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C++ Text::setPosition方法代码示例

本文整理汇总了C++中sf::Text::setPosition方法的典型用法代码示例。如果您正苦于以下问题:C++ Text::setPosition方法的具体用法?C++ Text::setPosition怎么用?C++ Text::setPosition使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在sf::Text的用法示例。


在下文中一共展示了Text::setPosition方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: gameWindow

	Pong() : gameWindow(sf::VideoMode(600, 480), "Pong")
	{
		ball.setFillColor(sf::Color::Cyan);
		ball.setPosition(100.0, 100.0);
		ball.setRadius(10.f);

		p1Paddle.setFillColor(sf::Color::Green);
		p1Paddle.setPosition(10.0, 100.0);
		p1Paddle.setSize(sf::Vector2f(10.0, 100.0));

		p2Paddle.setFillColor(sf::Color::Red);
		p2Paddle.setPosition(580.0, 100.0);
		p2Paddle.setSize(sf::Vector2f(10.0, 100.0));

		p1MovingUp = false;
		p1MovingDown = false;
		p2MovingUp = false;
		p2MovingDown = false;

		ballMovement = sf::Vector2f(ballSpeed, ballSpeed);
		font.loadFromFile("arial.ttf");

		p1ScoreText.setPosition(150, 10);
		p1ScoreText.setFont(font);
		p1ScoreText.setString(std::to_string(p1Score));
		p1ScoreText.setColor(sf::Color::Red);
		p1ScoreText.setCharacterSize(24);

		p2ScoreText.setPosition(450, 10);
		p2ScoreText.setFont(font);
		p2ScoreText.setString(std::to_string(p2Score));
		p2ScoreText.setColor(sf::Color::Red);
		p2ScoreText.setCharacterSize(24);
	}
开发者ID:minhoolee,项目名称:id-Tech-Files,代码行数:34,代码来源:Main.cpp

示例2: initialize

    void initialize(sf::RenderWindow &mainWindow, sf::Font &mainFont)
    {
        titleText.setFont(mainFont);
        titleText.setString("Triangle Super");
        titleText.setCharacterSize(72);
        titleText.setPosition(mainWindow.getSize().x/2 - titleText.getGlobalBounds().width/2.f,
                              mainWindow.getSize().y/2 - titleText.getGlobalBounds().height/2.f);

        playText.setFont(mainFont);
        playText.setString("Play!");
        playText.setCharacterSize(30);
        playText.setPosition(mainWindow.getSize().x/3 - playText.getGlobalBounds().width/2.f,
                             mainWindow.getSize().y/3 *2 - playText.getGlobalBounds().height/2.f);

        quitText.setFont(mainFont);
        quitText.setString("Quit.");
        quitText.setCharacterSize(30);
        quitText.setPosition(mainWindow.getSize().x/3 *2 - quitText.getGlobalBounds().width/2.f,
                             mainWindow.getSize().y/3*2-quitText.getGlobalBounds().height/2.f);

        scoreText.setFont(mainFont);
        scoreText.setCharacterSize(30);
        scoreText.setPosition(mainWindow.getSize().x/2 - scoreText.getGlobalBounds().width/2.f,
                              mainWindow.getSize().y/3-scoreText.getGlobalBounds().height/2.f);
    }
开发者ID:Mischa-Alff,项目名称:TriangleSuper,代码行数:25,代码来源:Utils.hpp

示例3: addMessage

void LogMessageWindow::addMessage(sf::Text msg){


	if (msg_queue.empty()){
		std::cout << "Msg queue is empty\n";
		//reposition the text to the boundaries of the message log window
		msg.setPosition(sf::Vector2f(this->message_window_background.getPosition().x + 10, 
			this->message_window_background.getPosition().y +  
			message_window_background.getSize().y - 14 ));

	}
	//When the number of messages in the queue reach the height of the message window, clear it.
	else if ( ((int)message_window_background.getSize().y / 14) == msg_queue.size()){//Division by constant, constant is the position of each message

		msg_queue.clear();
		msg.setPosition(sf::Vector2f(this->message_window_background.getPosition().x + 10,
			this->message_window_background.getPosition().y +
			message_window_background.getSize().y - 14));
	}
	else{

		std::cout << "Msg queue is NOT empty\n";
		msg.setPosition(sf::Vector2f(message_window_background.getPosition().x + 10, msg_queue.back().getPosition().y - 14.0f));
	}
	msg_queue.push_back(msg);
}
开发者ID:anthonybjturner,项目名称:YasuosQuests,代码行数:26,代码来源:LogMessageWindow.cpp

示例4: Draw

void Scoring::Draw(unsigned int p_num, int score)
{
	std::stringstream pointsStream;
	pointsStream << score;
	points_graphics.setString(pointsStream.str());

	switch(p_num)
	{
	case 0:
		points_graphics.setPosition(5,5);
		break;

	case 1:
		points_graphics.setPosition(WindowManager::GetSize().x - points_graphics.getGlobalBounds().width - 5,5);
		break;

	case 2:
		points_graphics.setPosition(5,WindowManager::GetSize().y - points_graphics.getGlobalBounds().height - 5);
		break;

	case 3:
		points_graphics.setPosition(WindowManager::GetSize().x - points_graphics.getGlobalBounds().width - 5,WindowManager::GetSize().y - points_graphics.getGlobalBounds().height - 5);
		break;
	}

	WindowManager::Draw(points_graphics);
}
开发者ID:vsrz,项目名称:VHH,代码行数:27,代码来源:scoring.cpp

示例5: init

    void init() {
        this->restart();
        // RectangleShapes
        sf::Vector2f unit(unit_w, unit_h);
        stone_view = sf::RectangleShape(unit);
        stone_view.setFillColor(sf::Color(255, 81, 68));
        body_view = sf::RectangleShape(unit);
        body_view.setFillColor(sf::Color(0, 204, 255));
        food_view = sf::RectangleShape(unit);
        food_view.setFillColor(sf::Color(19, 169, 136));

        // font & msg
        if (!font.loadFromFile("Inconsolata-Bold.ttf")) {
            puts("fonts loading error!");
            this->close();
        }
        msg1.setFont(font);
        msg1.setColor(sf::Color::White);
        msg1.setCharacterSize(50);
        msg1.setPosition(80, 100);
        msg2.setFont(font);
        msg2.setColor(sf::Color::White);
        msg2.setCharacterSize(25);
        msg2.setString("Press <Enter> to Replay");
        msg2.setPosition(60, 250);
    }
开发者ID:amoshyc,项目名称:sfml-snake,代码行数:26,代码来源:main.cpp

示例6: init

void WindowCreateThing::init(sf::RenderWindow &window) {

    rectTitle.setSize(sf::Vector2f(window.getSize().x*0.45, window.getSize().y*0.07));
    rectTitle.setPosition(sf::Vector2f(window.getSize().x/2-(rectTitle.getSize().x/2), window.getSize().x/4-(rectTitle.getSize().y/2)));
    rectTitle.setFillColor(sf::Color(158, 158, 158));
    rectTitle.setOutlineColor(sf::Color::Black);
    rectTitle.setOutlineThickness(1.f);

    rectMain.setSize(sf::Vector2f(window.getSize().x*0.45,window.getSize().y*0.45));
    rectMain.setPosition(sf::Vector2f(rectTitle.getPosition().x, rectTitle.getPosition().y+rectTitle.getSize().y));
    rectMain.setFillColor(sf::Color::White);
    rectMain.setOutlineColor(sf::Color::Black);
    rectMain.setOutlineThickness(1.f);

    load();


    starting_position = sf::Mouse::getPosition(window);



    textTitle.setFont(font);
    textTitle.setString("CreateThings.txt");
    textTitle.setCharacterSize(24);
    textTitle.setColor(sf::Color::White);
    textTitle.setPosition(sf::Vector2f(rectTitle.getPosition().x+rectTitle.getSize().x*0.3, rectTitle.getPosition().y+rectTitle.getSize().y*0.1));
    //textTitle.setPosition(sf::Vector2f(400,10));

    textClose.setFont(font);
    textClose.setString("X");
    textClose.setStyle(sf::Text::Bold);
    textClose.setCharacterSize(35);
    textClose.setColor(sf::Color::White);
    textClose.setPosition(sf::Vector2f(rectTitle.getPosition().x+rectTitle.getSize().x-30, rectTitle.getPosition().y+rectTitle.getSize().y*0.05));


    ///// FOLDER ICONE
    textureFolder.setSmooth(true);
    spriteFodler.setTexture(textureFolder);
    sf::Vector2f targetSize(25.0f, 25.0f);
    spriteFodler.setScale(
        targetSize.x / spriteFodler.getLocalBounds().width,
        targetSize.y / spriteFodler.getLocalBounds().height);
    spriteFodler.setPosition(sf::Vector2f(textTitle.getPosition().x-targetSize.x, textTitle.getPosition().y));




    ///// CLOSE ICONE
    /*textureClose.setSmooth(true);
    spriteClose.setTexture(textureClose);
    sf::Vector2f targetSize2(window.getSize().y*0.07, window.getSize().y*0.07);
    spriteClose.setScale(
        targetSize2.x / spriteClose.getLocalBounds().width,
        targetSize2.y / spriteClose.getLocalBounds().height);
    spriteClose.setPosition(rectTitle.getPosition().x+rectTitle.getSize().x-targetSize2.x, rectTitle.getPosition().y);*/
}
开发者ID:3991,项目名称:Game-25486,代码行数:57,代码来源:WindowCreateThing.hpp

示例7: draw_shadow_text

    void draw_shadow_text(sf::RenderWindow& window, sf::Text& text, sf::Color color, int x, int y)
    {
        text.setColor(sf::Color::Black);
        text.setPosition(x + 5, y + 5);
        window.draw(text);

        text.setColor(color);
        text.setPosition(x, y);

        window.draw(text);
    }
开发者ID:gaocan1992,项目名称:astra,代码行数:11,代码来源:main.cpp

示例8: init

	virtual void init()
	
	
	{
		dt=0;
		
		
		if (!standard_font.loadFromFile("fonts/Unique.ttf"))
{
    // error...
}
		darken = sf::RectangleShape(sf::Vector2f(800,400));
		

		
		tit.setFont(standard_font); 


		tit.setString("Made by");

		explain.setFont(standard_font);
		explain.setString("Just a bored slacker");
		explain.setCharacterSize(36);
		explain.setPosition(260,320);

		tit.setCharacterSize(24);

		
		// dla centrowania obiektow
		
		sf::FloatRect tempt = tit.getGlobalBounds();

		
		tit.setOrigin(sf::Vector2f(tempt.width/2,tempt.height/2));

		
		tit.setPosition(400,120);


if (!tex.loadFromFile("gfx/jabslogo.png"))
	
	{
		std::cout<<"Fuckup"<<std::endl;
		}

		spr.setTexture(tex);
		spr.setPosition(334,144);

		
		timer.restart();
		
		};
开发者ID:TarasJan,项目名称:Sleepwalker,代码行数:52,代码来源:jabs.cpp

示例9: startMenu

bool startMenu(sf::Text title, sf::Text anyKey, sf::Text credits, sf::RenderWindow& window)
{
  // create and load texture for earth.png
  sf::Texture earth;
  if(!earth.loadFromFile("img/earth2.png")) cout << "Error, could not load earth.png" << endl;

  sf::Sprite earthSprite;
  earthSprite.setTexture(earth);
  earthSprite.setPosition(WINDOW_WIDTH / 4 , WINDOW_HEIGHT / 4);

  // set title color, position, size and style
  title.setColor(sf::Color::Black);
  title.setPosition(WINDOW_WIDTH / 5, 0);
  title.setCharacterSize(50);
  title.setStyle(sf::Text::Bold);

  // set anyKey position and color
  anyKey.setPosition(WINDOW_WIDTH / 4.5, 410);
  anyKey.setColor(sf::Color::Black);

  credits.setPosition(WINDOW_WIDTH / 2.6, 450);
  credits.setCharacterSize(10);
  credits.setColor(sf::Color::Black);

  while(window.isOpen())
  {
    sf::Event event;
    while (window.pollEvent(event)) // process events
    {
      // QUIT
      if (event.type == sf::Event::Closed)
      {
          window.close(); // close the window
          return false;
      }

      // if the user presses any key
      if(event.type == sf::Event::KeyPressed || event.type == sf::Event::MouseButtonPressed)
        return true;
    }

    window.clear(sf::Color(255, 255, 235, 0));

    window.draw(earthSprite);
    window.draw(title);
    window.draw(anyKey);
    window.draw(credits);
    window.display();
  }

  return false;
}
开发者ID:Joshalexjacobs,项目名称:Mikylas-Big-Country-Quiz,代码行数:52,代码来源:main.cpp

示例10: initTexts

void initTexts()
{
    if (!font.loadFromFile("arial.ttf"))cout << "error";
    endText.setFont(font);
    endText.setString("Game Over");
    endText.setCharacterSize(50);
    endText.setColor(sf::Color( 156, 39, 176));
    endText.setPosition(SIZE/2-100,SIZE/2-100);
    scoreText.setFont(font);
    scoreText.setCharacterSize(50);
    scoreText.setColor(sf::Color(255,255,255));
    scoreText.setPosition(SIZE/2-200,SIZE/2);
}
开发者ID:Nineshadow,项目名称:Snake-in-C---and-SFML,代码行数:13,代码来源:snake.cpp

示例11: init

	virtual void init()
	
	
	{
		dt=0;
		
		
		if (!standard_font.loadFromFile("fonts/Unique.ttf"))
{
    // error...
}
		darken = sf::RectangleShape(sf::Vector2f(800,400));
		

		
		tit.setFont(standard_font); 
		score.setFont(standard_font); 

		std::stringstream ss;
		ss << your_score;
		std::string str = ss.str();
		
		
		tit.setString("Congrats! You beat the game\nIt took you:");
		
		score.setString(str + " seconds");


		tit.setCharacterSize(24);
		score.setCharacterSize(24);

		
		// dla centrowania obiektow
		
		sf::FloatRect tempt = tit.getGlobalBounds();
		sf::FloatRect tempr = score.getGlobalBounds();

		
		tit.setOrigin(sf::Vector2f(tempt.width/2,tempt.height/2));
		score.setOrigin(sf::Vector2f(tempr.width/2,tempr.height/2));

		
		tit.setPosition(400,150);
		score.setPosition(400,200);

		score.setColor(sf::Color(0,127,127));

		
		timer.restart();
		
		};
开发者ID:TarasJan,项目名称:Sleepwalker,代码行数:51,代码来源:wingame.cpp

示例12: pauseMenu

void pauseMenu()
{
	pause.setFont(myFont);
	pause.setCharacterSize(WIDTH / 16);
	pause.setStyle(sf::Text::Bold);
	pause.setColor(sf::Color::Black);
	pause.setString("PAUSE");
	pause.setOrigin(pause.getLocalBounds().width / 2, pause.getLocalBounds().height / 2);
	pause.setPosition(WIDTH / 2, 3 * HEIGHT / 16);

	sf::Vector2f menuRectSize(3 * WIDTH / 16, HEIGHT / 8);

	for (int i = 0; i < pauseMenuRect.size(); i++)
	{
		pauseMenuRect[i].setSize(menuRectSize);
		pauseMenuRect[i].setFillColor(grey);
		pauseMenuRect[i].setOrigin(menuRectSize.x / 2, menuRectSize.y / 2);
		pauseMenuRect[i].setPosition(WIDTH / 2, 6 * HEIGHT / 16 + i * (5 * HEIGHT / 32));

		pauseMenuText[i].setFont(myFont);
		pauseMenuText[i].setCharacterSize(2 * pause.getCharacterSize() / 5);
		pauseMenuText[i].setStyle(sf::Text::Bold);
		pauseMenuText[i].setColor(sf::Color::Black);
		pauseMenuText[i].setString(pauseMenuCommands[i]);
		pauseMenuText[i].setOrigin(pauseMenuText[i].getLocalBounds().width / 2, pauseMenuText[i].getLocalBounds().height / 2);
		pauseMenuText[i].setPosition(pauseMenuRect[i].getPosition().x, pauseMenuRect[i].getPosition().y);
	}

	BILLIARDS.draw(pause);
	for (int i = 0; i < pauseMenuRect.size(); i++)
	{
		BILLIARDS.draw(pauseMenuRect[i]);
		BILLIARDS.draw(pauseMenuText[i]);
	}
}
开发者ID:133440,项目名称:Final-Project,代码行数:35,代码来源:Billiards.cpp

示例13: draw_on

 inline void draw_on(sf::RenderWindow& window)
 {
     window.draw(circ);
     window.draw(sprite);
     info_str.setPosition(get_position());
     window.draw(info_str);
 }
开发者ID:dvbuntu,项目名称:ogre,代码行数:7,代码来源:ogre_obj.hpp

示例14: showMission

void showMission(Game1 & game, MissionText & mission_text, sf::Text & text, Hero & hero, MenuImg & fon, menuBools & bools)
{
	if (!bools.first_play) {
		switch (hero.player->quest)
		{
		case Player::quest_status::start: text.setString(mission_text.start); break;
		case Player::quest_status::find_car: text.setString(mission_text.find_car); break;
		case Player::quest_status::find_gaz: text.setString(mission_text.find_gaz); break;
		case Player::quest_status::find_busket: text.setString(mission_text.find_buscket); break;
		case Player::quest_status::find_colon: text.setString(mission_text.find_colon); break;
		case Player::quest_status::go_to_car: text.setString(mission_text.go_to_car); break;
		}
		text.setOrigin(text.getLocalBounds().width / 2, 0);
		text.setPosition(fon.sprite->getPosition().x + 220, fon.sprite->getPosition().y - 250);
		text.setColor(Color::Red);
		game.window->draw(text);
	}
	else {
		fon.hand_sprite->setPosition(fon.sprite->getPosition().x + 200, fon.sprite->getPosition().y);
		game.window->draw(*fon.hand_sprite);

	}
	game.aim_sprite->setPosition(game.pos);
	game.window->draw(*game.aim_sprite);
	game.window->display();
}
开发者ID:Coguar,项目名称:Field964,代码行数:26,代码来源:Menu.cpp

示例15: Draw

void Item::Draw(sf::RenderWindow& renderWindow, sf::Text &text)
{
	TextureManager *t = Resources::getTextureManager("tileMap");
		sf::Sprite s;
		sf::Vector2f item_pos = GetPosition();
		t->generateSprite(id, item_pos, s, sf::Vector2f(GetWidth(),GetHeight()));
		renderWindow.draw(s);



	sf::Vector2f test_pos = GetPosition();
	text.setPosition(test_pos.x, test_pos.y);
	text.setScale(sf::Vector2f(1.5,1.5));
	renderWindow.draw(text);
		//renderWindow.draw(_sprite);
		/*if(amount >0){
			char c[10];
			sprintf(c, "%i", amount);
			std::string string(c);
			sf::String str(string);
			text.setString(str);
			text.setPosition(GetPosition().x, GetPosition().y);
			renderWindow.draw(text);	
		}*/

}
开发者ID:Obscurs,项目名称:genland,代码行数:26,代码来源:Item.cpp


注:本文中的sf::Text::setPosition方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。