本文整理汇总了C#中ByteBuffer.readUnsignedInt32方法的典型用法代码示例。如果您正苦于以下问题:C# ByteBuffer.readUnsignedInt32方法的具体用法?C# ByteBuffer.readUnsignedInt32怎么用?C# ByteBuffer.readUnsignedInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ByteBuffer
的用法示例。
在下文中一共展示了ByteBuffer.readUnsignedInt32方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: derialize
public string name; // 卡牌名字
public void derialize(ByteBuffer bu)
{
bu.readUnsignedInt32(ref index);
bu.readUnsignedInt32(ref occupation);
bu.readUnsignedInt32(ref cardNum);
bu.readMultiByte(ref name, ProtoCV.MAX_NAMESIZE + 1, GkEncode.UTF8);
}
示例2: derialize
public void derialize(ByteBuffer bu)
{
bu.readUnsignedInt32(ref dwLocation);
bu.readUnsignedInt32(ref dwTableID);
bu.readUnsignedInt16(ref x);
bu.readUnsignedInt16(ref y);
}
示例3: derialize
public void derialize(ByteBuffer bu)
{
bu.readUnsignedInt32(ref dwThisID);
bu.readUnsignedInt32(ref dwObjectID);
pos = new stObjectLocation();
pos.derialize(bu);
bu.readUnsignedInt32(ref dwNum);
}
示例4: derialize
override public void derialize(ByteBuffer bu)
{
base.derialize(bu)
bu.readUnsignedInt8(ref byCmd);
bu.readUnsignedInt8(ref byParam);
bu.readUnsignedInt32(ref dwTimestamp);
}
示例5: parseBodyByteBuffer
public uint m_skillPrepareEffect; // 技能攻击准备特效
override public void parseBodyByteBuffer(ByteBuffer bytes, uint offset)
{
bytes.setPos(offset);
UtilTable.readString(bytes, ref m_name);
bytes.readInt32(ref m_type);
bytes.readInt32(ref m_career);
bytes.readInt32(ref m_race);
bytes.readInt32(ref m_quality);
bytes.readInt32(ref m_magicConsume);
bytes.readInt32(ref m_attack);
bytes.readInt32(ref m_hp);
bytes.readInt32(ref m_Durable);
bytes.readInt32(ref m_chaoFeng);
bytes.readInt32(ref m_chongFeng);
bytes.readInt32(ref m_fengNu);
bytes.readInt32(ref m_qianXing);
bytes.readInt32(ref m_shengDun);
bytes.readInt32(ref m_mpAdded);
bytes.readInt32(ref m_guoZai);
bytes.readInt32(ref m_faShu);
bytes.readInt32(ref m_zhanHou);
bytes.readUnsignedInt8(ref m_bNeedFaShuTarget);
bytes.readInt32(ref m_bNeedZhanHouTarget);
UtilTable.readString(bytes, ref m_cardDesc);
UtilTable.readString(bytes, ref m_cardHeader);
bytes.readUnsignedInt32(ref m_skillPrepareEffect);
initDefaultValue();
}
示例6: parseBodyByteBuffer
public int m_bNeedMove; // 是否弹道特效, 0 不需要 1 需要
override public void parseBodyByteBuffer(ByteBuffer bytes, uint offset)
{
bytes.setPos(offset);
UtilTable.readString(bytes, ref m_name);
UtilTable.readString(bytes, ref m_effect);
bytes.readUnsignedInt32(ref m_skillAttackEffect);
bytes.readInt32(ref m_bNeedMove);
initDefaultValue();
}
示例7: derialize
public uint m_gold; //玩家的金币
public void derialize(ByteBuffer bu)
{
bu.readMultiByte(ref m_name, ProtoCV.MAX_NAMESIZE + 1, GkEncode.UTF8);
bu.readUnsignedInt32(ref m_gold);
}
示例8: derialize
public void derialize(ByteBuffer bu)
{
bu.readUnsignedInt32(ref mp);
bu.readUnsignedInt32(ref maxmp);
bu.readUnsignedInt32(ref forbid);
}
示例9: parseHeaderByteBuffer
public uint m_offset; // 这一项在文件中的偏移
// 解析头部
virtual public void parseHeaderByteBuffer(ByteBuffer bytes)
{
bytes.readUnsignedInt32(ref m_uID);
bytes.readUnsignedInt32(ref m_offset);
}
示例10: derialize
public void derialize(ByteBuffer bu)
{
bu.readUnsignedInt32(ref id);
bu.readUnsignedInt8(ref num);
}
示例11: derialize
public virtual void derialize(ByteBuffer bu)
{
bu.readUnsignedInt8(ref byCmd);
bu.readUnsignedInt8(ref byParam);
bu.readUnsignedInt32(ref dwTimestamp);
}