本文整理汇总了C#中Circle.Select方法的典型用法代码示例。如果您正苦于以下问题:C# Circle.Select方法的具体用法?C# Circle.Select怎么用?C# Circle.Select使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Circle
的用法示例。
在下文中一共展示了Circle.Select方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetTumblePos
public static Vector3 GetTumblePos(this Obj_AI_Base target)
{
if (!target.IsMelee && Player.Instance.CountEnemiesInRange(800) == 1) return Game.CursorPos;
var aRc = new Circle(Player.Instance.ServerPosition.To2D(), 300).ToClipperPath();
var cursorPos = Game.CursorPos;
var targetPosition = target.ServerPosition;
var pList = new List<Vector3>();
var additionalDistance = (0.106 + Game.Ping / 2000f) * target.MoveSpeed;
if (!cursorPos.IsDangerousPosition()) return cursorPos;
foreach (var v3 in aRc.Select(p => new Vector2(p.X, p.Y).To3D()))
{
if (target.IsFacing(Player.Instance))
{
if (!v3.IsDangerousPosition() && v3.Distance(targetPosition) < 550) pList.Add(v3);
}
else
{
if (!v3.IsDangerousPosition() && v3.Distance(targetPosition) < 550 - additionalDistance) pList.Add(v3);
}
}
if (Player.Instance.UnderTurret() || Player.Instance.CountEnemiesInRange(800) == 1)
{
return pList.Count > 1 ? pList.OrderBy(el => el.Distance(cursorPos)).FirstOrDefault() : Vector3.Zero;
}
if (!cursorPos.IsDangerousPosition())
{
return pList.Count > 1 ? pList.OrderBy(el => el.Distance(cursorPos)).FirstOrDefault() : Vector3.Zero;
}
return pList.Count > 1 ? pList.OrderByDescending(el => el.Distance(cursorPos)).FirstOrDefault() : Vector3.Zero;
}