.DefineLabel();
Label defaultTarget = breakTarget;
Label[] labels = new Label[_cases.Count];
// Create all labels
for (int i = 0; i < _cases.Count; i++) {
labels[i] = cg.DefineLabel();
// Default case.
if (_cases[i].IsDefault) {
// Set the default target
defaultTarget = labels[i];
}
}
// Emit the test value
_testValue.Emit(cg);
// Check if jmp table can be emitted
if (!TryEmitJumpTable(cg, labels, defaultTarget)) {
// There might be scenario(s) where the jmp table is not emitted
// Emit the switch as conditional branches then
EmitConditionalBranches(cg, labels);
}
// If "default" present, execute default code, else exit the switch
cg.Emit(OpCodes.Br, defaultTarget);
cg.PushTargets(breakTarget, cg.BlockContinueLabel, this);
// Emit the bodies
for (int i = 0; i < _cases.Count; i++) {
// First put the corresponding labels
cg.MarkLabel(labels[i]);
// And then emit the Body!!
_cases[i].Body.Emit(cg);
}
cg.PopTargets();
cg.MarkLabel(breakTarget);
}
示例12: Emit
public override void Emit(CodeGen cg)
{
if (Span.IsValid)
{
cg.EmitPosition(Start, End);
if (ScriptDomainManager.Options.LightweightDebugging)
{
if (!cg.IsDynamicMethod)
{
var s = SpanToLong(Span);
cg.EmitConstant(s);
cg.EmitCall(Debugging.DebugMethods.ExpressionInTail); // not really but will do for LW debugger
}
}
}
if (_statement != null) {
cg.CheckAndPushTargets(_statement);
}
cg.EmitContinue();
if (_statement != null) {
cg.PopTargets();
}
}