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C++ SimpleSceneManagerRefPtr::getRoot方法代码示例

本文整理汇总了C++中osg::SimpleSceneManagerRefPtr::getRoot方法的典型用法代码示例。如果您正苦于以下问题:C++ SimpleSceneManagerRefPtr::getRoot方法的具体用法?C++ SimpleSceneManagerRefPtr::getRoot怎么用?C++ SimpleSceneManagerRefPtr::getRoot使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在osg::SimpleSceneManagerRefPtr的用法示例。


在下文中一共展示了SimpleSceneManagerRefPtr::getRoot方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: keyboard

//
// react to keys
//
void keyboard(unsigned char k, int, int)
{
    static OSG::Real32 val0 = 0.f;
    static OSG::Real32 val1 = 0.f;

    static OSG::Real32 x1 = 0.f;
    static OSG::Real32 y1 = 0.f;
    static OSG::Real32 z1 = 0.f;

    static OSG::Real32 x2 = 0.f;
    static OSG::Real32 y2 = 0.f;
    static OSG::Real32 z2 = 0.f;

    switch(k)
    {
    case ' ':
        {
            OSG::SceneGraphPrinter sgp(mgr->getRoot());
            sgp.printDownTree(std::cout);
        }
        break;

    case '1':   // enable/disable clip plane 0
        {
            vecClipPlaneData[0]._enabled = !vecClipPlaneData[0]._enabled;
            updateClipPlanes(vecClipPlaneData);
        }
        break;
    case '2':   // enable/disable clip plane 1
        {
            vecClipPlaneData[1]._enabled = !vecClipPlaneData[1]._enabled;
            updateClipPlanes(vecClipPlaneData);
        }
        break;
    case '3':   // enable/disable box geometry
        {
            if(vecGeometries[0] == NULL)
            {
                OSG::Matrix matrix;
                OSG::Vec3f v(10.f,  0.f, 15.f);
                matrix.setTranslate(v);

                OSG::GeometryRefPtr boxGeo  =
                    OSG::makeBoxGeo(15, 15, 15, 1, 1, 1);

                OSG::NodeRefPtr     boxTree = buildGeoTree(scene,
                                                           boxGeo,
                                                           matrix);

                vecGeometries[0] = boxTree;
                scene->addChild(boxTree);
            }
            else
            {
                scene->subChild(vecGeometries[0]);
                vecGeometries[0] = NULL;
            }

//             mgr->showAll();
//             mgr->redraw();
        }
        break;
    case '4':   // enable/disable torus geometry
        {
            if (vecGeometries[1] == NULL)
            {
                OSG::Matrix matrix;
                OSG::Vec3f v( 0.f, 10.f, 0.f);
                matrix.setTranslate(v);

                OSG::GeometryRefPtr torusGeo  = OSG::makeTorusGeo(2, 6, 8, 16);
                OSG::NodeRefPtr     torusTree = buildGeoTree(scene,
                                                             torusGeo, matrix);

                vecGeometries[1] = torusTree;
                scene->addChild(torusTree);
            }
            else
            {
                scene->subChild(vecGeometries[1]);
                vecGeometries[1] = NULL;
            }

//             mgr->showAll();
//             mgr->redraw();
        }
        break;

    case '5':
        {
            OSG::SceneFileHandler::the()->write(mgr->getRoot(), 
                                                "clipplane_model.osb", true);
        }
        break;
    case 'n':   // move clip plane 0 opposite to the normal direction of the plane
        {
            val0 -= 0.2;
//.........这里部分代码省略.........
开发者ID:Himbeertoni,项目名称:OpenSGDevMaster,代码行数:101,代码来源:clipplanecaps.cpp

示例2: keyboard


//.........这里部分代码省略.........
            {
                (*ngIt)->setTravMask(OSG::TypeTraits<OSG::UInt32>::BitsSet);
            }

            std::cout << "Normals enabled" << std::endl;
        }
    }
    break;
    case 'm':
    {
        normalsLen /= 1.25f;
        constructNormalsGeo(sceneN);
        std::cout << "Normals length " << normalsLen << std::endl;
    }
    break;
    case 'M':
    {
        normalsLen *= 1.25f;
        constructNormalsGeo(sceneN);
        std::cout << "Normals length " << normalsLen << std::endl;
    }
    break;
    case 'v':
    {
        mgr->getRenderAction()->setVolumeDrawing(
            !mgr->getRenderAction()->getVolumeDrawing());
        std::cout << "Volume drawing: "
                  << (mgr->getRenderAction()->getVolumeDrawing() ? "enabled" : "disabled")
                  << std::endl;
    }
    break;
    case 'p':
    {
        OSG::SceneGraphPrinter sgp(mgr->getRoot());
        sgp.addPrintFunc(OSG::SkinnedGeometry::getClassType(),
                         &printVolume                         );
        sgp.printDownTree(std::cout);

        NodeStore::const_iterator nIt  = skinnedGeoN.begin();
        NodeStore::const_iterator nEnd = skinnedGeoN.end  ();

        for(OSG::UInt32 i = 0; nIt != nEnd; ++nIt, ++i)
        {
            OSG::SkinnedGeometry *sgeo = dynamic_cast<OSG::SkinnedGeometry *>(
                (*nIt)->getCore());

            std::cout << "Skeleton:\n";
            OSG::SceneGraphPrinter skelPrinter(sgeo->getSkeleton()->getRoots(0));
            skelPrinter.addPrintFunc(OSG::Transform    ::getClassType(),
                                     &printXForm                        );
            //skelPrinter.addPrintFunc(OSG::SkeletonJoint::getClassType(),
            //                         &printJoint                        );
            skelPrinter.printDownTree(std::cout);
        }
    }
    break;

    case 'a':
    {
        mgr->showAll();

        std::cout << "Showing all of scene." << std::endl;
    }
    break;

    case '[':
开发者ID:Himbeertoni,项目名称:OpenSGDevMaster,代码行数:67,代码来源:testColladaLoader.cpp

示例3: keyboard

// react to keys
void keyboard(unsigned char k, int , int )
{
    switch (k)
    {
    case 27:
    {
        mgr = NULL;

        delete gTextStuff;
        
        OSG::commitChanges();
        OSG::osgExit();
        exit(0);
    }
    break;
    
    case '-':
        gTextStuff->incFaceSize(false);
        break;
    case '=':
        gTextStuff->incFaceSize(true);
        break;
    
    case '[':
        gTextStuff->incTextureSize(false);
        break;
    case ']':
        gTextStuff->incTextureSize(true);
        break;
    
    case '<':
        gTextStuff->incMaxExtent(false);
        break;
    case '>':
        gTextStuff->incMaxExtent(true);
        break;
    
    case ',':
        gTextStuff->incLineSpacing(false);
        break;
    case '.':
        gTextStuff->incLineSpacing(true);
        break;
    
    case '{':
        gTextStuff->incGeoScale(false);
        break;
    case '}':
        gTextStuff->incGeoScale(true);
        break;
    
    
    case 'f':
        gTextStuff->goToNextFamily();
        break;
    
    case 'd':
        OSG::SceneFileHandler::the()->write(mgr->getRoot(),"dump_scene.osb");
        std::cout << "Wrote out scene: dump_scene.osb" << std::endl;
        break;
    
    case 't':
        mgr->setNavigationMode(OSG::Navigator::TRACKBALL);
        break;
    
    case 'l':
        mgr->setHeadlight(!mgr->getHeadlightState());
        std::cout << "Set headlight: " << mgr->getHeadlightState() << std::endl;
        break;
    case 'z':
        glPolygonMode( GL_FRONT_AND_BACK, GL_POINT);
        std::cerr << "PolygonMode: Point." << std::endl;
        break;
    case 'x':   glPolygonMode( GL_FRONT_AND_BACK, GL_LINE);
        std::cerr << "PolygonMode: Line." << std::endl;
        break;
    case 'c':   glPolygonMode( GL_FRONT_AND_BACK, GL_FILL);
        std::cerr << "PolygonMode: Fill." << std::endl;
        break;
        
    case 'h':
        std::cerr << "Keys:" << std::endl;
        std::cerr << "- =: change face size" << std::endl;
        std::cerr << "{ }: change geo scale" << std::endl;
        std::cerr << "[ ]: change texture size" << std::endl;
        std::cerr << "< >: change max extend for 1st line" << std::endl;
        std::cerr << ", .: change line spacing" << std::endl;
        std::cerr << "f  : next font family" << std::endl;
        std::cerr << "d  : dump scene" << std::endl;
    }
}
开发者ID:jondo2010,项目名称:OpenSG,代码行数:92,代码来源:testTextParams.cpp


注:本文中的osg::SimpleSceneManagerRefPtr::getRoot方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。