本文整理汇总了C#中Circle.ReflectPoint方法的典型用法代码示例。如果您正苦于以下问题:C# Circle.ReflectPoint方法的具体用法?C# Circle.ReflectPoint怎么用?C# Circle.ReflectPoint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Circle
的用法示例。
在下文中一共展示了Circle.ReflectPoint方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Dual
private static H3.Cell.Edge Dual( Vector3D p )
{
Circle c = new Circle();
Vector3D reflected = c.ReflectPoint( p );
Vector3D offset = p - reflected;
offset.RotateXY( Math.PI/2 );
//offset *= 5;
offset /= 4;
//offset.Normalize();
//offset *= 10;
Vector3D start = reflected + offset;
Vector3D end = reflected - offset;
return new H3.Cell.Edge( start, end );
}
示例2: DoOneStep
/// <summary>
/// Helper to do one step of reflections.
/// Returns a new list of region edges.
/// </summary>
private static List<H3.Cell.Edge> DoOneStep( List<H3.Cell.Edge> regionEdges, Tiling tiling, Circle region )
{
HashSet<H3.Cell.Edge> newEdges = new HashSet<H3.Cell.Edge>( new H3.Cell.EdgeEqualityComparer() );
foreach( Tile tile in tiling.Tiles )
{
foreach( H3.Cell.Edge edge in regionEdges )
{
H3.Cell.Edge toAdd = null;
if( !Tolerance.Zero( tile.Center.Abs() ) )
{
// Translate
// The isometry is necessary for the 363, but seems to mess up 636
Vector3D start = tile.Isometry.Apply( edge.Start );
Vector3D end = tile.Isometry.Apply( edge.End );
//Vector3D start = edge.Start + tile.Center;
//Vector3D end = edge.End + tile.Center;
// Reflect
start = region.ReflectPoint( start );
end = region.ReflectPoint( end );
toAdd = new H3.Cell.Edge( start, end );
}
else
toAdd = edge;
if( EdgeOkUHS( toAdd, region ) )
newEdges.Add( toAdd );
}
}
return newEdges.ToList();
}