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C++ SimpleSceneManagerRefPtr::getStatistics方法代码示例

本文整理汇总了C++中osg::SimpleSceneManagerRefPtr::getStatistics方法的典型用法代码示例。如果您正苦于以下问题:C++ SimpleSceneManagerRefPtr::getStatistics方法的具体用法?C++ SimpleSceneManagerRefPtr::getStatistics怎么用?C++ SimpleSceneManagerRefPtr::getStatistics使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在osg::SimpleSceneManagerRefPtr的用法示例。


在下文中一共展示了SimpleSceneManagerRefPtr::getStatistics方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: keyboard

// react to keys
void keyboard(unsigned char k, int x, int y)
{
    switch(k)
    {
        case 'e':
        {
            // clean up global variables
            mgr = NULL;
        
            OSG::osgExit();
            exit(0);
        }
        break;

        case 's':
        {
            mgr->setStatistics(!mgr->getStatistics());
        }
        break;
    }
}
开发者ID:karinarodriguez,项目名称:CI312Tutorials14,代码行数:22,代码来源:01SimpleExample.cpp

示例2: keyboard

//
// react to keys
//
void keyboard(unsigned char k, int x, int y)
{
    switch(k)
    {
        case 27:    
        {
            // clean up global variables
            cyltrans = NULL;
            tortrans = NULL;
            mgr      = NULL;

            ubo_light_state  = NULL;
            ubo_geom_state_1 = NULL;
            ubo_geom_state_2 = NULL;

            OSG::osgExit();
            exit(0);
        }
        break;

        case 'm':
        {
            GeomState geom1; geom1.material_index = dist(generator);
            GeomState geom2; geom2.material_index = dist(generator);

            update_geometry_material_state(ubo_geom_state_1, geom1);
            update_geometry_material_state(ubo_geom_state_2, geom2);

            glutPostRedisplay();
        }
        break;

        case 's':
        {
            mgr->setStatistics(!mgr->getStatistics());
        }
        break;
    }
}
开发者ID:marcusl,项目名称:OpenSG,代码行数:42,代码来源:shaderstoragebufferobject.cpp

示例3: keyboard

// react to keys
void keyboard(unsigned char k, int , int )
{
    switch(k)
    {
    case 27:
    {
        cleanup();

        OSG::osgExit();
        std::exit(0);
    }
    break;
    case 'f':
    {
        mgr->setNavigationMode(OSG::Navigator::FLY);
        std::cout << "Fly mode" << std::endl;
    }
    break;
    case 't':
    {
        mgr->setNavigationMode(OSG::Navigator::TRACKBALL);
        std::cout << "Trackball mode" << std::endl;
    }
    break;
    case 'q':
    {
        mgr->setStatistics(!mgr->getStatistics());
        std::cout << "Statistics " 
                  << (mgr->getStatistics() ? "enabled" : "disabled")
                  << std::endl;
    }
    break;
    case 'h':
    {
        mgr->setHeadlight(!mgr->getHeadlightState());
        std::cout << "Headlight "
                  << (mgr->getHeadlightState() ? "enabled" : "disabled")
                  << std::endl;
    }
    break;
    case 'b':
    {
        if(polyChunk == NULL)
        {
            polyChunk = OSG::PolygonChunk::create();
            root->addChunk(polyChunk);
        }
  
        if(polyChunk->getCullFace() == GL_NONE)
        {
            polyChunk->setCullFace(GL_BACK);
            std::cout << "Backface culling enabled" << std::endl;
        }
        else
        {
            polyChunk->setCullFace(GL_NONE);
            std::cout << "Backface culling disabled" << std::endl;
        }
    }
    break;
    case 'w':
    {
        if(polyChunk == NULL)
        {
            polyChunk = OSG::PolygonChunk::create();
            root->addChunk(polyChunk);
        }

        if(polyChunk->getFrontMode() == GL_FILL)
        {
            polyChunk->setFrontMode(GL_LINE);
            polyChunk->setBackMode (GL_LINE);
            std::cout << "Wireframe enabled" << std::endl;
        }
        else
        {
            polyChunk->setFrontMode(GL_FILL);
            polyChunk->setBackMode (GL_FILL);
            std::cout << "Wireframe disabled" << std::endl;
        }
    }
    break;
    case 'n':
    {
        if(normalsActive == true)
        {
            normalsActive = false;

            NodeStore::const_iterator ngIt  = normalsGeoN.begin();
            NodeStore::const_iterator ngEnd = normalsGeoN.end  ();

            for(; ngIt != ngEnd; ++ngIt)
            {
                (*ngIt)->setTravMask(0);
            }
            
            std::cout << "Normals disabled" << std::endl;
        }
        else
//.........这里部分代码省略.........
开发者ID:Himbeertoni,项目名称:OpenSGDevMaster,代码行数:101,代码来源:testColladaLoader.cpp

示例4: keyboard

// react to keys
void keyboard(unsigned char k, int x, int y)
{
    switch(k)
    {
        case 27:    
        {
            // clean up global variables
            mgr = NULL;
            
            OSG::osgExit();
            exit(1);
        }
        break;
        
        case 'a':   // activate all lights
        {
            for(OSG::UInt16 i = 0; i < nlights; ++i)
            {
                lights[i]->setOn(true);
            }
        }
        break;
         
        case 's':   // deactivate all but the spot lights
        {
            for(OSG::UInt16 i = 0; i < nlights; ++i)
            {
                if(lights[i]->getTypeId() != OSG::SpotLight::getClassTypeId())
                {
                    lights[i]->setOn(false);
                }
                else
                {
                    lights[i]->setOn(true);
                }
            }
            OSG::commitChanges();
        }
        break;
         
        case 'd':   // deactivate all but the directional lights
        {
            for(OSG::UInt16 i = 0; i < nlights; ++i)
            {
                if(lights[i]->getTypeId() != 
                                      OSG::DirectionalLight::getClassTypeId())
                {
                    lights[i]->setOn(false);
                }
                else
                {
                    lights[i]->setOn(true);
                }
            }
            OSG::commitChanges();
        }
        break;
         
        case 'p':   // deactivate all but the point lights
        {
            for(OSG::UInt16 i = 0; i < nlights; ++i)
            {
                if(lights[i]->getTypeId() != OSG::PointLight::getClassTypeId())
                {
                    lights[i]->setOn(false);
                }
                else
                {
                    lights[i]->setOn(true);
                }
            }
            OSG::commitChanges();
        }
        break;

        case 'S':
        {
            mgr->setStatistics(!mgr->getStatistics());
        }
        break;
   }
}
开发者ID:jondo2010,项目名称:OpenSG,代码行数:83,代码来源:lights.cpp


注:本文中的osg::SimpleSceneManagerRefPtr::getStatistics方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。