当前位置: 首页>>代码示例>>C++>>正文


C++ idBitMsg::GetSize方法代码示例

本文整理汇总了C++中idBitMsg::GetSize方法的典型用法代码示例。如果您正苦于以下问题:C++ idBitMsg::GetSize方法的具体用法?C++ idBitMsg::GetSize怎么用?C++ idBitMsg::GetSize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在idBitMsg的用法示例。


在下文中一共展示了idBitMsg::GetSize方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ApplyToExistingState

/*
========================
idSnapShot::ApplyToExistingState
Take uncompressed state in msg and add it to existing state
========================
*/
void idSnapShot::ApplyToExistingState( int objId, idBitMsg& msg )
{
	objectState_t* 	objectState = FindObjectByID( objId );
	if( !verify( objectState != NULL ) )
	{
		return;
	}
	
	if( !objectState->createdFromTemplate )
	{
		// We were created this from a template, so we shouldn't be applying it again
		if( net_ssTemplateDebug.GetBool() )
		{
			idLib::Printf( "NOT ApplyToExistingState[%d] because object was created from existing base state. %d\n", objId, objectState->expectedSequence );
			objectState->Print( "SS STATE" );
		}
		return;
	}
	
	// Debug print the template (spawn) and delta state
	if( net_ssTemplateDebug.GetBool() )
	{
		idLib::Printf( "\nApplyToExistingState[%d]. buffer size: %d msg size: %d\n", objId, objectState->buffer.Size(), msg.GetSize() );
		objectState->Print( "DELTA STATE" );
		
		PrintAlign( "SPAWN STATE" );
		for( int i = 0; i < msg.GetSize(); i++ )
		{
			if( InDebugRange( i ) )
			{
				idLib::Printf( "%02X", msg.GetReadData()[i] );
			}
		}
		idLib::Printf( "\n" );
	}
	
	// Actually apply it
	for( objectSize_t i = 0; i < Min( objectState->buffer.Size(), msg.GetSize() ); i++ )
	{
		objectState->buffer[i] += msg.GetReadData()[i];
	}
	
	// Debug print the final state
	if( net_ssTemplateDebug.GetBool() )
	{
		objectState->Print( "NEW STATE" );
		idLib::Printf( "\n" );
	}
}
开发者ID:BielBdeLuna,项目名称:RBDoom3BFG-mirrored,代码行数:55,代码来源:Snapshot.cpp

示例2: ListBans

/*
============
sdGUIDFile::ListBans
============
*/
void sdGUIDFile::ListBans( const idBitMsg& msg ) {
	while ( msg.GetSize() != msg.GetReadCount() ) {
		int index = msg.ReadLong();
		char buffer[ 128 ];
		msg.ReadString( buffer, sizeof( buffer ) );
		gameLocal.Printf( "%d: %s\n", index, buffer );
	}
}
开发者ID:,项目名称:,代码行数:13,代码来源:

示例3: UpdateSessionUserOnPeers

/*
========================
idLobby::UpdateSessionUserOnPeers
========================
*/
void idLobby::UpdateSessionUserOnPeers( idBitMsg & msg ) {
	for ( int p = 0; p < peers.Num(); p++ ) {
		QueueReliableMessage( p, RELIABLE_UPDATE_SESSION_USER, msg.GetReadData() + msg.GetReadCount(), msg.GetSize() - msg.GetReadCount() );
	}

	HandleUpdateSessionUser( msg );
}
开发者ID:469486139,项目名称:DOOM-3-BFG,代码行数:12,代码来源:sys_lobby_users.cpp


注:本文中的idBitMsg::GetSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。