本文整理汇总了C++中boost::scoped_ptr::getCurrentPoint方法的典型用法代码示例。如果您正苦于以下问题:C++ scoped_ptr::getCurrentPoint方法的具体用法?C++ scoped_ptr::getCurrentPoint怎么用?C++ scoped_ptr::getCurrentPoint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类boost::scoped_ptr
的用法示例。
在下文中一共展示了scoped_ptr::getCurrentPoint方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: timer_callback
void timer_callback(const ros::TimerEvent &) {
if (!c3trajectory) return;
ros::Time now = ros::Time::now();
if (actionserver.isPreemptRequested()) {
current_waypoint = c3trajectory->getCurrentPoint();
current_waypoint.r.qdot = subjugator::Vector6d::Zero(); // zero velocities
current_waypoint_t = now;
// don't try to make output c3 continuous when cancelled - instead stop as quickly as possible
c3trajectory.reset(new subjugator::C3Trajectory(current_waypoint.r, limits));
c3trajectory_t = now;
}
if (actionserver.isNewGoalAvailable()) {
boost::shared_ptr<const uf_common::MoveToGoal> goal = actionserver.acceptNewGoal();
current_waypoint = subjugator::C3Trajectory::Waypoint(
Point_from_PoseTwist(goal->posetwist.pose, goal->posetwist.twist), goal->speed,
!goal->uncoordinated);
current_waypoint_t = now; // goal->header.stamp;
this->linear_tolerance = goal->linear_tolerance;
this->angular_tolerance = goal->angular_tolerance;
c3trajectory_t = now;
}
while ((c3trajectory_t + traj_dt < now) and ros::ok()) {
// ROS_INFO("Acting");
c3trajectory->update(traj_dt.toSec(), current_waypoint,
(c3trajectory_t - current_waypoint_t).toSec());
c3trajectory_t += traj_dt;
}
PoseTwistStamped msg;
msg.header.stamp = c3trajectory_t;
msg.header.frame_id = fixed_frame;
msg.posetwist = PoseTwist_from_PointWithAcceleration(c3trajectory->getCurrentPoint());
trajectory_pub.publish(msg);
PoseStamped posemsg;
posemsg.header.stamp = c3trajectory_t;
posemsg.header.frame_id = fixed_frame;
posemsg.pose = Pose_from_Waypoint(current_waypoint);
waypoint_pose_pub.publish(posemsg);
if (actionserver.isActive() &&
c3trajectory->getCurrentPoint().is_approximately(
current_waypoint.r, max(1e-3, linear_tolerance), max(1e-3, angular_tolerance)) &&
current_waypoint.r.qdot == subjugator::Vector6d::Zero()) {
actionserver.setSucceeded();
}
}
示例2: timer_callback
void timer_callback(const ros::TimerEvent &)
{
mil_msgs::MoveToResult actionresult;
// Handle disabled, killed, or no odom before attempting to produce trajectory
std::string err = "";
if (disabled)
err = "c3 disabled";
else if (kill_listener.isRaised())
err = "killed";
else if (!c3trajectory)
err = "no odom";
if (!err.empty())
{
if (c3trajectory)
c3trajectory.reset(); // On revive/enable, wait for odom before station keeping
// Cancel all goals while killed/disabled/no odom
if (actionserver.isNewGoalAvailable())
actionserver.acceptNewGoal();
if (actionserver.isActive())
{
actionresult.error = err;
actionresult.success = false;
actionserver.setAborted(actionresult);
}
return;
}
ros::Time now = ros::Time::now();
auto old_waypoint = current_waypoint;
if (actionserver.isNewGoalAvailable())
{
boost::shared_ptr<const mil_msgs::MoveToGoal> goal = actionserver.acceptNewGoal();
current_waypoint =
subjugator::C3Trajectory::Waypoint(Point_from_PoseTwist(goal->posetwist.pose, goal->posetwist.twist),
goal->speed, !goal->uncoordinated, !goal->blind);
current_waypoint_t = now;
this->linear_tolerance = goal->linear_tolerance;
this->angular_tolerance = goal->angular_tolerance;
waypoint_validity_.pub_size_ogrid(Pose_from_Waypoint(current_waypoint), (int)OGRID_COLOR::GREEN);
// Check if waypoint is valid
std::pair<bool, WAYPOINT_ERROR_TYPE> checkWPResult = waypoint_validity_.is_waypoint_valid(
Pose_from_Waypoint(current_waypoint), current_waypoint.do_waypoint_validation);
actionresult.error = WAYPOINT_ERROR_TO_STRING.at(checkWPResult.second);
actionresult.success = checkWPResult.first;
if (checkWPResult.first == false && waypoint_check_) // got a point that we should not move to
{
waypoint_validity_.pub_size_ogrid(Pose_from_Waypoint(current_waypoint), (int)OGRID_COLOR::RED);
if (checkWPResult.second ==
WAYPOINT_ERROR_TYPE::UNKNOWN) // if unknown, check if there's a huge displacement with the new waypoint
{
auto a_point = Pose_from_Waypoint(current_waypoint);
auto b_point = Pose_from_Waypoint(old_waypoint);
// If moved more than .5m, then don't allow
if (abs(a_point.position.x - b_point.position.x) > .5 || abs(a_point.position.y - b_point.position.y) > .5)
{
ROS_ERROR("can't move there! - need to rotate");
current_waypoint = old_waypoint;
}
}
// if point is occupied, reject move
if (checkWPResult.second == WAYPOINT_ERROR_TYPE::OCCUPIED)
{
ROS_ERROR("can't move there! - waypoint is occupied");
current_waypoint = old_waypoint;
}
// if point is above water, reject move
if (checkWPResult.second == WAYPOINT_ERROR_TYPE::ABOVE_WATER)
{
ROS_ERROR("can't move there! - waypoint is above water");
current_waypoint = old_waypoint;
}
if (checkWPResult.second == WAYPOINT_ERROR_TYPE::NO_OGRID)
{
ROS_ERROR("WaypointValidity - Did not recieve any ogrid");
}
}
}
if (actionserver.isPreemptRequested())
{
current_waypoint = c3trajectory->getCurrentPoint();
current_waypoint.do_waypoint_validation = false;
current_waypoint.r.qdot = subjugator::Vector6d::Zero(); // zero velocities
current_waypoint_t = now;
// don't try to make output c3 continuous when cancelled - instead stop as quickly as possible
c3trajectory.reset(new subjugator::C3Trajectory(current_waypoint.r, limits));
c3trajectory_t = now;
}
// Remember the previous trajectory
auto old_trajectory = c3trajectory->getCurrentPoint();
while (c3trajectory_t + traj_dt < now)
//.........这里部分代码省略.........