本文整理汇总了C++中esm::ESMReader::getSubHeader方法的典型用法代码示例。如果您正苦于以下问题:C++ ESMReader::getSubHeader方法的具体用法?C++ ESMReader::getSubHeader怎么用?C++ ESMReader::getSubHeader使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类esm::ESMReader
的用法示例。
在下文中一共展示了ESMReader::getSubHeader方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: load
void PCDT::load(ESM::ESMReader &esm)
{
while (esm.isNextSub("DNAM"))
{
mKnownDialogueTopics.push_back(esm.getHString());
}
mHasMark = false;
if (esm.isNextSub("MNAM"))
{
mHasMark = true;
mMNAM = esm.getHString();
}
esm.getHNT(mPNAM, "PNAM");
if (esm.isNextSub("SNAM"))
esm.skipHSub();
if (esm.isNextSub("NAM9"))
esm.skipHSub();
// Rest state. You shouldn't even be able to save during rest, but skip just in case.
if (esm.isNextSub("RNAM"))
/*
int hoursLeft;
float x, y, z; // resting position
*/
esm.skipHSub(); // 16 bytes
mBounty = 0;
esm.getHNOT(mBounty, "CNAM");
mBirthsign = esm.getHNOString("BNAM");
// Holds the names of the last used Alchemy apparatus. Don't need to import this ATM,
// because our GUI auto-selects the best apparatus.
if (esm.isNextSub("NAM0"))
esm.skipHSub();
if (esm.isNextSub("NAM1"))
esm.skipHSub();
if (esm.isNextSub("NAM2"))
esm.skipHSub();
if (esm.isNextSub("NAM3"))
esm.skipHSub();
mHasENAM = false;
if (esm.isNextSub("ENAM"))
{
mHasENAM = true;
esm.getHT(mENAM);
}
if (esm.isNextSub("LNAM"))
esm.skipHSub();
while (esm.isNextSub("FNAM"))
{
FNAM fnam;
esm.getHT(fnam);
mFactions.push_back(fnam);
}
mHasAADT = false;
if (esm.isNextSub("AADT")) // Attack animation data?
{
mHasAADT = true;
esm.getHT(mAADT);
}
if (esm.isNextSub("KNAM"))
esm.skipHSub(); // assigned Quick Keys, I think
if (esm.isNextSub("ANIS"))
esm.skipHSub(); // 16 bytes
if (esm.isNextSub("WERE"))
{
// some werewolf data, 152 bytes
// maybe current skills and attributes for werewolf form
esm.getSubHeader();
esm.skip(152);
}
}
示例2: load
void Inventory::load(ESM::ESMReader &esm)
{
while (esm.isNextSub("NPCO"))
{
ESM::ContItem contItem;
esm.getHT(contItem);
InventoryItem item;
item.mId = contItem.mItem.toString();
item.mCount = contItem.mCount;
item.mRelativeEquipmentSlot = -1;
unsigned int itemCount = std::abs(item.mCount);
bool separateStacks = false;
for (unsigned int i=0;i<itemCount;++i)
{
bool newStack = esm.isNextSub("XIDX");
if (newStack)
{
unsigned int idx;
esm.getHT(idx);
separateStacks = true;
item.mCount = 1;
}
item.mSCRI.load(esm);
// for XSOL and XCHG seen so far, but probably others too
bool isDeleted = false;
item.ESM::CellRef::loadData(esm, isDeleted);
int charge=-1;
esm.getHNOT(charge, "XHLT");
item.mChargeInt = charge;
if (newStack)
mItems.push_back(item);
}
if (!separateStacks)
mItems.push_back(item);
}
// equipped items
while (esm.isNextSub("WIDX"))
{
// note: same item can be equipped 2 items (e.g. 2 rings)
// and will be *stacked* in the NPCO list, unlike openmw!
// this is currently not handled properly.
esm.getSubHeader();
int itemIndex; // index of the item in the NPCO list
esm.getT(itemIndex);
if (itemIndex < 0 || itemIndex >= int(mItems.size()))
esm.fail("equipment item index out of range");
// appears to be a relative index for only the *possible* slots this item can be equipped in,
// i.e. 0 most of the time
int slotIndex;
esm.getT(slotIndex);
mItems[itemIndex].mRelativeEquipmentSlot = slotIndex;
}
}