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C# AI.AddJustCurrHealth方法代码示例

本文整理汇总了C#中AI.AddJustCurrHealth方法的典型用法代码示例。如果您正苦于以下问题:C# AI.AddJustCurrHealth方法的具体用法?C# AI.AddJustCurrHealth怎么用?C# AI.AddJustCurrHealth使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在AI的用法示例。


在下文中一共展示了AI.AddJustCurrHealth方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DamageAI

	void DamageAI(){
		foreach(Transform x in targetsInRange){
				AIscript = (AI)x.GetComponent("AI");
				AIscript.AddJustCurrHealth(-DamageWW);
		}
	}
开发者ID:Vasj0001,项目名称:Game,代码行数:6,代码来源:HeroControllerScript.cs

示例2: Update


//.........这里部分代码省略.........
			NGUITools.SetActive(fonFirstSkill,true);
			wave.SetActive(true);
			ttlFirstSkill=1.0f;
			if(!isFacingRightFirstSkill){
				Vector3 theScale = wave.transform.localScale;
				theScale.x *= -1;
				wave.transform.localScale = theScale;
			}
			isFacingRightFirstSkill=isFacingRight;
			if(isFacingRightFirstSkill){
				wave.transform.position=new Vector3(myPlayer.position.x+1,myPlayer.position.y,0);
				rightPartSys.SetActive(true);
				leftPartSys.SetActive(false);
			}else{
				rightPartSys.SetActive(false);
				leftPartSys.SetActive(true);
				Vector3 theScale = wave.transform.localScale;
				theScale.x *= -1;
				wave.transform.localScale = theScale;
				isFacingRightFirstSkill=false;
				wave.transform.position=new Vector3(myPlayer.position.x-1,myPlayer.position.y,0);
			}
		}
		if (ttlFirstSkill>=0){
			if(isFacingRightFirstSkill){
				wave.transform.position += wave.transform.right * 7 * Time.deltaTime;
			}else{
				wave.transform.position -= wave.transform.right * 7 * Time.deltaTime;
			}
			targetsInFirstSkill= targets.FindAll(bot => Mathf.Abs(bot.position.x-wave.transform.position.x)<=1.0f && Mathf.Abs(bot.position.y-wave.transform.position.y)<=0.6f);
			foreach(Transform x in targetsInFirstSkill){
				if(!targetsDamagedFirstSkill.Contains(x)){
					AIscript = (AI)x.GetComponent("AI");
					AIscript.AddJustCurrHealth(-15);
					targetsDamagedFirstSkill.Add(x);
				}
			}
			ttlFirstSkill-=Time.deltaTime;
		}
		if (ttlFirstSkill<=0){
			wave.SetActive(false);
			targetsDamagedFirstSkill.Clear();
		}
		//
		//Second Skill
		if (Input.GetKeyDown(KeyCode.Alpha2) && SecondSkillTimer==1)
		{
			SecondSkillTimer=cdSecondSkill;
			//NGUITools.SetActive(fonSecondSkill,true);
			ttlSecondSkill=0.2f;
			isFacingRightSecondSkill=isFacingRight;
		}
		if (ttlSecondSkill>=0)
		{
			if(isFacingRightSecondSkill)
			{
				myPlayer.transform.position += myPlayer.transform.right * maxSpeed * 8 * Time.deltaTime;
			}
			else
			{
				myPlayer.transform.position -= myPlayer.transform.right * maxSpeed * 8 * Time.deltaTime;
			}
			targetsInSecondSkill= targets.FindAll(bot => Mathf.Abs(bot.position.x-myPlayer.transform.position.x)<=1.0f && Mathf.Abs(bot.position.y-myPlayer.transform.position.y)<=0.6f);
			foreach(Transform x in targetsInSecondSkill)
			{
				if(!targetsDamagedSecondSkill.Contains(x))
开发者ID:Vasj0001,项目名称:Game,代码行数:67,代码来源:HeroControllerScript.cs


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