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C# ByteBuffer.WriteByte方法代码示例

本文整理汇总了C#中ByteBuffer.WriteByte方法的典型用法代码示例。如果您正苦于以下问题:C# ByteBuffer.WriteByte方法的具体用法?C# ByteBuffer.WriteByte怎么用?C# ByteBuffer.WriteByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ByteBuffer的用法示例。


在下文中一共展示了ByteBuffer.WriteByte方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SendPacket

 public static void SendPacket(this AsyncConnection con, IServerPacket pkt)
 {
     byte opcode = OpcodeManager.Instance.GetOpcode(pkt.GetType().Name);
     uint packetid = OpcodeManager.Instance.GetPacketID(pkt.GetType().Name);
     if (packetid == 0)
     {
         TORLog.Error("ERROR: No PacketID defined for " + pkt.GetType().Name);
         return;
     }
     ByteBuffer packet = new ByteBuffer(ByteOrder.LittleEndian);
     packet.WriteByte(opcode);
     packet.WriteInt(0); // Length
     packet.WriteByte(0); // ChkByte
     packet.WriteUInt(packetid);
     pkt.WritePacket(con, packet);
     con.SendTORPacket(packet);
     TORLog.Network("PktSend @ " + con.GetHashCode() + " >> " + pkt.GetType().Name);
 }
开发者ID:Besyaka,项目名称:swtor-emu,代码行数:18,代码来源:IPacket.cs

示例2: write

        public static byte[] write()
        {
            byte[] temp = init();
            ByteBuffer buff = new ByteBuffer();
            buff.WriteD(temp.Length + 4);
            for (int i = 0; i < temp.Length - 1; i++)
            {
                buff.WriteByte(temp[i]);
            }
            buff.Resize(temp.Length + 4);
            size = buff.Length();

            return buff.Get_ByteArray();
        }
开发者ID:Novo,项目名称:apbprivateserver,代码行数:14,代码来源:LOGIN_SALT.cs

示例3: write

        public static byte[] write()
        {
            buff = new ByteBuffer(45);
             buff.WriteD(45);
             buff.WriteD(0x7D2);
             buff.WriteD(1);
             buff.WriteD(4);
             buff.WriteD(3);
             buff.WriteD(559993);
             buff.WriteByte(0x05);
             buff.WriteDD(-313054979819954861);
             buff.WriteD(0);
             buff.WriteD(0);
             buff.WriteD(0);

             return buff.Get_ByteArray();
        }
开发者ID:Novo,项目名称:apbprivateserver,代码行数:17,代码来源:LOGIN_PUZZLE.cs

示例4: Main

        static void Main(string[] args)
        {
            Console.Title = "Nexus Shard Server";

            Console.WriteLine("Nexus Shard Server\n");
            Utility.WriteLegal();
            Console.WriteLine("");

            AsyncServer server = new AsyncServer(IPAddress.Parse("0.0.0.0"), 20063);
            server.Start();

            server.ConnectionAccepted += new AsyncServer.ConnectionAcceptedHandler(connection =>
            {
                TORLog.Network("CnxAccept => " + connection.GetHashCode());
                connection.DataReceived += new AsyncConnection.ConnectionDataReceivedHandler(data =>
                {
                    if (connection.State == 1)
                    {
                        // rsa packet
                        connection.SetState(2);
                        connection.SendPacket(new SMsg_ClientSignatureRequest("OmegaServerProxyObjectName", 0x0174F5));
                        return;
                    }

                    ByteBuffer buffer = new ByteBuffer(ByteOrder.LittleEndian, data);
                    byte opcode = (byte)buffer.ReadByte();

                    byte[] len_data = buffer.ReadBytes(4);
                    byte chk = (byte)buffer.ReadByte();
                    uint packetid = buffer.ReadUInt();

                    if (chk != (byte)(opcode ^ len_data[0] ^ len_data[1] ^ len_data[2] ^ len_data[3]))
                    {
                        TORLog.Warn("Received packet with invalid checksum!");
                    }

                    if (opcode == 1) // Client Ping Packet
                    {
                        TORLog.Network("Ping from " + connection.GetHashCode() + " Seq = " + packetid);
                        ByteBuffer response = new ByteBuffer(ByteOrder.LittleEndian);
                        response.WriteByte(2); // Pong OPC = 2
                        response.WriteInt(0); // Pong Len
                        response.WriteByte(0); // Pong Chk
                        response.WriteUInt(packetid); // Pong
                        response.WriteInt(0);
                        response.WriteInt(1);
                        response.WriteByte(0);
                        connection.SendTORPacket(response);
                        return;
                    }

                    string packetname = OpcodeManager.Instance.GetPacketName(opcode, packetid);

                    if (packetname == "")
                    {
                        TORLog.Warn("Received unknown packet from SWTOR client\nOpcode = 0x" + opcode.ToString("X2") + " -- PacketID = 0x" + packetid.ToString("X8"));
                        TORLog.Warn("--- dump ---");
                        TORLog.Warn(Utility.HexDump(data));
                    }
                    else
                    {
                        try
                        {
                            IClientPacket pkt = Activator.CreateInstance(Type.GetType("ShardServer.Packets.Client." + packetname)) as IClientPacket;
                            TORLog.Network("PktRecv @ " + connection.GetHashCode() + " << " + packetname);
                            pkt.ExecutePacket(connection, buffer);
                        }
                        catch (Exception ex)
                        {
                            TORLog.Error("Exception occured while processing " + packetname, ex);
                        }
                    }
                });
                // Send HELLO packet
                connection.SendClear(new byte[] { 0x03, 0x0e, 0x00, 0x00, 0x00, 0x0d, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
                // State is 1
                connection.SetState(1);
                connection.EngageReading();
            });

            TORLog.Info("SHARD Server running, press Enter to exit ...");
            Console.ReadLine();
        }
开发者ID:Besyaka,项目名称:swtor-emu,代码行数:83,代码来源:Program.cs

示例5: SendTORPacket

        public void SendTORPacket(ByteBuffer buffer)
        {
            // here we receive a buffer prepared for length insertion
            int length = (int)buffer.Position;
            buffer.Position = 1;
            buffer.WriteInt(length);

            byte[] data = buffer.ToArray();
            byte chk = (byte)(data[0] ^ data[1] ^ data[2] ^ data[3] ^ data[4]);

            buffer.WriteByte(chk);

            SendRegularPacket(buffer.ToArray());
        }
开发者ID:Besyaka,项目名称:swtor-emu,代码行数:14,代码来源:AsyncConnection.cs

示例6: WriteCharacterInfo

        void WriteCharacterInfo(ByteBuffer packet, Character cha, byte add)
        {
            packet.WriteBytes(new byte[] { (byte)(0x86 + add), 0x00, 0x00, 0x40 }); // Dynamic
            packet.WriteUInt(0x4e7511aa); // Static
            packet.WriteUInt(0x899);
            packet.WriteByte(0x80);

            packet.WriteBytes(new byte[] {
                0xe8, 0x7e, 0x20, 0x9b, // E8 7E 20 9B
                (byte)(0x86 + add), 0x00, 0x00, 0x40, // 4F 00 00 40
                0xe8, 0x7e, 0x20, 0x9b, // E8 7E 20 9B
                (byte)(0x86 + add), 0x00, 0x00, 0x40, // 4F 00 00 40
            });

            packet.WriteBytes(new byte[] { 0x05, 0x00, 0x02 });

            long detailsLengthPlaceholder = packet.Position;
            packet.WriteInt(0); // placeholder for details length

            packet.WriteBytes(new byte[] {
                0x14, 0x14, 0xCF, 0x40,
                0x00, 0x00, 0x04, 0xE0,
                0xD7, 0x68, 0xB5, 0x03,
                0x01, 0xCC, 0x07, 0xD8,
                0x87, 0xD6, 0x02, 0x03,
                0x00, 0xCC, 0x29, 0x40,
                0x56, 0x77, 0x5B, 0x03,
                0x01, 0xC4, 0x30, 0x1A,
                0x0D, 0x75, 0xB9, 0x15,
                0xCD, 0x0B,
            }); // static

            packet.WriteBytes(new byte[] { 0xcc, 0xbd, 0x33, 0x9c, 0xdd }); // unk dynamic (CC BD 33 9C DD)

            packet.WriteBytes(new byte[] {
                0xCC, 0x07, 0x18, 0xC2,
                0x55, 0x7C, 0x09, 0x04,
                0x04, 0xCF, 0x40, 0x00,
                0x00, 0x30, 0x5C, 0x21,
                0xB1, 0x10, 0x02 }); // static

            packet.WriteBytes(new byte[] {
            //0x95, 0x01, 0x02,
            //0xC9, 0x02, 0x8A, 0x01, 0x02,
            //0xC9, 0x02, 0x8C, 0x01, 0x02, 0x9C, // C9 02 FC 01 02 8A 01 02 C9 02 F5 01 02 C9 03 08
            0xC9, 0x02, 0xFC, 0x01, 0x02, 0x8A, 0x01, 0x02,
            0xC9, 0x02, 0xF5, 0x01, 0x02, 0xC9, 0x03, 0x08,

            0xCB, 0x91, 0xFC, 0x05,
            0xB8, 0x02,
            0x06, 0xCC, 0x27, 0x32, 0x2B, // static
            0x0D, 0xFD, 0x02, 0xCA, // static
            0x76, // static

            0xc4, 0x7f, // dynamic

            0xCB, 0x50, 0x5D, 0x6C, 0xC6, // static

            0x04, 0x33, 0x83, 0xc5, // static
            0x44, // static
            0x01, // static
            0x04, 0x9a, 0xdd, 0xdc, // static
            0x45,
            0xC4, 0x25, 0x42, 0x9A, // Static
            0x25, 0xBA, 0x02, 0xCF }); // Static

            packet.WriteUInt(cha.APP1);
            packet.WriteUInt(cha.APP2);
            packet.WriteUInt(cha.APP3);
            packet.WriteUShort(cha.APP4);
            packet.WriteByte(0xCF);

            /*packet.WriteBytes(new byte[] {
                0x56, 0xF6, 0x33, 0xF2, //0E B2 4F F8
                0xDD, 0xDE, 0x74, 0x77, //51 1E 46 3C
                0xCB, 0x6C, 0x9C, 0xB1, //CB 6C 9C B1
                0xA7, 0x01, 0xCF,
                //0xE0, 0x00, 0xFD, 0x35, 0xB1, 0x0B, 0x17, 0x60 //9B E1 60
            });*/ // appearance ? from char creation

            //packet.WriteBytes(BitConverter.GetBytes((ulong)CharacterClass.JediConsular));
            packet.WriteULongRev((ulong)cha.Class);

            packet.WriteBytes(new byte[] { 0xCC, 0x25, 0xEB, 0x85,
            0x46, 0x42, 0x03, 0x01, // 0 = 1
            0xC4, 0x25, 0xD0, 0x6C, 0xA1,
                0x13, 0x07,
            });

            // Inventory
            ulong[] ids = new ulong[] { 0xe000e32eacf6fe1c, 0xe00096830962E510, 0xE0002D97FFB1222D };
            packet.WriteByte(1);
            packet.WriteByte((byte)ids.Count());
            packet.WriteByte((byte)ids.Count());
            packet.WriteByte(1);
            packet.WriteByte(0xcf);

            int ctr = 0;
            foreach (ulong id in ids)
            {
//.........这里部分代码省略.........
开发者ID:Besyaka,项目名称:swtor-emu,代码行数:101,代码来源:CharacterPackets.cs


注:本文中的ByteBuffer.WriteByte方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。