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C++ Output::precision方法代码示例

本文整理汇总了C++中osgdb::Output::precision方法的典型用法代码示例。如果您正苦于以下问题:C++ Output::precision方法的具体用法?C++ Output::precision怎么用?C++ Output::precision使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在osgdb::Output的用法示例。


在下文中一共展示了Output::precision方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: VolumeTile_writeLocalData

bool VolumeTile_writeLocalData(const osg::Object& obj, osgDB::Output& fw)
{
    const osgVolume::VolumeTile& volumeTile = static_cast<const osgVolume::VolumeTile&>(obj);

    int prec = fw.precision();
    fw.precision(15);

    if (volumeTile.getLocator())
    {
        fw.writeObject(*volumeTile.getLocator());
    }

    if (volumeTile.getLayer())
    {
        fw.writeObject(*volumeTile.getLayer());
    }

    if (volumeTile.getVolumeTechnique())
    {
        fw.writeObject(*volumeTile.getVolumeTechnique());
    }    

    fw.precision(prec);
    
    return true;
}
开发者ID:BlitzMaxModules,项目名称:osg.mod,代码行数:26,代码来源:VolumeTile.cpp

示例2: ClusterCullingCallback_writeLocalData

bool ClusterCullingCallback_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
{
    const ClusterCullingCallback* ccc = dynamic_cast<const ClusterCullingCallback*>(&obj);
    if (!ccc) return false; 

    int prec = fw.precision();
    fw.precision(15);

    fw.indent() << "controlPoint " << ccc->getControlPoint() << std::endl;
    fw.indent() << "normal " << ccc->getNormal() << std::endl;
    fw.indent() << "radius " << ccc->getRadius() << std::endl;
    fw.indent() << "deviation " << ccc->getDeviation() << std::endl;
 
    fw.precision(prec);

    return true;
}
开发者ID:BlitzMaxModules,项目名称:osg.mod,代码行数:17,代码来源:ClusterCullingCallback.cpp

示例3: AnimationPath_writeLocalData

bool AnimationPath_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
{
    const osg::AnimationPath* ap = dynamic_cast<const osg::AnimationPath*>(&obj);
    if (!ap) return false;

    fw.indent() << "LoopMode ";
    switch(ap->getLoopMode())
    {
        case AnimationPath::SWING:
            fw << "SWING" <<std::endl;
            break;
        case AnimationPath::LOOP:
            fw << "LOOP"<<std::endl;
            break;
        case AnimationPath::NO_LOOPING:
            fw << "NO_LOOPING"<<std::endl;
            break;
    }

    const AnimationPath::TimeControlPointMap& tcpm = ap->getTimeControlPointMap();

    fw.indent() << "ControlPoints {"<< std::endl;
    fw.moveIn();

    int prec = fw.precision();
    fw.precision(15);

    for (AnimationPath::TimeControlPointMap::const_iterator itr=tcpm.begin();
         itr!=tcpm.end(); 
         ++itr)
    {
        fw.indent() << itr->first << " " << itr->second.getPosition() << " " << itr->second.getRotation() << " " <<itr->second.getScale() << std::endl;

    }

    fw.precision(prec);

    fw.moveOut();
    fw.indent() << "}"<< std::endl;

    return true;
}
开发者ID:aalex,项目名称:osg,代码行数:42,代码来源:AnimationPath.cpp

示例4: setPrecision

 void setPrecision(osgDB::Output& fout, const osgDB::ReaderWriter::Options* options) const
 {
     if (options)
     {
         std::istringstream iss(options->getOptionString());
         std::string opt;
         while (iss >> opt)
         {
             if(opt=="PRECISION" || opt=="precision") 
             {
                 int prec;
                 iss >> prec;
                 fout.precision(prec);
             }
             if (opt=="OutputTextureFiles")
             {
                 fout.setOutputTextureFiles(false);
             }
         }
     }
开发者ID:mew-cx,项目名称:osgtoy,代码行数:20,代码来源:ReaderWriterOSGFS.cpp

示例5: Array_writeLocalData

bool Array_writeLocalData( const osg::Array& array, osgDB::Output& fw )
{
    switch(array.getType())
    {
    case( osg::Array::ByteArrayType):
    {
        const osg::ByteArray& carray = static_cast<const osg::ByteArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArrayAsInts(fw,carray.begin(),carray.end());
        return true;
    }
    break;
    case( osg::Array::ShortArrayType):
    {
        const osg::ShortArray& carray = static_cast<const osg::ShortArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArray(fw,carray.begin(),carray.end());
        return true;
    }
    break;
    case( osg::Array::IntArrayType):
    {
        const osg::IntArray& carray = static_cast<const osg::IntArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArray(fw,carray.begin(),carray.end());
        return true;
    }
    break;
    case( osg::Array::UByteArrayType):
    {
        const osg::UByteArray& carray = static_cast<const osg::UByteArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArrayAsInts(fw,carray.begin(),carray.end());
        return true;
    }
    break;
    case( osg::Array::UShortArrayType):
    {
        const osg::UShortArray& carray = static_cast<const osg::UShortArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArray(fw,carray.begin(),carray.end());
        return true;
    }
    break;
    case( osg::Array::UIntArrayType):
    {
        const osg::UIntArray& carray = static_cast<const osg::UIntArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<" ";
        osgDB::writeArray(fw,carray.begin(),carray.end());
        return true;
    }
    break;
    case( osg::Array::Vec4ubArrayType):
    {
        const osg::Vec4ubArray& carray = static_cast<const osg::Vec4ubArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<" ";
        osgDB::writeArray(fw,carray.begin(),carray.end(),1);
        return true;
    }
    break;
    case( osg::Array::FloatArrayType):
    {
        const osg::FloatArray& carray = static_cast<const osg::FloatArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArray(fw,carray.begin(),carray.end());
        return true;
    }
    break;
    case( osg::Array::Vec2ArrayType):
    {
        const osg::Vec2Array& carray = static_cast<const osg::Vec2Array&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArray(fw,carray.begin(),carray.end(),1);
        return true;
    }
    break;
    case( osg::Array::Vec3ArrayType):
    {
        const osg::Vec3Array& carray = static_cast<const osg::Vec3Array&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArray(fw,carray.begin(),carray.end(),1);
        return true;
    }
    break;
    case( osg::Array::Vec4ArrayType):
    {
        const osg::Vec4Array& carray = static_cast<const osg::Vec4Array&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArray(fw,carray.begin(),carray.end(),1);
        return true;
    }
    break;
    case( osg::Array::DoubleArrayType):
    {
        int prec = fw.precision(15);
        const osg::DoubleArray& carray = static_cast<const osg::DoubleArray&>(array);
        fw<<array.className()<<" "<<carray.size()<<std::endl;
        osgDB::writeArray(fw,carray.begin(),carray.end());
        fw.precision(prec);
        return true;
//.........这里部分代码省略.........
开发者ID:verybigbadboy,项目名称:osg-build,代码行数:101,代码来源:ReaderWriterOSGObjects.cpp


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