当前位置: 首页>>代码示例>>C#>>正文


C# AI.MyPieceExistsAt方法代码示例

本文整理汇总了C#中AI.MyPieceExistsAt方法的典型用法代码示例。如果您正苦于以下问题:C# AI.MyPieceExistsAt方法的具体用法?C# AI.MyPieceExistsAt怎么用?C# AI.MyPieceExistsAt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AI的用法示例。


在下文中一共展示了AI.MyPieceExistsAt方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetMoves

    public static List<Coordinate> GetMoves(Coordinate current, AI game)
    {
        List<Coordinate> moves = new List<Coordinate>();
        Coordinate c;
        // Up-Right
        c = new Coordinate(current.File + 1, current.Rank + 2);
        if (current.Rank < 7 && current.File < 8)
        {
            if (!game.MyPieceExistsAt(c))
            {
                moves.Add(c);
            }
        }

        // Up-Left
        c = new Coordinate(current.File - 1, current.Rank + 2);
        if (current.Rank < 7 && current.File > 1)
        {
            if (!game.MyPieceExistsAt(c))
            {
                moves.Add(c);
            }
        }

        // Right-Up
        c = new Coordinate(current.File + 2, current.Rank + 1);
        if (current.File < 7 && current.Rank < 8)
        {
            if (!game.MyPieceExistsAt(c))
            {
                moves.Add(c);
            }
        }

        // Right-Down
        c = new Coordinate(current.File + 2, current.Rank - 1);
        if (current.File < 7 && current.Rank > 1)
        {
            if (!game.MyPieceExistsAt(c))
            {
                moves.Add(c);
            }
        }

        // Down-Left
        c = new Coordinate(current.File - 1, current.Rank - 2);
        if (current.Rank > 2 && current.File > 1)
        {
            if (!game.MyPieceExistsAt(c))
            {
                moves.Add(c);
            }
        }

        // Down-Right
        c = new Coordinate(current.File + 1, current.Rank - 2);
        if (current.Rank > 2 && current.File < 8)
        {
            if (!game.MyPieceExistsAt(c))
            {
                moves.Add(c);
            }
        }

        // Left-Up
        c = new Coordinate(current.File - 2, current.Rank + 1);
        if (current.File > 2 && current.Rank < 8)
        {
            if (!game.MyPieceExistsAt(c))
            {
                moves.Add(c);
            }
        }

        // Left-Down
        c = new Coordinate(current.File - 2, current.Rank - 1);
        if (current.File > 2 && current.Rank > 1)
        {
            if (!game.MyPieceExistsAt(c))
            {
                moves.Add(c);
            }
        }

        return moves;
    }
开发者ID:drusepth,项目名称:Little-Bobby-Fischer,代码行数:86,代码来源:Knight.CS

示例2: GetMoves

    public static List<Coordinate> GetMoves(Coordinate current, AI game)
    {
        List<Coordinate> moves = new List<Coordinate>();
        Coordinate c;

        // N
        c = new Coordinate(current.File, current.Rank + 1);
        if (current.Rank < 8)
        {
            if (!game.MyPieceExistsAt(c))
                moves.Add(c);
        }

        // NE
        c = new Coordinate(current.File + 1, current.Rank + 1);
        if (current.Rank < 8 && current.File < 8)
        {
            if (!game.MyPieceExistsAt(c))
                moves.Add(c);
        }

        // E
        c = new Coordinate(current.File + 1, current.Rank);
        if (current.File < 8)
        {
            if (!game.MyPieceExistsAt(c))
                moves.Add(c);
        }

        // SE
        c = new Coordinate(current.File + 1, current.Rank - 1);
        if (current.File < 8 && current.Rank > 1)
        {
            if (!game.MyPieceExistsAt(c))
                moves.Add(c);
        }

        // S
        c = new Coordinate(current.File, current.Rank - 1);
        if (current.Rank > 1)
        {
            if (!game.MyPieceExistsAt(c))
                moves.Add(c);
        }

        // SW
        c = new Coordinate(current.File - 1, current.Rank - 1);
        if (current.Rank > 1 && current.File > 1)
        {
            if (!game.MyPieceExistsAt(c))
                moves.Add(c);
        }

        // W
        c = new Coordinate(current.File - 1, current.Rank);
        if (current.File > 1)
        {
            if (!game.MyPieceExistsAt(c))
                moves.Add(c);
        }

        // NW
        c = new Coordinate(current.File - 1, current.Rank + 1);
        if (current.File > 1 && current.Rank < 8)
        {
            if (!game.MyPieceExistsAt(c))
                moves.Add(c);
        }

        return moves;
    }
开发者ID:drusepth,项目名称:Little-Bobby-Fischer,代码行数:71,代码来源:King.CS


注:本文中的AI.MyPieceExistsAt方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。