本文整理汇总了C#中CodeGen.EmitEnvironmentOrNull方法的典型用法代码示例。如果您正苦于以下问题:C# CodeGen.EmitEnvironmentOrNull方法的具体用法?C# CodeGen.EmitEnvironmentOrNull怎么用?C# CodeGen.EmitEnvironmentOrNull使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CodeGen
的用法示例。
在下文中一共展示了CodeGen.EmitEnvironmentOrNull方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Emit
internal override void Emit(CodeGen cg)
{
cg.EmitPosition(Start, header);
CodeGen icg = CreateClassMaker(cg);
try {
// emit call to MakeClass(ICallerContext mod, string modName, string name, Tuple bases, IDictionary<object, object> vars)
// ICallerContext mod
cg.EmitModuleInstance();
// string modName (can't pull from context, could be changed)
cg.EmitGetGlobal(SymbolTable.Name);
cg.Emit(OpCodes.Castclass, typeof(string));
// class name
cg.EmitString(name.GetString());
// bases array
cg.EmitObjectArray(bases);
cg.EmitCall(typeof(Ops), "MakeTuple");
// vars
cg.EmitEnvironmentOrNull();
cg.EmitContextOrNull();
cg.EmitCall(icg.MethodInfo);
cg.EmitCall(typeof(Ops), "MakeClass");
// store result to class name
cg.EmitSet(name);
} finally {
icg.Dispose();
}
}
示例2: EmitGeneratorBody
private void EmitGeneratorBody(CodeGen cg, CodeGen ocg)
{
// Create the GenerateNext function
CodeGen ncg = cg.DefineMethod(name.GetString() + "$g" + counter++, typeof(bool),
new Type[] { typeof(Generator), typeof(object).MakeByRefType() },
new String[] { "$gen", "$ret" });
ncg.Context = cg.Context;
PromoteLocalsToEnvironment();
ncg.FuncOrClassName = name.ToString();
ncg.EmitSetTraceBackUpdateStatus(false);
// Namespace without er factory - all locals must exist ahead of time
ncg.Names = new Namespace(null);
Slot generator = ncg.GetArgumentSlot(0);
ncg.StaticLinkSlot = new FieldSlot(generator, typeof(Generator).GetField("staticLink"));
if (HasEnvironment) {
cg.EnvironmentSlot = CreateEnvironment(cg);
EnvironmentFactory ef = this.environmentFactory;
Slot envSlotCast = new CastSlot(
new FieldSlot(generator, typeof(Generator).GetField("environment")),
ef.EnvironmentType
);
Slot envSlot = ncg.GetLocalTmp(ef.EnvironmentType);
// setup the environment and static link slots
ncg.EnvironmentSlot = envSlot;
ncg.ContextSlot = envSlot;
// pull the environment into typed local variable
envSlot.EmitSet(ncg, envSlotCast);
InheritEnvironment(ncg);
CreateGeneratorTemps(ef, ncg);
} else {
ncg.ContextSlot = ncg.StaticLinkSlot;
}
ncg.ModuleSlot = new PropertySlot(ncg.ContextSlot, typeof(ICallerContext).GetProperty("Module"));
CreateClosureSlots(ncg);
CreateGlobalSlots(ncg, ocg);
// Emit the generator body using the typed er
EmitGenerator(ncg);
// Initialize the generator
EmitTupleParams(cg);
// Create instance of the generator
cg.EmitStaticLinkOrNull();
cg.EmitEnvironmentOrNull();
cg.EmitDelegate(ncg, typeof(Generator.NextTarget), null);
cg.EmitNew(typeof(Generator), new Type[] { typeof(FunctionEnvironmentDictionary), typeof(FunctionEnvironmentDictionary), typeof(Generator.NextTarget) });
cg.EmitReturn();
}
示例3: Emit
public override void Emit(CodeGen cg)
{
cg.EmitEnvironmentOrNull();
}