当前位置: 首页>>代码示例>>C++>>正文


C++ running_machine::schedule_exit方法代码示例

本文整理汇总了C++中running_machine::schedule_exit方法的典型用法代码示例。如果您正苦于以下问题:C++ running_machine::schedule_exit方法的具体用法?C++ running_machine::schedule_exit怎么用?C++ running_machine::schedule_exit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在running_machine的用法示例。


在下文中一共展示了running_machine::schedule_exit方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: command_end

static void command_end(running_machine &machine)
{
	/* at the end of our test */
	state = STATE_DONE;
	final_time = machine.time();
	machine.schedule_exit();
}
开发者ID:rogerjowett,项目名称:ClientServerMAME,代码行数:7,代码来源:testmess.c

示例2: process_window_event

void sdl_event_manager::process_window_event(running_machine &machine, SDL_Event &sdlevent)
{
	sdl_window_info *window = GET_WINDOW(&sdlevent.window);

	if (window == NULL)
		return;

	switch (sdlevent.window.event)
	{
	case SDL_WINDOWEVENT_CLOSE:
		machine.schedule_exit();
		break;

	case SDL_WINDOWEVENT_LEAVE:
		machine.ui_input().push_mouse_leave_event(window->target());
		m_app_has_mouse_focus = 0;
		break;

	case SDL_WINDOWEVENT_MOVED:
		window->notify_changed();
		m_focus_window = window;
		break;

	case SDL_WINDOWEVENT_RESIZED:
#ifndef SDLMAME_WIN32
		/* FIXME: SDL2 sends some spurious resize events on Ubuntu
		* while in fullscreen mode. Ignore them for now.
		*/
		if (!window->fullscreen())
#endif
		{
			//printf("event data1,data2 %d x %d %ld\n", event.window.data1, event.window.data2, sizeof(SDL_Event));
			window->resize(sdlevent.window.data1, sdlevent.window.data2);
		}
		m_focus_window = window;
		break;

	case SDL_WINDOWEVENT_ENTER:
		m_app_has_mouse_focus = 1;
		/* fall through */
	case SDL_WINDOWEVENT_FOCUS_GAINED:
	case SDL_WINDOWEVENT_EXPOSED:
	case SDL_WINDOWEVENT_MAXIMIZED:
	case SDL_WINDOWEVENT_RESTORED:
		m_focus_window = window;
		break;
	}
}
开发者ID:ccmurray,项目名称:mame,代码行数:48,代码来源:input_sdlcommon.cpp

示例3: osd_update

void osd_update(running_machine &machine, int skip_redraw)
{
	int i;
	attotime time_limit;
	attotime current_time;

	target->get_primitives();

	/* don't do anything if we are initializing! */
	switch(machine.phase())
	{
		case MACHINE_PHASE_PREINIT:
		case MACHINE_PHASE_INIT:
		case MACHINE_PHASE_RESET:
			return;
		default: break;
	}

	/* if we have already aborted or completed, our work is done */
	if ((state == STATE_ABORTED) || (state == STATE_DONE))
	{
		machine.schedule_exit();
		return;
	}

	/* have we hit the time limit? */
	current_time = machine.time();
	time_limit = (current_testcase.time_limit != attotime::zero) ? current_testcase.time_limit
		: attotime::from_seconds(600);
	if (current_time > time_limit)
	{
		state = STATE_ABORTED;
		report_message(MSG_FAILURE, "Time limit of %s attoseconds exceeded", time_limit.as_string(9));
		return;
	}

	for (i = 0; i < ARRAY_LENGTH(commands); i++)
	{
		if (current_command->command_type == commands[i].command_type)
		{
			commands[i].proc(machine);
			break;
		}
	}

	/* if we are ready for the next command, advance to it */
	if (state == STATE_READY)
	{
		/* if we are at the end, and we are dumping screenshots, and we didn't
         * just dump a screenshot, dump one now
         */
		if ((test_flags & MESSTEST_ALWAYS_DUMP_SCREENSHOT) &&
			(current_command[0].command_type != MESSTEST_COMMAND_SCREENSHOT) &&
			(current_command[1].command_type == MESSTEST_COMMAND_END))
		{
			dump_screenshot(machine, TRUE);
		}

		current_command++;
	}
}
开发者ID:rogerjowett,项目名称:ClientServerMAME,代码行数:61,代码来源:testmess.c


注:本文中的running_machine::schedule_exit方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。