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C# CodeGen.EmitUnbox方法代码示例

本文整理汇总了C#中CodeGen.EmitUnbox方法的典型用法代码示例。如果您正苦于以下问题:C# CodeGen.EmitUnbox方法的具体用法?C# CodeGen.EmitUnbox怎么用?C# CodeGen.EmitUnbox使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CodeGen的用法示例。


在下文中一共展示了CodeGen.EmitUnbox方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Emit

 public override void Emit(CodeGen cg) {
     // RuntimeHelpers.LookupName(CodeContext, name)
     cg.EmitCodeContext();
     cg.EmitSymbolId(_name);
     cg.EmitUnbox(typeof(SymbolId));
     cg.EmitCall(typeof(RuntimeHelpers), "LookupName");
 }
开发者ID:JamesTryand,项目名称:IronScheme,代码行数:7,代码来源:UnboundExpression.cs

示例2: EmitCheck

        public virtual void EmitCheck(CodeGen cg, SymbolId name)
        {
            Contract.RequiresNotNull(cg, "cg");

            Label endCheck = cg.DefineLabel();
            cg.Emit(OpCodes.Dup);
            cg.EmitUninitialized();
            cg.Emit(OpCodes.Bne_Un_S, endCheck);
            if (_local) {
                cg.EmitSymbolId(name);
                cg.EmitUnbox(typeof(SymbolId));
                cg.EmitCall(typeof(RuntimeHelpers), "ThrowUnboundLocalError");
            } else {
                cg.Emit(OpCodes.Pop);
                cg.EmitCodeContext();
                cg.EmitSymbolId(name);
                cg.EmitUnbox(typeof(SymbolId));
                cg.EmitCall(typeof(RuntimeHelpers), "LookupName");
            }
            cg.MarkLabel(endCheck);
        }
开发者ID:robertlj,项目名称:IronScheme,代码行数:21,代码来源:Slot.cs

示例3: EmitOnYieldBranchToLabel

 private void EmitOnYieldBranchToLabel(List<YieldTarget> yieldTargets, Slot isYielded, Label label, CodeGen cg)
 {
     if (IsBlockYieldable(yieldTargets)) {
         isYielded.EmitGet(cg);
         cg.EmitUnbox(typeof(bool));
         cg.Emit(OpCodes.Brtrue, label);
     }
 }
开发者ID:FabioNascimento,项目名称:DICommander,代码行数:8,代码来源:Statements.cs

示例4: Emit


//.........这里部分代码省略.........
            }

            Slot exception = null;
            bool foundLoopControl;
            bool returnInFinally = ControlFlowFinder.FindControlFlow(FinallyStatement, out foundLoopControl);

            if (IsBlockYieldable(finallyYieldTargets)) {
                exception = cg.Names.GetTempSlot("exception", typeof(Exception));
                cg.Emit(OpCodes.Ldnull);
                exception.EmitSet(cg);
            } else if (returnInFinally) {
                exception = cg.GetLocalTmp(typeof(Exception));
                cg.Emit(OpCodes.Ldnull);
                exception.EmitSet(cg);
            }

            EmitTopYieldTargetLabels(tryYieldTargets, tryChoiceVar, cg);
            EmitTopYieldTargetLabels(catchYieldTargets, catchChoiceVar, cg);
            EmitTopYieldTargetLabels(elseYieldTargets, elseChoiceVar, cg);
            EmitTopYieldTargetLabels(finallyYieldTargets, finallyChoiceVar, cg);

            cg.EmitInt(CodeGen.FinallyExitsNormally);
            flowControlVar.EmitSet(cg);

            Label afterFinally = cg.DefineLabel();

            cg.PushExceptionBlock(Targets.TargetBlockType.Try, flowControlVar, isTryYielded);
            cg.BeginExceptionBlock();

            // if catch yielded, rethow the storedException to be handled by Catch block
            if (IsBlockYieldable(catchYieldTargets)) {
                Label testFinally = cg.DefineLabel();
                isCatchYielded.EmitGet(cg);
                cg.EmitUnbox(typeof(bool));
                cg.Emit(OpCodes.Brfalse, testFinally);
                storedException.EmitGet(cg);
                cg.EmitCall(typeof(Ops), "Raise", new Type[] { typeof(object) });
                cg.MarkLabel(testFinally);
            }

            // if Finally yielded, Branch to the end of Try block
            Label endOfTry = cg.DefineLabel();
            EmitOnYieldBranchToLabel(finallyYieldTargets, isFinallyYielded, endOfTry, cg);

            Label beginElseBlock = cg.DefineLabel();
            if (IsBlockYieldable(elseYieldTargets)) {
                // isElseYielded ?
                Debug.Assert(isElseYielded != null);
                isElseYielded.EmitGet(cg);
                cg.EmitUnbox(typeof(bool));
                cg.Emit(OpCodes.Brtrue, beginElseBlock);
            }

            EmitYieldDispatch(tryYieldTargets, isTryYielded, tryChoiceVar, cg);

            // if finally block presents, but no exception handler, we add try-fault
            // to update traceback; otherwise, we update the traceback inside exception handler.
            if (finallyStmt != null && handlers == null) {
                Slot dummySlot = cg.GetLocalTmp(typeof(object));
                cg.EmitTraceBackTryBlockStart(dummySlot);

                body.Emit(cg);

                cg.FreeLocalTmp(dummySlot);
                cg.EmitTraceBackFaultBlock();
            } else {
开发者ID:FabioNascimento,项目名称:DICommander,代码行数:67,代码来源:Statements.cs

示例5: EmitGetAs

        public void EmitGetAs(CodeGen cg, Type asType)
        {
            Contract.RequiresNotNull(cg, "cg");
            Contract.RequiresNotNull(asType, "asType");

            EmitGet(cg);
            if (asType == typeof(object) && this.Type.IsValueType) {
                cg.EmitBoxing(this.Type);
                return;
            }

            if (asType.IsAssignableFrom(this.Type)) {
                return;
            }

            if (asType.IsAssignableFrom(_knownType)) {
                cg.EmitUnbox(asType);
            } else {
                // A special case for int-> double until we can do the proper matrix
                if (asType == typeof(double)) {
                    if (this.Type == typeof(int)) {
                        cg.Emit(OpCodes.Conv_R8);
                        return;
                    } else if (this.KnownType == typeof(int)) {
                        cg.EmitUnbox(typeof(int));
                        cg.Emit(OpCodes.Conv_R8);
                        return;
                    }
                }

                if (this.Type != typeof(object)) {
                    // TODO make this efficient, for now just go to object and back
                    //throw new InvalidOperationException();
                    cg.EmitBoxing(this.Type);
                }
                cg.EmitConvertFromObject(asType);
            }
        }
开发者ID:robertlj,项目名称:IronScheme,代码行数:38,代码来源:Slot.cs


注:本文中的CodeGen.EmitUnbox方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。