本文整理汇总了C++中util::ConfigGlobal::initLogs方法的典型用法代码示例。如果您正苦于以下问题:C++ ConfigGlobal::initLogs方法的具体用法?C++ ConfigGlobal::initLogs怎么用?C++ ConfigGlobal::initLogs使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类util::ConfigGlobal
的用法示例。
在下文中一共展示了ConfigGlobal::initLogs方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setupDemoScene
void OgreApp::setupDemoScene()
{
globals.initPaths();
#if defined(OGRE_IS_IOS) && defined(NETWORKING)
syncConfig();
#endif
seed = time(0);
srand(seed);
// The code snippet below is used to output text
// create a font resource
ResourcePtr resourceText = OgreFramework::getSingletonPtr()->m_pFontMgr->create("Arial", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
resourceText->setParameter("type", "truetype");
//resourceText->setParameter("source", "C64_User_Mono_v1.0-STYLE.ttf");
resourceText->setParameter("source", "NEUROPOL.ttf");
resourceText->setParameter("size", "16");
resourceText->setParameter("resolution", "96");
resourceText->load();
Util::createSphere(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "sphereMesh", 1.0, 8, 8);
Util::createCylinder(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "cylinderMesh", 1.0, 1.0, 8);
Util::createDiamond(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "diamondMesh", 1.0, 1.0);
Util::createBox(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "boxMesh", 1.0, 1.0, 1.0);
Util::createPlane(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "planeMesh", 1.0, 1.0);
Util::createDefaultSegments(OgreFramework::getSingletonPtr()->m_pSceneMgrMain);
globals.initPaths();
//if (!configStageType(globals.configPath, globals.configBackup, "globalConfig"))
// globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR);
OgreFramework::getSingletonPtr()->m_pCameraMain->setPosition(Vector3::ZERO);
OgreFramework::getSingletonPtr()->m_pCameraMain->lookAt(Vector3::ZERO);
player = new Player(
globals.playerName,
OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition(),
OgreFramework::getSingletonPtr()->m_pCameraMain->getOrientation(),
globals.initCamSpeed,
globals.vineTOffset,
seed,
"vinezors" + Util::toStringInt(seed) + ".csv");
player->setSounds(true);
if (!player->loadProgress(globals.savePath))
std::cout << "WARNING: Save File could not be loaded correctly" << std::endl;
globals.initLogs(player->getSkillLevel().sessionID);
engineStateMgr = new EngineStateManager();
engineStateMgr->requestPushEngine(ENGINE_MAIN_MENU, player);
#if defined(OGRE_IS_IOS) && (NETWORKING)
syncLogs();
#endif
}
示例2: setupDemoScene
void OgreApp::setupDemoScene()
{
bool isSynced = false;
globals.initPaths();
#if defined(NETWORKING)
#if defined(OGRE_IS_IOS)
isSynced = syncConfig();
#endif
#endif
seed = time(0);
srand(seed);
sessionOver = false;
Util::generateMaterials();
Util::createSphere(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "sphereMesh", 1.0, 8, 8);
Util::createCylinder(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "cylinderMesh", 1.0, 1.0, 8);
Util::createDiamond(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "diamondMesh", 1.0, 1.0);
Util::createBox(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "boxMesh", 1.0, 1.0, 1.0);
Util::createPlane(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "planeMesh", 1.0, 1.0);
Util::createDefaultSegments(OgreFramework::getSingletonPtr()->m_pSceneMgrMain);
origin = Vector3(0, 0, 0);
OgreFramework::getSingletonPtr()->m_pCameraMain->setPosition(Vector3(origin.x, origin.y, origin.z + globals.tunnelSegmentDepth / 2));
OgreFramework::getSingletonPtr()->m_pCameraMain->lookAt(origin);
globals.initPaths();
if (!configStageType(globals.configPath, globals.configBackup, "globalConfig"))
globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR);
player = new Player(
globals.playerName,
OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition(),
OgreFramework::getSingletonPtr()->m_pCameraMain->getOrientation(),
globals.initCamSpeed,
globals.vineTOffset,
SPEED_CONTROL_AUTO,
seed,
"vinezors" + Util::toStringInt(seed) + ".csv");
player->addVine(new Vine(OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode(), player->getCamPos(), globals.vineRadius));
player->setSounds(true);
player->setRunningSpeed(globals.set1StartingSpeed, globals.set2StartingSpeed, globals.set3StartingSpeed, globals.trialStartingSpeed, globals.startingNav);
if (!player->loadProgress(globals.savePath))
std::cout << "WARNING: Save File could not be loaded correctly" << std::endl;
globals.initLogs(player->getSkillLevel().sessionID);
tunnel = NULL;
hud = new Hud();
// Determine length of time
globals.sessionTime = globals.sessionTimeMin;
if (player->getSkillLevel().sessionID >= 1)
globals.sessionTime += ((globals.sessionTimeMax - globals.sessionTimeMin) / globals.expectedNumSessions) * (player->getSkillLevel().sessionID - 1);
std::cout << "Session Length: " << globals.sessionTime << std::endl;
levelMgr = new LevelManager(player, globals.scheduleMain, globals.scheduleRepeat, globals.scheduleRepeatRandomPool);
setLevel(EVEN);
Light* lightMain = OgreFramework::getSingletonPtr()->m_pSceneMgrMain->createLight("Light");
lightMain->setDiffuseColour(1.0, 1.0, 1.0);
lightMain->setSpecularColour(1.0, 1.0, 1.0);
//lightMain->setAttenuation(3250, 1.0, 0.0014, 0.000007);
lightNodeMain = OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode()->createChildSceneNode("lightNode");
lightNodeMain->attachObject(lightMain);
lightNodeMain->setPosition(OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition());
if (!isSynced) {
globals.setMessage("ERROR: Could not connect for updates.\nPlease contact the RA", MESSAGE_ERROR);
}
#if defined(NETWORKING)
#if defined(OGRE_IS_IOS)
syncLogs();
#endif
#endif
}
示例3: setupDemoScene
void OgreApp::setupDemoScene()
{
seed = time(0);
srand(seed);
sessionOver = false;
Util::generateMaterials();
Util::createSphere(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "sphereMesh", 1.0, 256, 4);
Util::createCylinder(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "cylinderMesh", 1.0, 1.0, 8);
Util::createDiamond(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "diamondMesh", 1.0, 1.0);
Util::createBox(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "boxMesh", 1.0, 1.0, 1.0);
Util::createPlane(OgreFramework::getSingletonPtr()->m_pSceneMgrMain, "planeMesh", 1.0, 1.0);
Util::createDefaultSegments(OgreFramework::getSingletonPtr()->m_pSceneMgrMain);
origin = Vector3(0, 0, 0);
OgreFramework::getSingletonPtr()->m_pCameraMain->setPosition(Vector3(origin.x, origin.y, origin.z + globals.tunnelSegmentDepth / 2));
OgreFramework::getSingletonPtr()->m_pCameraMain->lookAt(origin);
globals.initPaths();
if (!configStageType(globals.configPath, globals.configBackup, "globalConfig"))
globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR);
player = new Player(
globals.playerName,
OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition(),
OgreFramework::getSingletonPtr()->m_pCameraMain->getOrientation(),
globals.initCamSpeed,
globals.vineTOffset,
SPEED_CONTROL_AUTO,
seed,
"vinezors" + Util::toStringInt(seed) + ".csv");
player->addVine(new Vine(OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode(), player->getCamPos(), globals.vineRadius));
player->setSounds(true);
player->setRunningSpeed(globals.set1StartingSpeed, globals.set2StartingSpeed, globals.set3StartingSpeed, globals.trialStartingSpeed, globals.startingNav);
if (player->getName() != "subject999")
{
if (!player->loadProgress(globals.savePath))
std::cout << "WARNING: Save File could not be loaded correctly" << std::endl;
}
else
{
// Special training session for space game
PlayerLevel skill = player->getSkillLevel();
skill.sessionID = 0;
skill.set1 = 1;
skill.set2 = 1;
skill.set3 = 1;
skill.set1Rep = 0;
skill.set2Rep = 1;
skill.set3Rep = 2;
player->setSkillLevel(skill);
}
globals.initLogs(player->getSkillLevel().sessionID);
tunnel = NULL;
hud = new Hud();
// Determine length of time
globals.sessionTime = (globals.sessionTimeMin + ((globals.sessionTimeMax - globals.sessionTimeMin) / globals.expectedNumSessions) * player->getSkillLevel().sessionID);
std::cout << "Session Length: " << globals.sessionTime << std::endl;
levelMgr = new LevelManager(player, globals.scheduleMain, globals.scheduleRepeat, globals.scheduleRepeatRandomPool);
setLevel(EVEN);
// OgreFramework::getSingletonPtr()->m_pCameraMain
backSphere = OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode()->createChildSceneNode("backSphereNode");
Entity* backContentEntity = backSphere->getCreator()->createEntity("backSphereEntity", "sphereMesh");
backContentEntity->setMaterialName("General/PodUnknown");
backSphere->attachObject(backContentEntity);
backSphere->scale(globals.podHeadRadius * 4, globals.podHeadRadius * 4, globals.podHeadRadius);
backSphere->translate(Vector3(0, 0, -globals.tunnelSegmentDepth * 20));
}